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Subject:Rendered Track Volume
Posted by: Adjren
Date:4/6/2011 4:30:14 PM

Hey whatsup folks? So, I've been rockn Acid for sometime now; and ive noticed; my tracks render much quieter than average music. I've got the limiter set correctly; mixed wonderfully; ::is there some sort of VST; or program i can download after the fact to boost the mp3's volume???

Subject:RE: Rendered Track Volume
Reply by: Chienworks
Date:4/6/2011 4:54:54 PM

It's far, far better to just get it right when rendering. Watch your output meters while you're playing the project and increase the volume until your peaks get close to, but never touch 0dB.

Subject:RE: Rendered Track Volume
Reply by: Adjren
Date:4/6/2011 4:59:45 PM

;;;thank you for the help, so; if it peaks abut 3db over, could acid be limiting it to become quieter?

Subject:RE: Rendered Track Volume
Reply by: Chienworks
Date:4/6/2011 6:00:02 PM

I'm guessing you mean +3dB? ACID isn't limiting, but in the digital world there's nothing above 0dB but distortion.

Subject:RE: Rendered Track Volume
Reply by: Adjren
Date:4/6/2011 6:54:06 PM

yes; forgive me; i admit im a newb; ive found alot of people posting questions about this same problem; and the answers keep returning; keeping the master below clip level; and i have... but the final product is quieter than anything off of a real record label.

Subject:RE: Rendered Track Volume
Reply by: Iacobus
Date:4/7/2011 11:23:09 AM

If you have your mix approaching 0 dB and it still sounds quiet to you, then your problem likely is your overall mix's sound. Most (if not all) mixes incorporate compressors, limiters, etc. to shape the sound in some way, unless you want the sound to be dynamic rather than static.

Sound Forge is great for this as it can polish up mixes (and individual tracks) with aplomb.

Iacobus

Subject:RE: Rendered Track Volume
Reply by: Adjren
Date:4/12/2011 12:54:40 PM

But this is the point no one seems to be getting, and why this same question is all over post boards;;; it doesn't matter if I mixed the track into the ground, once i raise the limiter to where the track isn't clipping, it's still going to limit the track to that same volume just before it clips. And this volume, is lower than anything you'll find in your entire iTunes library, no compressor and eq vst will change it; because it is all finally ruled by that master limiter before it can be rendered to wav or mp3. So, I leave this question still on the table.

Subject:RE: Rendered Track Volume
Reply by: reform
Date:4/12/2011 1:43:18 PM

Just because a track is hitting 0db, doesn't mean it will be as loud as any other track hitting 0db. There's more to a track's volume than you think.

The problem is that your tracks don't have a very high RMS volume.

To achieve tracks which sound as loud as professionally mastered recordings, you'll need to use compressors, limiters and careful eq, both across every single individual track, and the main master bus. Or alternatively, you could email your track to a mastering engineer, and pay them to do it for you.

Read up on RMS volume and mastering, and I think you'll begin to understand. Failing that buy Izotope Ozone - a good mastering plugin - or Waves L£ Multimaximiser and learn how to do some basic mastering yourself.


Message last edited on4/12/2011 1:43:41 PM byreform.
Subject:RE: Rendered Track Volume
Reply by: Adjren
Date:4/12/2011 4:04:29 PM

Thank you very much, will look into it

Subject:RE: Rendered Track Volume
Reply by: Geoff_Wood
Date:4/12/2011 5:04:19 PM

Look into this as well, to see why tracks not 'as loud as 'professionally-mastered recordings' can in fact be a Good Thing.:

geoff

[link]http://www.youtube.com/watch?v=3Gmex_4hreQ


Message last edited on4/12/2011 5:04:43 PM byGeoff_Wood.
Subject:RE: Rendered Track Volume
Reply by: Adjren
Date:4/17/2011 5:45:50 PM

=) ! best. advice. ever. thank you sir

Subject:RE: Rendered Track Volume
Reply by: Geoff_Wood
Date:4/18/2011 8:39:10 PM

But in the end it is your decision ;-)

geoff

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