Subject:Sound Forge 5 crashes in Win2K
Posted by: johnfoll
Date:4/17/2001 7:58:15 AM
Anybody have luck getting Sound Forge 5 to work in Windows 2000 without crashing? I thought it was working, then I ran it the other day and it always locks up the computer know with the splash screen still on the screen. Uninstalling doesn't help. I repartitioned my hard disk and reinstalled Windows 2000 Pro again,then Sound Forge 5 and it still crashes. Does it work with DirectX 8.0? Does it work with SCSI? Does it work with Yamaha 2100SZ Scsi CD-R? |
Subject:RE: Sound Forge 5 crashes in Win2K
Reply by: apsyrtes
Date:4/18/2001 9:16:42 PM
I am using it on Win2K Pro, with DirectX 8.0a - don't know about the SCSI burner, because I haven't tried burning from Sound Forge and I don't have SCSI. |
Subject:RE: Sound Forge 5 crashes in Win2K
Reply by: doctorsmith
Date:4/18/2001 9:24:59 PM
I found a DirectX 8.0b release at Microsoft.Com. Might help? |
Subject:RE: Sound Forge 5 crashes in Win2K
Reply by: Ted_H
Date:4/19/2001 10:21:12 AM
Possibly. There are no known issues with Sound Forge 5.0 and Windows 2000. There have been issues with our programs locking up on the logo splash screen, and this can often be resolved by updating your video card drivers. Ted |
Subject:RE: Sound Forge 5 crashes in Win2K
Reply by: cbeck715
Date:4/19/2001 1:38:49 PM
I agree with Ted(Theodore),win2000 is not the problem, I also had video conflicts until I upgraded my card, as stated before, check your drivers, or if possible pop for a new video card. |
Subject:RE: Sound Forge 5 crashes in Win2K
Reply by: MikeOlson
Date:4/21/2001 8:34:38 AM
As usual with SF support on this forum, their information is incomplete and/or misleading. There is one big indirect issue with Sound Forge 5.0 and Vegas 2.0d and either Win98SE or Win2000. If a DX application that uses Pace Piracy Protection is installed on the system(e.g., Autotune, Waves 3.0), both Sound Forge 5.0 and Vegas 2.0d can crash not only itself but the entire OS. Pace has released a new version, which in my experience resolved the problem in Win98SE, but it did not resolve the problem in Win2000. If you have this particular problem, the sympton is this: SF starts correctly, begins to catalog the various installed DX plug-ins, and then suddenly crashes the OS. The name of the plug-in it appears to crash has nothing to do with the problem. Some folks within Sonic Foundry are familiar with this problem, and some are not. Peter Haller (?) mentions it specifically in the Vegas forum, but neither of the technicians I talked to one the phone knew anything about it. |
Subject:RE: Sound Forge 5 crashes in Win2K
Reply by: MikeOlson
Date:4/23/2001 7:51:40 AM
I received this from a lurker: I have the same problem, which apparently occurs because of some plug-in installed on the system. I have lots of plug-ins and I've tried to uninstall the half of it (waves, opcode filter/vinyl/vocoder, etc.) and it doesn't change anything. During most installs, the crash occured once, and after each relaunch, no crash would happen anymore, but no directx plug-in (those native from sonic foundry or others) would be registered in the software. (Same problem with Acid beta 3, which seems to use the same plug-in importation process. After many reinstalls, magically all the plug-ins got registered, and the DirectX menus appeared, but nothing about the native plug-ins that are supposed to be installed with soundforge5 such as warhammer, amplitude modulation, etc. But at every relaunch, the crash event happens (with the whole failed plug-in importation procedure), and once it even registered the sonic foundry plug-ins who, once displayed in the effects menu, worked fine. Actually, even before getting available in Sound Forge, these plug-ins were available to other music programs such as Acid Pro 2. Seeing that the problem seemed to be solved - despite the fact that i would have this crash splash screen every time I run Sound Forge, I decided to reinstall the plug-ins I had uninstalled for debugging purposes. I reinstalled Waves, which got back in the Acid Pro 2 plug-ins list, and worked fine, but it didn't want to appear in the DirectX menu of SoundForge. Why can't Sonic Foundry solve this problem and why don't they have a configuration editor for us users to solve the problem if they don't wanna do it themselves? There's no ini file it seems that could allow us to solve this manually. I've even tried the registry! |
Subject:RE: Sound Forge 5 crashes in Win2K
Reply by: Ted_H
Date:4/23/2001 10:59:10 AM
Sorry if you feel mislead, but the question was regarding issues with Windows 2000 and Sound Forge 5.0, and there are no issues with this setup. The issue regarding plug-ins is something different that happens with all versions of Windows and this is a known issue that we are currenlty looking into. Ted |
Subject:BIG PLUG-IN BUG WITH SoundForge5 and AcidPro3Beta
Reply by: jlourau
Date:4/26/2001 5:30:20 PM
Hi, I'm the lurker described in an upper message. I'll have to repeat the problems between SoundForge 5 and some very standard plug-ins (I couldn't find out which ones). The same problems occur with Acid Pro 3 beta version, plus additional crashes that completely prevent from using it. So it seems that the same (buggy) installation process is used in the new line of Sonic Foundry products. In the previous message, someone from SoundForge admits that there is a problem, which is not linked to Windows 2000, but to the plug-ins. I'll have to agree. But Sonic Foundry gives no guarantee that there will ever be a patch for the least lucky users of Sound Forge (and Acid Pro 3 beta), those who have some well-known plug-ins. Once again, in order to prevent users who want to use plug-ins from buying the latest versions of Sonic Foundry products, I'll post below the problems I've had, described as precisely as I can in order to help Sonic Foundry's technical service. ---------------- I have the same problem, which apparently occurs because of some plug-in installed on the system. I have lots of plug- ins and I've tried to uninstall the half of it (waves, opcode filter/vinyl/vocoder, etc.) and it doesn't change anything. During most installs, the crash occured once, and after each relaunch, no crash would happen anymore, but no directx plug-in (those native from sonic foundry or others) would be registered in the software. (Same problem with Acid beta 3, which seems to use the same plug-in importation process. After many reinstalls, magically all the plug-ins got registered, and the DirectX menus appeared, but nothing about the native plug-ins that are supposed to be installed with soundforge5 such as warhammer, amplitude modulation, etc. But at every relaunch, the crash event happens (with the whole failed plug-in importation procedure), and once it even registered the sonic foundry plug-ins who, once displayed in the effects menu, worked fine. Actually, even before getting available in Sound Forge, these plug-ins were available to other music programs such as Acid Pro 2. Seeing that the problem seemed to be solved - despite the fact that I would have this crash splash screen every time I run Sound Forge, I decided to reinstall the plug-ins I had uninstalled for debugging purposes. I reinstalled Waves, which got back in the Acid Pro 2 plug-ins list, and worked fine, but it didn't want to appear in the DirectX menu of SoundForge. Why can't Sonic Foundry solve this problem and why don't they have a plug-in configuration editor for us users to solve the problem if they don't wanna do it themselves? There's no .ini file it seems that could allow us to solve this manually. I've even tried the registry! |
Subject:Win 2K installation is bad even with no other software on the system
Reply by: kongbalong
Date:4/29/2001 10:45:34 AM
I too was having the problem of getting an error upon Sound Forge 5.0 start up (under Win 2k), and then having no FX plugins show up in the menu. I went and uninstalled *all* my Sonic Foundry products, and plugins... It still doesn't work! The only plugins are the ones that installed as part of Sound Forge 5.0, and it still reports an error when the program is started, and no fX or plugins are listed. I installed it on a windows 98 machine, and there was no problem at all. |
Subject:UPDATED VERSION OF THE WIN2K / PLUG-IN PROBLEM
Reply by: jlourau
Date:5/1/2001 11:04:22 AM
I'm repeating the installation problems between SoundForge 5 and Windows 2000 / plug-ins (depends on the cases). The same problems occur with Acid Pro 3 beta version, plus additional crashes that completely prevent from using it. So it seems that the same (buggy) installation process is used in the new line of Sonic Foundry products. In the previous message, someone from SoundForge admits that there is a problem, which is not linked to Windows 2000, but to the plug-ins. But Sonic Foundry gives no guarantee that there will ever be a patch for the least lucky users of Sound Forge (and Acid Pro 3 beta), those who have some well- known plug-ins. Once again, in order to prevent users who want to use Windows 2000 or plug-ins from buying the latest versions of Sonic Foundry products, I'll post below the problems I've had, described as precisely as I can in order to help Sonic Foundry's technical service. Some news : With a bit of chance, SoundForge can eventually run, with the same bug at each launch, with the same failing process of trying to import plug-ins, it crashes again, and you can finally use SoundForge, but only with chance will you be able to use plug-ins. (I've tried to install several times, and I could only get the plug-ins to work the third time...??) ---------------- I have the same problem, which apparently occurs because of some plug-in installed on the system. I have lots of plug- ins and I've tried to uninstall the half of it (waves, opcode filter/vinyl/vocoder, etc.) and it doesn't change anything. During most installs, the crash occured once, and after each relaunch, no crash would happen anymore, but no directx plug-in (those native from sonic foundry or others) would be registered in the software. (Same problem with Acid beta 3, which seems to use the same plug-in importation process. After many reinstalls, magically all the plug-ins got registered, and the DirectX menus appeared, but nothing about the native plug-ins that are supposed to be installed with soundforge5 such as warhammer, amplitude modulation, etc. But at every relaunch, the crash event happens (with the whole failed plug-in importation procedure), and once it even registered the sonic foundry plug-ins who, once displayed in the effects menu, worked fine. Actually, even before getting available in Sound Forge, these plug-ins were available to other music programs such as Acid Pro 2. Seeing that the problem seemed to be solved - despite the fact that I would have this crash splash screen every time I run Sound Forge, I decided to reinstall the plug-ins I had uninstalled for debugging purposes. I reinstalled Waves, which got back in the Acid Pro 2 plug-ins list, and worked fine, but it didn't want to appear in the DirectX menu of SoundForge. Why can't Sonic Foundry solve this problem and why don't they have a plug-in configuration editor for us users to solve the problem if they don't wanna do it themselves? There's no .ini file it seems that could allow us to solve this manually. I've even tried the registry! |
Subject:RE: UPDATED VERSION OF THE WIN2K / PLUG-IN PROBLEM
Reply by: dansolo
Date:5/1/2001 3:41:33 PM
when i last re-installed win2k i was able to leave off the old version of the vegas, SF and beta versions as well of each. i didnot have trouble before but now it wil search plugins every other time i start each program. otherwise they are available to me in each program even if i run them at the same time. this is a time consuming process that may take up to a minute to complete i thik the fact that their install program does not overwrite previos version nor uninstall beta versions when you buy the product that the regestry gets all messed up. if you run nortons windoctor or other clean up product you will see multiple redundancy and garbage entries that go nowhere. this helps to get things running better but you must be dilligent about what you change or the progrms will not run or will fail when searching plug ins. |
Subject:RE: Sound Forge 5 crashes in Win2K
Reply by: Beep
Date:5/2/2001 3:21:59 AM
Originally posted by DoctorSmith: I found a DirectX 8.0b release at Microsoft.Com. Might help? This is for developers only. So nobody should be downloading this unless they design Direct x applications. |