How To Keep Lower Track From Showing Through?

ScottJames wrote on 3/17/2010, 5:53 PM
I have two source videos. One was shot in standard definition and one was shot in HD. The standard def track is at the top, and the HD track is below it in the workspace. When I tried multicamera editing mode, I found that it messed up the sync between the two video clips and a separate audio track (that audio track is required, because the videos are of a radio station interview including some phone callers, and of course the camera mics did not pick up the phone call audio).

To get around that, when I want to switch from the top video track to the lower one, I'm just reducing the composite level on the top video track to zero, which lets the second video track display, and that works quite well.

The problem is that when the top track is active, I'm getting very thin lines on the left and right sides which display motion, and I'm guessing that this is because I've used a 16:9 pan/crop setting on the top track so that the black bars are consistent throughout the entire project. Apparently that top video is a hair narrower than the lower one, so some of that lower one is visible at the edges when the top track is active.

I've messed around with the compositing settings, but I can't seem to find the solution. Is there a way to prevent the lower track from being seen when the top track is active?

I suppose I could just swap the two video tracks around, but since I've already spent about 10 hours on this project, that might be my last resort. =)

Thanks!

Comments

B.Verlik wrote on 3/17/2010, 6:11 PM
Wild guess, here. On the track that is slightly smaller, using Pan/Crop, slightly zoom in on the picture, then un-check "maintain aspect ratio" and widen the left & right sides, then recheck "maintain aspect ratio". You may also need to un-check "stretch to fill frame" or the picture may slightly distort.
This may not be the best way, but it should work. Or convert yout HD to SD at 720X480.
Others may have a better way.
farss wrote on 3/17/2010, 6:31 PM
I suspect part of the problem is that 16:9 is not exactly the same in HD and SD. If you downconvert HD to SD at exactly the same AR you do get thin lines on the sides.

Probably might be best to get all the ducks in a line by rendering all sources to the same thing before starting to edit. Less CPU strain during the edit and less to find out doesn't work right when you've finished editing. The Sony YUV code in 8 bit is a good DI but it's pretty disk hungry.

Bob.
ScottJames wrote on 3/18/2010, 7:11 AM
Thanks for the quick suggestions, folks.