Subject:A SONY fbook post on Audio Editors
Posted by: Cielspacing
Date:2/16/2016 1:31:48 PM
Checking my Facebook just saw this link at SONYcreative Site: http://ow.ly/YozQC (Why do you need a dedicated Audio Editor) To which I decided to add context information, that I copy here: Yes, a lot to agree with the article. Furthermore an editor should have a very comfortable workflow and act as a center of the various gear (hardware and software). In order to achieve that, it should be very efficient and provide all kinds of conversions to all needed audio files and formats. And this is what Soundforge (SF) has been excelling at, for more than a decade... except that since a few years it has lagged in several very relevant characteristics; *Processing power, SF11 works in 32bit length, whereas most all the rest of audio software does in 64 bits... We all know the difference 64bit word legth for software to run that makes at producing less latency,and its access to comparatively massive quantities of RAM, versus 3,5GB max that 32 bits allow. *But that is not all, nowadays software may be able to ease multi CPU workstations, by allowing multi-threaded operation. This is also absent from SF11. //One could say that having an ultrapowerful workstation and the fact that these editors don't need to run in real time would cover for these mentioned lacks... *However SF also misses the capacity to run VST3 plugins or 64bit plugins, which -in fact- severely limit its ability to transform itself into the central mastering or postproduction tool , it aims to be... *A miss complemented by the reduced administration capacity of the said plugins. Surprisingly SF11 reduced the functionality of the plugin chain compared to SF10. ///Then each two or three years there is a change of version number, coming as an upgrade that typically costs more than 50% of the original SF price... In the past that was sort of acceptable, because upgrades do usually bring new features. At 2016 with iZotope just having released its audio editor Ozone 7 advanced for mere $250 (including 3 extra plugins) for users who previously had two iZotope's plugins... Then Soundforge results to be lagging far behind at several relevant areas. I do hope SONY reacts, because the excellent SF scripting functionality, no frills layout, and being a long time user, makes me want to recover Soundforge to my workflow... Message last edited on2/16/2016 1:36:28 PM byCielspacing. |
Subject:RE: A SONY fbook post on Audio Editors
Reply by: Geoff_Wood
Date:2/16/2016 3:03:37 PM
+1 geoff |