Comments

larry-peter wrote on 1/29/2012, 9:34 PM
I have had problems rendering to Sony AVC in V10 after installing V11. I now can only use pre-existing templates (ones I had created in V10) if I attempt to customize any parameters, I get an error at the start of render. I have not uninstalled 11 or tried to reinstall 10 to see if this would fix it because I have ongoing projects in both. It took a while to find this out, and by the time I did, I already had some big projects working in 11. This is the only issue I haven't been able to resolve and it's probably because I haven't had the time to devote to it. Just started using MC AVC instead.
Posted about this a few times, but it doesn't seem to be a universal problem. Most who have issues with Sony AVC seem to be confined to V 11.
Steve Mann wrote on 1/29/2012, 10:35 PM
I have Vegas Pro 9, 10 and 11 on one PC. No problems at all.
xberk wrote on 1/29/2012, 11:06 PM
Ditto. I have Pro Versions for 8, 9, 10 and 11 on the same PC. No problems. Believe it or not, they all come in handy.

Paul B .. PCI Express Video Card: EVGA VCX 10G-P5-3885-KL GeForce RTX 3080 XC3 ULTRA ,,  Intel Core i9-11900K Desktop Processor ,,  MSI Z590-A PRO Desktop Motherboard LGA-1200 ,, 64GB (2X32GB) XPG GAMMIX D45 DDR4 3200MHz 288-Pin SDRAM PC4-25600 Memory .. Seasonic Power Supply SSR-1000FX Focus Plus 1000W ,, Arctic Liquid Freezer II – 360MM .. Fractal Design case ,, Samsung Solid State Drive MZ-V8P1T0B/AM 980 PRO 1TB PCI Express 4 NVMe M.2 ,, Wundiws 10 .. Vegas Pro 19 Edit

Christian de Godzinsky wrote on 2/3/2012, 5:41 AM
Anyone else having (new) issues with VP10 after installing VP11?

I see some strange behaviour in VP10 after I had the VP11 installed, especially with some 3rd party plug-ins (Neat Video)... Hard to say if the problems were there before VP11, but I have doubts that probably not...

I also found out mpg2 (PAL DVD) rendered video (rendered from VP10-32bit) plays erroneously (lots of shaking) on a PS3, especially the clips that have been stabilized in VP10 using its own stabilizer... This is so frustrating - you have to be alert all the time and continuously check every single frame in final rendered video - time consuming and irritating - you just cannot trust your professional tool! How bad is that?

Christian

WIN10 Pro 64-bit | Version 1903 | OS build 18362.535 | Studio 16.1.2 | Vegas Pro 17 b387
CPU i9-7940C 14-core @4.4GHz | 64GB DDR4@XMP3600 | ASUS X299M1
GPU 2 x GTX1080Ti (2x11G GBDDR) | 442.19 nVidia driver | Intensity Pro 4K (BlackMagic)
4x Spyder calibrated monitors (1x4K, 1xUHD, 2xHD)
SSD 500GB system | 2x1TB HD | Internal 4x1TB HD's @RAID10 | Raid1 HDD array via 1Gb ethernet
Steinberg UR2 USB audio Interface (24bit/192kHz)
ShuttlePro2 controller

JHendrix wrote on 2/3/2012, 8:14 AM
"Anyone else having (new) issues with VP10 after installing VP11?"

like i said, might have been coincidence- but really, how could it have been?

i installed 11...my system freaked out. i rolled it back using system restore and all has been well since.

we are talking about essentially a dedicated vegas system on a fresh install of windows 7.

i will be testing again next week when my new computer comes...too bad i cant say i will be excited to have a new computer that is trouble free in confidence.
GaryAshorn wrote on 2/3/2012, 11:48 AM
This is interesting to me and was going to post a separate thread but it may be better here. I have always since VV3, installed the newer version as a separate program and used each as I progressed to the newer versions and then deleted the old. Only thing I usually have issues with is some of the common files but each is setup on the newer version. Now I am at VV9, I bought VV10 but never installed and have all the updates. Now I have VV11 setting here plus updates. So is there any reason or benefit to install VV10 before I do VV11 to get certain library or other functions that are expected by VV11? I would think not but wanted to ask.

Also, I was going to skip using my disks I got when I upgraded and use the latest updated versions. I used to install that way and assume I can still do that and use my serial number from my disks. Is that correct? thanks

Gary
rmack350 wrote on 2/3/2012, 12:37 PM
Anyone else having (new) issues with VP10 after installing VP11?

I have two systems (home and work) with VP10 and 11 installed. The work system is fine but on the home system all OFX plugins eventually crash during adjustment (after 2-6 adjustments). This happens in both VP10 and VP11. Uninstalling both and reinstalling VP10 makes the problem go away, so the problem seems to be introduced by VP11.

But this doesn't seem to happen on the PC at work, so there's something different on the home system and I suspect that it's a registry entry, shared library, or hidden data or prefs file rather than hardware. Although hardware is still a possibility.

<edit> This is not to say that you will have a problem, just that VP11 can affect VP10. In my case it's only OFX filters so it wouldn't affect VP9 or earlier since they don't use OFX.

Rob
JHendrix wrote on 2/3/2012, 1:34 PM
the sn will work even on the updates
kairosmatt wrote on 2/3/2012, 3:34 PM
Something happened when I installed to Raylight and Cineform AVis in Vegas 8 after I installed Vegas 10. When I render to either one from 8 its just messed up bunch of images.
(Vegas 10 on one computer won't even render to AVI)

I'm thinking that uninstalling Cineform and Raylight and re-installing them will fix it, just haven't gotten to it yet.

kairosmatt
JHendrix wrote on 2/3/2012, 3:50 PM
i always have to reinstall raylight after installing other versions.
GaryAshorn wrote on 2/3/2012, 4:01 PM
"<edit> This is not to say that you will have a problem, just that VP11 can affect VP10. In my case it's only OFX filters so it wouldn't affect VP9 or earlier since they don't use OFX.

Rob"

So from some of the comments above I am probably pretty safe installing the latest version of VV11, skipping VV10 and not affecting my VV9 much. I don't use any of the other add on programs. Just not looking forward to a lot of rework on installations and chasing problems if VV11 does not work well for me. thanks about the comment on the SN.

Gary
john_dennis wrote on 2/3/2012, 5:55 PM
If you're worried about mixing and matching Vegas versions you could add one more variable to the mix and run each OS/Vegas version in a separate virtual machine under VMWare Workstation 8.

I'm going to pass, but it could happen.

I have run virtual machines for other reasons and I've done physical to virtual conversions for some of my old images. Who knows? Maybe, some day I'll want to run Sound Forge 4.5 on Windows '98 using the VMWare Player under Windows 7.
kairosmatt wrote on 2/3/2012, 6:06 PM
Thanks JHendrix,
Good to know about Raylight, it didn't happen to me going from 7 to 8.

kairosmatt
WillemT wrote on 2/4/2012, 5:23 AM
Raylight requires the "DVFilm.fio2007-config" file in the root folder of the Vegas installation. If you install a new version of Vegas simply copy this file from the older installation to the new one. No need to reinstall Raylight.

Willem.
ritsmer wrote on 2/4/2012, 8:38 AM
Any penalty installing VP11 on a VP10 system?

A look into my Vegas 10.0e folders in Windows "Program Files" shows that not one single file there was changed during the installations of the later Vegas 11 version + updates.

If there is any influence from V11 on V10 it must take place outside the program folder, then.
TheRhino wrote on 2/4/2012, 9:32 AM
All of our Vegas workstations multi-boot. I used to have XP, Vista 32 & Windows 7 64 multi-boot due to a need to ensure stability. My XP & 32 installs were rock-steady & useful before Win 7 SP1 was released.

However, I have not had to boot into XP or Vista for almost a year, so before work resumed in 2012 I used a backup image from a fresh Windows 7 64 install to make all (4) boot drives, boot to Windows 7.

I know have a VERY stable version of Vegas 8, 8.1 & 9e on one SSD. I have 8, 8.1, 9e & 10e on another, and 10e and 11 on a 3rd. The last boot drive is Vegas 11 only.

Right now the Vegas 8, 8.1 & 9e install and the Vegas 11-only install are the most stable. Wherever 10e exists, I have trouble...

I think after the next major 11 update I may start new projects in 11. For right now I am editing in 9e and rendering in 11 with no unexpected problems so far. The reason for staying in 9e is that I can always render-out in 9 or 10 if 11 fails. By keeping all of my work files at 9e, I have more options. When I render in another version, I just resave to a different file name noting that it requires 10e or 11, etc. and cannot be re-edited in 9e.

It sounds more confusing than it is... The majority of my work does not contain fancy effects, titles, etc. It is editing a multi-camera event to get the best camera angle. I have developed a fast & easy way to do this in 9e, so I do not need 10 or 11 to make what I do go any more smoothly. However, 10 was replacing footage or rendering to black which was BAD, BAD, BAD. Sometimes I wouldn't notice it until very near a deadline. VERY frustrating that 10 has been!

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...

larry-peter wrote on 2/4/2012, 9:52 AM
@ritsmer
Just a theory that I posted in another thread about changes in older versions: There are a lot of new keys written to the registry in WOW64 that handle calls to 32 bit code inside a 64 bit environment. Some categories of keys redirect globally to newest dlls. SInce I have both 32 and 64 bit versions of 9 and 10 installed, that may be where some of my issues lie. From what I can see, users that have only 64 bit versions installed aren't having the range of problems with previous versions.
And as I posted in the other thread, given my limited understanding of Win7 internal operations, I could be dead wrong.
ritsmer wrote on 2/4/2012, 10:34 AM
Yes - that certainly could be a possibility for interference.

In another thread I have called SCS to explain if there are any influences on former Vegas versions to be expected from installation of newer versions - but so far there was no response.

What I meant was that SCS knows perfectly well what their installers do - so it should (seemingly) be an easy job to tell us do/don't install a new version on a machine where an older version works well and rock stable.