Subject:background music that won't go away
Posted by: cakollmann
Date:7/26/2001 9:28:04 AM
I am using Noise Reduction with SF. I have music playing in the background of a man speaking. I want to take the noise out, but my problem is that the music is only there when the man is speaking. When there is a pause or he stops talking there is no background music. I have tried everything to get rid of the background music without alternating the man voice, but nothing has worked. Can anybody help. Fusterated |
Subject:RE: background music that won't go away
Reply by: Ted_H
Date:7/26/2001 10:46:16 AM
You're not going to be able to remove background music with Noise Reduction. Noise Reduction can remove noise if it is continuous, like the hum from an air conditioner or a fan, but you won't be able to use it to remove things like crowd noise or background music. Ted |
Subject:RE: background music that won't go away
Reply by: cakollmann
Date:7/26/2001 12:35:07 PM
Is there another way I can remove the noise without using Noise Reduction? |
Subject:RE: background music that won't go away
Reply by: LanceL
Date:7/26/2001 6:16:52 PM
You could try to adjust volumes for certain frequencies using EQ (Process -> EQ), but otherwise, I don't know what you would do. |
Subject:RE: background music that won't go away
Reply by: Dave2
Date:7/26/2001 9:37:17 PM
If I can, this weekend I will try recreate your situation. I intend to have external background music playing and to simulate the environment & speaker I will record using a microphone. Two questions: What is the volume of the background noise? a scale of 1 to 10 will give me a good idea. Why does the background noise stop when the speaker stops? D. Melvin |
Subject:RE: background music that won't go away
Reply by: homerg
Date:8/1/2001 10:15:52 AM
It sounds like maybe they used some kind of gate that only recorded when there was sound, and cut out when there wasn't. But that wouldn't explain the music though, unless the threshold was set above that of just the music. My recommendation would be to work with a section of audio that's long enough to experiment with. Try EQing the music out. If you find a good setting then apply it to the whole track. |