Sound Forge 10 can't save files!?

chap wrote on 10/15/2011, 2:37 PM
I am a returning Vegas user after 3 years of being frusterated by Apple. I built a new system, and am quite happy with everything, I upgraded my old Vegas 8 to v10, 64 bit (I have to admit that was hard to do with v11 around the corner).

I am running into an odd problem with Vegas 10 64 bit and Soung Forge 10, though.

I am editing a project with many, many audio files, and I need to be able to edit copies in Sound Forge (I love being able to save different takes).

However, when I am opening the copy of an audio event in Sound Forge, I can edit it fine, but when I try to save it in order to make a take it gives me the error;

"An error occurred while saving one or more files.
The file could not be created."

Anyone know the root cause of this? Oddly, when I go back to vegas, there is indeed a event "take 2", but no changes have been applied.

thanks!
matt

Comments

john_dennis wrote on 10/15/2011, 2:45 PM
Under Options/Preferences/General, make sure the box "Close media files when not the active application" is checked.
chap wrote on 10/15/2011, 3:54 PM
It was checked. Any other suggestions?
john_dennis wrote on 10/15/2011, 4:00 PM
In Sound Forge, have you tried "Save As" to save the take to another disk location?
jimsch wrote on 10/15/2011, 4:41 PM
I was having a similar problem the other day and I believe it was do to Windows permission settings. Check the properties - security tab of the veg file to make sure that your user setting has full access to write to the files, especially if you are moving files from one computer to another. May not work for you but seemed to cure my issues.

musicvid10 wrote on 10/15/2011, 4:59 PM
What kind of audio are you opening in Sound Forge and what are you saving as?
chap wrote on 10/16/2011, 7:13 AM
These are .WAV files, and when I open in Sound Forge you are supposed to be able to save as takes (just using the simple SAVE command).

This is when I select "Open Copy in Sound Forge".

The permissions are all OK.
Chienworks wrote on 10/16/2011, 7:18 AM
Rather than save, try just closing the window for that sound in Sound Forge. This should prompt Vegas to ask if you want to add the newly edited version as a take.
AnthonyW wrote on 12/6/2011, 7:02 PM
I was having the same issue and it was driving me nuts. I then tried clearing the clips from my trimmer because I read it might have something to do with the clip being open in another program. Once I did that, it all started working again. Seems like a wasteful step, but it worked for me. Hope this helps.

-Anthony
Wadro65 wrote on 12/6/2011, 11:18 PM
I had the same problem for a while and could not for the life of me figure it out. Had to minimize sf and maximize it as a work around. A few months later I switched back to a single monitor from dual monitors. The problem went away. I think it has something to do with having a dual monitor set-up. Maybe someone can test this theory out.?
Wadro65 wrote on 12/6/2011, 11:18 PM
I had the same problem for a while and could not for the life of me figure it out. Had to minimize sf and maximize it as a work around. A few months later I switched back to a single monitor from dual monitors. The problem went away. I think it has something to do with having a dual monitor set-up. Maybe someone can test this theory out.?
JHendrix wrote on 3/12/2012, 10:36 AM
nothing in this thread works and the bug still exists
larry-peter wrote on 3/12/2012, 12:12 PM
I can't promise that this applies to current versions of Vegas and Sound Forge - since I haven't had them running on the same machine for years - but back in the Vegas 4-6 era on XP, whether the save as take function (saving after "open copy in Sound Forge") worked properly depended on which program was the last one installed on the system - Vegas or SF. I ran into this so many times because I would skip versions of both Forge and Vegas and then wonder why the save as new take wouldn't work anymore. And it's been so long I can't remember which one needed to be the last installed. Perhaps it had to do with the order of associations to the .wav extension.
wwaag wrote on 3/12/2012, 12:32 PM
See this thread which I started awhile back.
http://www.sonycreativesoftware.com/forums/ShowMessage.asp?ForumID=4&MessageID=790500

There are a couple of workarounds I found to work including "An even easier workaround is to toggle into Vegas and back into SF using Alt-Tab. Certainly faster than using the mouse to minimize and then maximize."

Worked well for me, although still puzzling why this problem would exist for some projects, but not others. Hope it works for you.

wwaag

AKA the HappyOtter at https://tools4vegas.com/. System 1: Intel i7-8700k with HD 630 graphics plus an Nvidia RTX4070 graphics card. System 2: Intel i7-3770k with HD 4000 graphics plus an AMD RX550 graphics card. System 3: Laptop. Dell Inspiron Plus 16. Intel i7-11800H, Intel Graphics. Current cameras include Panasonic FZ2500, GoPro Hero11 and Hero8 Black plus a myriad of smartPhone, pocket cameras, video cameras and film cameras going back to the original Nikon S.

VanLazarus wrote on 3/12/2012, 5:16 PM
Yes, the only solution I've found for this bug is to toggle using ALT-Tab between Vegas and Sound Forge... Although this problem has happened a lot less with Vegas 11 than Vegas 10.