Community Forums Archive

Go Back

Subject:When Playing back, loops starts to skip randomly. Using Frontier Design Dakota with 16-outs. An ongoing problem.
Posted by: mattlok
Date:10/24/2001 2:06:47 PM

Hi Everybody.

I hope someone either has the same problem as me or has a solution for me.

As I mentioned everytime I playback, my loops starts skipping randomly. I have about 5 (4 beat loops) and 4 (2 beat loops) plus about another 4 that are one shots (but all are under 4 beats). They are also set on mono, but stereo coming out on my Yamaha o1v. All loops are assigned across 16 outputs. Also I have 7 Direct X FX assigned as well. All are reverbs and delays, nothing complicated.

When I first started the project with only about 5 loops, everything worked fine and in-sync. But as I added more it gotten worse.

PLEASE READ CAREFULLY TO MY SPECS !!!!!!!!!

Gigabyte Motherboard clocked @ 133 Mhz bus speed
Intel Pentium III 800 @ 133 Mhz
512 MB Ram @ 133 Mhz
Maxtor 30 Gig Hard-drive at 7200 RPM with a 2 MB buffer
Yamaha 16x10x4 CDRW with a 8MB Buffer
A-Bit Video Card using GeForce 2 MX400 chipset /w 64MB
FRONTIER DESIGN DAKOTA SOUND CARD with 2 x TANGO-24-breakout box (giving a total of 16-in & 16-out)
D-Link 530TX 10/100 network card

Software: Acid 3.0 Pro build 284, SoundForge 4.5h with CD-Architect 4.0g

SoundBoard: Yamaha o1v (all 16-outs from Dakota are routed to Yamaha o1v)

Frontier Design claims it should work and that the software could be at fault.

I would like to know if the Sonic Foundry Support team has tested their software with a Dakota card. This has been an ongoing thing since the beta version. As I had said from previous messages only Acid 2.0d Pro has worked perfectly fine with no glitches or random out-of-sync loops.

I have also tried faster processors, fast video card (GeForce3), even removed all the startups in the system tray accept for the Dakota Mixing Board.

My only theory is that Sonic Foundry has incorporated a video engine in Acid 3.0 which has effected the preformance of the software and limited to the amount of "objects" it can trigger at once.

All I want is this situation to be resolved. All previous answers always blamed my hardware. So what should I have, and don't say use SoundBlaster because that is definitely not as clean as the Frontier Design, MOTU, Echo, DigiDesign, etc. No offense to anybody, but I have already tried and there's nothing worse then hearing the humming from you computer on DAT which gets tranferred over to vinyl and then played at a massive rave or party and hear the hum in a break or a low volume passage.

Thanks,
MattLok
Label Director
Four01 Recordings
www.four01recordings.com

PS: If you want to hear some good results of the 100% power of Acid 2.0 and 3.0 -- goto our discography section and listen to the MattLok mix on release catalog F-003 & F-004.

Subject:RE: When Playing back, loops starts to skip randomly. Using Frontier Design Dakota with 16-outs. An ongoing problem.
Reply by: mrwicca
Date:10/27/2001 7:09:20 AM

Have the same problem and am looking for solution. Also slows down in some spots. I had the skipping once in awhile in 2.0d, but it would fix itself. It's horrible in 3.0 and effects everything I've done, all loops. Also agree w/you about the sound card. Had SBLive - now have midiman delta44, which removed the humming.

Keep in touch and I'll let you know if I come across a fix.

Go Back