Vegas Pro 11

PaulJG wrote on 8/21/2011, 7:10 PM
Anyone heard a release date for Vegas Pro 11?

I see Platinum 11 is out. I don't see anything in there to suggest
improvements on things like "rendering".

One more question, I am interested in getting a nvidea CUDA graphics card.

How many cores do you think it would take to be faster then my system is now?
When rendering, my ram is not maxed out, but rendering hd still takes a while with
any fx added on.

Thanks

Comments

john_dennis wrote on 8/21/2011, 9:33 PM
I'd rather see 10.0f than Vegas Pro 11.

Adding CUDA cores to a system with a Q9450 gave me about 20% on the Sony AVC codec. Others have said the faster the processor the less meaningful the difference might be. I bought a new video card to be a little more modern and have overall better Windows experience. I wouldn't buy another card on the promise of faster throughput without more evidence.

Search the forum for more opinions.
A. Grandt wrote on 8/22/2011, 1:48 AM
In my case I have an older, but still reasonably speedy 4 core CPU, and an older nVidia GPU (AMD Phenom 9950@2.6GHz and GeForce 8800GTS). I'm not using CUDA at all, as it takes about 25% longer to render than on CPU alone. So CUDA does not automatically mean faster, then again I don't expect new rigs to be as slow as mine.

What I'm saying is that CUDA have a lot of dependencies, including the data bus having to transfer the raw and and then the encoded data to and from the GPU(s) as well as the actual capabilities of the GPU.
Julius_ wrote on 8/25/2011, 11:19 AM
So any rumors on Vegas 11? (or 10f)

Or does this need to be top secret?
rs170a wrote on 8/25/2011, 11:32 AM
It's called an NDA (non-disclosure agreement).
Those who do know (beta testers) can't say and those who don't know are guessing.

Mike
Steve Mann wrote on 8/25/2011, 1:07 PM
"How many cores do you think it would take to be faster then my system is now?"
Millions. You are already running an i7 and the CUDA support is only of benefit to slower PC's.


"When rendering, my ram is not maxed out, but rendering hd still takes a while with

CPU usage is NOT an indication of how efficient your system is operating. A low CPU usage only means that the processor is not the bottleneck in your process. Not all of the F/X plug-ins are multicore. Disk I/O is a factor, too.
Julius_ wrote on 8/25/2011, 5:54 PM
I just don't know why it has to be so secretive.

If I was in marketing I would make sure the whole world knows what's coming up...sortof like when you see a preview of a movie..

Create anticipation and they will come, not the other way around.

Just my two Canadian cents...(which has now surpassed the US dollar :))
john_dennis wrote on 8/25/2011, 6:03 PM
Generally, companies don't put their future product development plans on the street too early because their competitors:

1) copy them

2) copy them but get there first

3) badmouth them in the press

4) badmouth them in the press while they copy them but get there first

5) use their deep pockets to do all of the above

My 1.03 cents after California taxes.
Julius_ wrote on 8/25/2011, 6:15 PM
lol..

I'm not saying to spill all the beans on what is coming up, even a simple timeline would be nice without going into too much details.

Steve Mann wrote on 8/25/2011, 8:50 PM
"even a simple timeline would be nice "

Never will happen. It would stop sales of the current product, which is why Sony typically allows a 30-day backdate policy.
PaulJG wrote on 8/26/2011, 11:06 AM
Thanks for all the responses to my questions.

So what could I do to speed it up besideds ram? My ram is not all used up when rendering, so I don't think I needs more, but then again I could be wrong. I'm not a computer expert.
John_Cline wrote on 8/26/2011, 2:04 PM
Assuming that you have enough RAM, the only way to really speed up Vegas is with a faster processor. The speed of Vegas pretty much scales linearly with processor speed. I'm running an overclocked Intel 980x "Extreme" six-core processor with 12 GB of RAM and Vegas just screams.
AtomicGreymon wrote on 8/27/2011, 11:43 AM
It would be nice to hear something about Pro 11, but of course I don't expect Sony to announce anything before they're inclined to do so. The gap between 9 and 10 was about a year and five months, so we may have a good 5-6 months before we hear anything about a Pro 11 (though personally, I hope it's not quite that long).

I'm still using Pro 8 at the moment, however I've been meaning to upgrade and will probably do so when 11 is put out. I'm going to be building myself a new system next month, probably built around a Core i7 2600K CPU, at least 16GB of RAM, and four 2TB hard drives set up in two RAID0 arrays. I'm hoping to see a significant performance increase from my current system, which is just an old Core 2 Duo. It'd be nice to have a new Vegas to go along with it.
musicvid10 wrote on 8/27/2011, 11:58 AM
All it takes is a glance at the release history to determine that Sony doesn't follow any release timetable, much less their customers' release timetable.

Although some software companies have adopted a rapid deployment strategy (often to artificially increment their version numbers in relation to their competitors, which is a really s-t-u-p-i-d game), Sony has chosen to stick with a more grounded, traditional deployment model, and has only "leaked" pre-release information a couple of times over the last eight years [corrected], and then not by very much. It's called commerce, an area where the tail does not wag the dog. So armed with that information, I don't see why anyone would feel the impulse to ask.
AtomicGreymon wrote on 8/27/2011, 12:30 PM
Except they always do ask, so you may as well get used to it, lol. I'm afraid that's human nature, which has never shown much regard for commerce, and I've never seen any support forum for any software which doesn't have at least one current thread about the next version; even if the current version is only a month old. Vegas 10 is coming up on a year, though, so it's not surprising.

I don't mind a bit of a wait, myself; V8 does what I need it to, at present. This CUDA support to enhance AVC encoding is interesting, though. TMPGEnc xPress, which I use for some encoding outside Vegas, also supports it and it's made me wonder if I should go with nVidia in my next system instead of ATI.

I was hoping to just switch my current video card (a radeon HD5750, which isn't that old) into the new one, but if CUDA will increase performance a bit I may have to switch cards. Or is it not really worth it the CPU is reasonably powerful on its own?

I take it ATI Stream, which seems to be their answer to CUDA, isn't going to get much in the way of support.
drewU2 wrote on 8/27/2011, 1:34 PM
Just a hunch, but I think Final Cut Pro X might play into the release schedule as a factor right now.

If you were in charge of SVP's release schedule, you probably have spent a good deal of time considering how Apple appears to have moved too quickly with FCPX (not necessarily my opinion, just seems to be a sentiment right now) and how to best profit from that potential mistake.

Again, just a guess, but maybe Sony's thinking about taking a bit more time to release SVP11 with more practical features while not moving everything around like Apple did from FCP7 to FCPX.

For fun, I'll throw my guess in the air and see how it comes down - my best guess is we'll see SVP11 in November 2011 and it will focus on a few new titling tools, more timing controls, stability improvements and new effects while the major workflow remains (nearly) similar to the past 3 releases.

Just a guess!
musicvid10 wrote on 8/27/2011, 2:00 PM
"Just a hunch, but I think Final Cut Pro X might play into the release schedule as a factor right now."

Sony has never followed the beat of that drummer before, and I doubt you'll see that kind of direct response in the future.

"If" Sony releases a Pro upgrade this year, it will follow the natural progression from VMS 11, released earlier this year, and not as any kind of a response to a dud release from Apple . . .
;?)
PeterDuke wrote on 8/27/2011, 6:24 PM
"I've been meaning to upgrade and will probably do so when 11 is put out"

If history is any indicator, wait for 11c when the things broken in the new release are fixed. However there may be a limited time for a good upgrade price, so grab it, but don't use it on important projects.
AtomicGreymon wrote on 8/27/2011, 8:41 PM
Yeah; I probably will continue using 9 as well until everything in 11 is totally stable, but that's what I meant. I want to be sure to take advantage of the extra-discounted upgrade pricing at the time of release. I missed it with the last Sound Forge, and I'm still kicking myself.
Steve Mann wrote on 8/27/2011, 10:41 PM
"If history is any indicator, wait for 11c when the things broken in the new release are fixed. "

Every release of every software product always shakes out some people with some problems with the new release. Sony is no different. (Or you could be Apple where every release of QT breaks everything).

I am a dot-zero user. I do not hesitate to install dot-zero of anything. Sure, sometimes something doesn't work right, but I fix my PC - I don't blame the new software. I am so confident with Sony Vegas and DVDA that I will even do an upgrade mid-project. I have yet to need a rollback.

Tim Stannard wrote on 8/28/2011, 12:44 PM
@Julius
Create anticipation and they will come, not the other way around.
I think that's Micrsoft's game, but usually it translates as:
Create anticipation, and disappointment will follow

I think SCS are wise not to disclose anything.


PaulJG wrote on 8/28/2011, 4:01 PM
Thanks again for all responses.

I would be nice to hear from Sony that they are working on some of our suggestions for 11.

It would be nice if rendering would use both the CPU and Cuda at the same time. Not sure if that is possible or even if they are already doing it.

I thought I read somewhere that another competing editing softwarer did that. I could be mistaken. Wouldnt be the first or last time for that.

As for the speed of rendering, it probably is do to the fact I use "Neat" videoFX a lot. If you have not tried it, it does wonders for video with any noise in it. Also can use to clean up skin. It renders pretty fast without neat running.

Thanks again for all the responses.