Subject:THE END-ALL CD ARCHITECT POST. LISTEN UP....
Posted by: nlamartina
Date:3/19/2001 6:01:58 PM
Honestly folks, I don't see what the big hub-bub is about. Like you, I also am an avid CD Architect user who expressed a desire to upgrade to Sound Forge 5 from Sound Forge 4.5 (XP in my case). Like you, I was also a bit surprised to find CD Architect it won't dock with Sound Forge 5. Maybe even a tad disappointed. However, this hasn't stopped me from using both Sound Forge 5 AND CD Architect. Why? Simply because I use CD Architect as a seperate program from Sound Forge 5. It's not that difficult. Here's the process: 1. I mix my tracks in ACID 2... 2. Master them in Sound Forge 5 (resample to REDBOOK)... 3. Print them to disc with CD Architect. Is it too much to have both SoundForge 4.5 XP and Sound Forge 5 installed on my system at the same time? Absolutely not! Sound Forge 4.5 XP (the one CD Architect is docked to) still has its own little icon on my desktop. Its presence doesn't offend me. It doesn't shout out "MEAN STUPID SONIC FOUNDRY HATES CUSTOMERS LIKE YOU! UP WITH PROFIT! DOWN WITH ARTIST!". No, it just sits right next to the Sound Forge 5 icon, only it's now labeled "CD Architect". When I want to run it, I just double-click, go to "Tools", then "CD Architect". Vola! CD Architect is open and running, ready to meet my every need. Is that so hard? No! Is my investment in Sound Forge 5 worth the two extra clicks it takes to get CD Architect open, or the miniscule amount of harddisk space it takes up? YES! DO THE MATH FOLKS! Not buying Sound Forge 5 just cuz it doesn't dock CD Architect is silly, especially if you have it already. But hey, it's your loss, and not mine. Still a thoroughly pleased CDA and SF5 customer, Nick LaMartina |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: sreams
Date:3/19/2001 6:42:04 PM
Neat.... but what about new users? Those who want to have the functionality that you are talking about... CDA can no longer be purchased. There is the core of the problem. -S |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: Doug_Marshall
Date:3/19/2001 8:31:23 PM
Sounds reasonable as you say it, Nick, however, without further upgrades the end of the line for CDA and 4.5 is assured as hardware and OS leave them behind. I understand from reading other posts that there are also issues that crop up if you have to reinstall 4.5 after 5.0 is on your system. Enjoy the peaceful coexistence while you can! :-) Doug |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/19/2001 9:55:25 PM
Ah, but yes it CAN be purchased. You just have to do a little digging around. Here are a few options I've collected for you: OPTION #1: EBAY AUCTIONS. Sure, you put yourself at a risk more or less, but how bad do you want this? Check out this one: http://cgi.ebay.com/aw-cgi/eBayISAPI.dll? ViewItem&item=1222734982 This copy of CD Architect is currently at $10.50 right now. 4 days left. Nearly flawless feedback profile on the seller. Are you drooling yet? GET BIDDING! OPTION #2: BUY A SAF CD-RW DRIVE. "What?" you ask, "I already have a CD-RW. Why should I go out and buy another?" Well, simply because all Smart & Friendly drives COME BUNDLED WITH CD ARCHITECT. And even though your shelling out for the drive itself (about $220), your still saving money since buying CD Architect outright costs between $250-$500! So go buy the package, keep the software and sell the drive on EBAY. Good deal, right? Below are a few resources for SAF drives. As the company has gone out of business, you might have some difficulty finding the drives in stock, so be prepared to hunt a bit. Remember, you want this software, right? Symphony Music, CD Factory Package: http://www.netstores.com/dwos-bin/add.pl? nccust=synthony&item-no=6069/C Smart & Friendly End User merchants: http://smartandfriendly.com/htb_cdturbowriter_retail-rw.htm Smart & Friendly Resellers: http://smartandfriendly.com/htb_cdturbowriter_dist-rw.html OPTION #3: BUY CD ARCHITECT DIRECT There are a number of distributors out there that sell CD Architect. Most are out of stock, but check with them anyway to be sure. More may come in. It's worth a try. Muscian's Friend: http://www.musicfriend.com/ex/shop/0103191917141980601922046 29434?pid=707216 (Stock is due today. Who knows, it might have come through. Give it a shot.) Software Paradise: http://193.195.0.171/cgi-bin/195.173.147.143/prodfnd.pl? direct=direct&vatradio=vatyes&wordsanywhere=CD+Architect+4.0 +Win95&NT&top20prod= (Currently out of stock) OPTION #4: GET IT FROM A WAREZ SITE OR COPY A FRIEND'S CD Neither honest nor noble, but hey, if you're in to that kind of thing, I can't stop you. Don't ask me how to find a Warez site, and don't ask me for my copy. You're on your own with this one. There you go! Those are the four things I came up with in 10 minutes. 10 MINUTES. The eBay option looks like your best bet right now. If I were you guys, I'd head over there and bid like crazy RIGHT NOW. Don't be afraid to e-mail or call one of the above-listed distributors. It's worth a shot. Best of luck to you, and if I find a diamond in the rough, I let you all know. Nick LaMartina |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: Rednroll
Date:3/19/2001 10:21:37 PM
Nick, If I was using CDA for strictly personal use I would have no problem like you as using 2 seperate programs to do this work. This however method of working looks very unprofessional when you're working with clients and have to constantly save in one program and then open in another. Perception is half the success in being successful in the studio business. My clients aren't stupid and usually ask when I'm working on their material, "why are you opening it in the old version software?" Then I have to spend extra time explaning to them how I'm closing it out of the 24bit new program and reopening it in the 16 bit program so that I can use CD architect. Plus it takes twice as long to close and then reopen, which causes more problems when your clients are watching the clock. So there's more problems for this type of work ethic!!! |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/20/2001 1:39:58 AM
Rednroll, You make the assumption I use CD Architect STRICTLY for personal use. I don't. Like you, I do professional recordings, for students here at Albertson College of Idaho. I also intern with a sound engineer outside the school that owns his own business and has won multiple arwards. I have also scored music beds with a professional videographer, who is also an award-winner. Both have monitored my work habits and the process I go through. Neither have found them odd. Concerning my own clients, my process is a bit different than yours. I don't have them breathing down my neck when I work, as none have ever asked for an active position in mixing/mastering their material. Nor have I ever had a displeased client. But that's not my real response to your query. Keep reading, sir... I think you exaggerate a bit, at least from my point of view. This claim "...it takes twice as long to close and then reopen, which causes more problems when your clients are watching the clock..." seems a bit odd to me. TWICE as long? No offense, but if it takes you twice as long to just do four more clicks of a mouse, CD Architect compatibility is the LEAST of your problems. So please, let's be a bit more realistic here. The way I see it, there is no difference between using SoundForge and Vegas (for multitrack) than Sound Forge 5 and Sound Forge 4.5 with CD Architect docked. They are seperate programs, desired for seperate functions. If someone asks you, "Why are you doing that?" just say, "I'm opening my CD Architect program." If you want to avoid looking foolish "opening it in the old version software", then change the name of your shortcut to "CD ARCHITECT". This way, you edit, mix, master, and save in SoundForge, minimize, and double-click your "CD Architect" icon. You client thinks, "Oh, what an advanced fellow! He not only spent cash on this fine piece of software called SOUND FORGE 5, he's got ANOTHER program JUST FOR DISCS! My product's gonna have the best of both worlds!" Honestly, I find it silly to think that you'd lose "half" your customer's satisfaction since they see you opening another program. Professional artists (like 3d graphic artists) ALWAYS USE THIS SETUP: One program renders the cool 3D stuff (like 3DSMAX), and another spices it up (PHOTOSHOP). Is this unorthodox? No, absolutely not. Then don't derail from this train of thinking just 'cuz your two pieces or software has the same name. A plugin is a PROGRAM. It's a program that runs off a host. SOUND FORGE AND CD ARCHITECT ARE TWO DIFFERENT PROGRAMS. I mean, heck, if you're worried about appearance, why not just open SF 4.5, activate CDA, maximize it, and LEAVE THE SUCKER OPEN BEFORE YOUR CLIENT GETS THERE. Then when you click SoundForge 4.5 on the toolbar, "TADA!" CD ARCHITECT! MAXIMIZED! WITHOUT A TRACE OF SOUND FORGE! Really, why close it when you're done? That's not productive to begin with. Then all they'll see is the "Sound Forge XP 4.5" on the toolbar below, before you click it. If THAT'S not good enough, grab the little edge of the toolbar on the left or right, and drag it over till all you see is a little "XP" icon. For all your clients know, it could mean "eXtra sPecial". Honestly sir, there are more ways around this "ethical problem" than you're giving credit to. Buck up and give one of the above examples a try. I'm sorry, I just don't buy your excuse. If you need a SCREENSHOT of what I'm explaining, I'd be DELIGHTED to send you one. I REALLY HOPE THIS HELPS. I will monitor this thread for any further questions you may have. Best wishes, Nick LaMartina |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: ATP
Date:3/20/2001 8:41:54 AM
Nick, i see your point. of course, it's only a few extra clicks so why whine so much about it, right? well, first of all do you remember how CD Architect got dumped? faster than you can blink your eyes. i think this speaks volumes about this company's policy towards their customers. THAT's what bothers me, not that i have to use two programs now (not that i use SF5). it's the apparent disinterest in the customer's wishes that has me staggered. after all, this is a professional company right? and they don't appear to give a damn about the people who PAY MONEY to use their products. second, take a good look at Sound Forge 5. can you tell me why i need to use this program rather than 4.5? what exactly has been added, beside a slicker layout and some extra FX, which i already have? when you unwrap SF5 from its shiny golden paper package you'll see it's still the same program underneath. they would have been more honest naming it Sound Forge 4.6 or something like that. CD Architect itself is not the issue for me. to me it IS however a good example of how Sonic Foundry treats their customers and potential new customers. and THAT's what's what i find so dissappointing. |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/20/2001 1:23:38 PM
ATP, Thank you for your reply. I think you bring up an important issue in this debate concerning the use and support of CD Architect, which, in all honesty, should be the core of this discussion. First off, let me say that I, like many others here, am a Sonic Foundry customer because I believe in quality software, powerful features, and easy interfaces. I own almost the entire line of Sonic Foundry products, ranging from ACID to VEGAS to XFX. I can see the masses knowingly nodding their heads, as you all know, SONIC FOUNDRY KNOWS MEDIA SOLUTIONS. That's why we buy their software like it's going out of style (ironically enough). So why the screams and shouts when CD Architect fades to black (pun intended)? Granted, yes, it's unfortunate. I like CD Architect. A lot. If it weren't for that awesome little program, I'd probably still be doin' this "track-at- once" business, or be a few hundred dollars in debt because I had to buy another CD program that could do all the jazzy PQ edits and such. But that's not the case. I have CD Architect. And you know what? It does everything I need it to. There is nothing a professional fab can do that I can't right here on my PC. That's why it's a pro tool. I can arrange tracks, use volume envelopes, do advanced PQ edits, load playlists, write codes, and all while being totally non-destructive (plus it supports my CD-RW drive, which is a plus). As far as I'm concerned (and as far as Sonic Foundry's concerned too, probably), it's a complete program. I haven't stumbled across any bugs. Sure, others may not be so fortunate, but look, it's version 4.0g. Hardly anything can be wrong now. It's final, whether we like it or not. Is this unusual in the software industry? No. Stuff like this happens all the time. Products get discontinued. Versions stop. Stock runs out. It always happens for one reason or another, and in Sonic Foundry's case, I know it's not, "Well we really don't care about the rest of you. I think I'll go kick a homeless man now, right after I make the AcidPlanet community page crash again..." Honestly folks, Sonic Foundry doesn't make decisions like this to piss you off. If I could get paid to piss people off, I'd be a freakin' millionaire. But that's not the situation. Sonic Foundry is refining their mission, and it comes time for us to decide whether or not our needs are being met in this time of change. What is this change? Well, media solutions are changing. As the internet continues to grow, the preference of mediums by which we, as artists, choose to distribute our material is changing, and Sonic Foundry is responding to this change. Yeah, it may seem a bit unorthodox now, but try instead to see this as the first step toward the future. Think about it: in the past, demos and passable media were distributed on cassettes. They were cheap, easy to use, and relatively compact. Then recordable CD’s came out. Now we had a cheap CHEAP media that was dependable, reliable, and high quality. Sonic Foundry responds with CD architect, as most distributed media is in hard copy form (remember, they’re a MEDIA SOLUTIONS business). What’s happening now? Times are changing! Streaming and compressed internet media is starting to become the cheapest and easiest form of distributing material as broadband internet access proliferates. Think about it. No material cost to buy blank media. No need to mass-produce. The “media” can’t be broken like a CD or unwound like a tape. It’s next to impossible to lose, and your user/fan base is humongous. It’s the INTERNET. Take a look at each of Sonic Foundry’s current products. ALL HAVE THE ABILITY TO SAVE IN SOME TYPE OF COMPRESSED, STREAMING FORMAT. Not to mention the fact that there’s Viscosity, and web graphic design tool, and Stream Anywhere, a program SPECIFICALLY designed to deliver streaming media. Sonic Foundry has made it loud and clear that they intend to be an INTERNET MEDIA SOLUTIONS COMPANY. Are you all ready for change? If anyone wants to grumble about this change to streaming internet media, then gripe to the INDUSTRY. Don’t criticize Sonic Foundry for responding to an INEVITABLE TREND. If that kind of logic flew, we’d still be recording on those rusty metal cartridges called “cassettes” and lamenting over the crack in our favorite LP. Think about it. What this all comes down to is that change is happening. Sure, a lot of people will still want CD’s, and to those of you who are in this boat, my heart goes out to you. But you know what? CD’s are going to die out eventually, too. I wouldn’t be surprised if Sonic Foundry eventually comes out with a SACD or DVD disc program someday if those formats make internet media unprofitable. That’s how the industry works folks. Remember the Sonic Foundry credo, “One source. Countless solutions.” Not, “One source. A few outdated solutions that’ll cost you more money in the long run.” It’s alright to be pissed guys. No one likes change. It’s never much fun, but someone has to respond to it. Don’t rebuke Sonic Foundry for their timely response. Applaud them. Yes, the school of thought is splitting right here, but you have to choose your path. Will you stay in the past, or prepare for the future? It’s your choice. Choose wisely. Best wishes to you all, Nick LaMartina “The way of the Creative works through change and transformation, so that each thing receives its true nature and destiny and comes into permanent accord with the Great Harmony: this is what furthers and what perseveres.” -- I Ching |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: ashdown
Date:3/20/2001 6:50:18 PM
Nick, Frankly, I'm astonished at your comments. So you can still use CD Architect with Sound Forge 4.5, so there's a copy at eBay, so "it CAN be purchased. You just have to do a little digging around"... well that's alright then. Clearly, you're happy to plan your life around Sound Forge 4.5. What does it matter if future drives won't be supported? I'm sure you'll find something compatible on eBay. What does it matter that it might not run with future version of Windows? I'm glad you're so happy with 98, Me, and 2000. So "Stuff like this happens all the time. Products get discontinued"? I can't think of a single example of a similarly pre-eminent application being discontinued. Perhaps you could give us some examples (it happens all the time so you must have lots). "Take a look at each of Sonic Foundry’s current products. ALL HAVE THE ABILITY TO SAVE IN SOME TYPE OF COMPRESSED, STREAMING FORMAT." So what? In the context of Sonic Foundry's software division, streaming media is nothing more than what you yourself have implied: just another file format. Have you any idea just how easy Microsoft and RealNetworks have made it to bolt on this functionality? Positioning themselves as "an INTERNET MEDIA SOLUTIONS COMPANY" may have looked very clever a year ago but it isn't doing them much good now. You do watch the share price don't you? Unless Sonic Foundry take advantage of every asset they have and get things well integrated pretty damn quickly, they're history. Contrary to your analysis, I'd been wondering if they haven't perhaps seen the error of their ways. Sound Forge 5.0 is an absolute disgrace and an insult (unparalleled in my experience) to those who waited around for the upgrade but the fact that it was released at all was something of a surprise in the end. "Honestly folks, Sonic Foundry doesn't make decisions like this to piss you off". No they don't, but not because they love us so much (I hope this isn't too painful for you): what makes you think they give a damn what we think? Nowadays they're just running a business like anyone else (and unfortunately, not doing it very well). Incidentally, you seem very keen on the publicity material; have you noticed the opening paragraph from the current catalogue? "We’ll continue to offer high-quality, user-friendly software with an outstanding range of capabilities for users at all levels of expertise. No matter which product you decide to purchase, you can be confident you’re using an award-winning, professionally engineered product. We’re proud of our reputation as the premier provider of software, services, and systems for multimedia creation and distribution, and we appreciate the trust you’ve placed in our products and staff. You can rely on us to continue to develop and support professional software for digital content creation and delivery." (Rimas Buinevicius, Chairman and CEO) What can one say? N. |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: ATP
Date:3/21/2001 6:17:20 AM
posted by ashdown: "Sound Forge 5.0 is an absolute disgrace and an insult (unparalleled in my experience) to those who waited around for the upgrade..." i couldn't have said it any better. |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: sreams
Date:3/21/2001 2:09:42 PM
To make the blanket statement that Internet streaming media is the way to go and that CDs will die is absolutely rediculous at this stage. CDs have MANY years left in them. I have yet to have a single client ask for their project in a streaming form. They ALL want CDs, and they ALL will for years to come. Moving exclusively to streaming media may eventually be the thing to do, but certainly not this year.... or the next.... or the next. -S |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/21/2001 7:58:11 PM
Ashdown, So you’re astonished at my comments? Well, I would be too. Considering how this thread has become the Whiners United Club, I would be quite surprised to find one voice in the forum speaking clarity among the din of mindless, spoiled complaining (although that’s up to interpretation, not doubt). As you’ve brought up a number of arguments in your response, let me address them one at a time… First of all, let’s discuss this idea of “[planning] [my] life around Sound Forge 4.5”. Are you suggesting I haven’t the versatility of someone who has scrapped SF and CDA for another program? Let me reiterate what I said before, that FOUR MOUSE CLICKS IS NOT A LOT TO ASK. I’m sorry, but I don’t consider that “planning my life around it”. Maybe some of you do. Maybe that’s why a select few of you continue to whine and complain without even entertaining an alternative approach. With attitudes like this, it’s a wonder some of you call yourselves “professionals”. Next, you ask, “What does it matter if future drives won't be supported? I'm sure you'll find something compatible on eBay…” (BTW, I love your profound grasp of sarcasm. Have you considered poetry?) Let me put it to you this way Ash: By the time the CDA-compatible CD-Writers are all obsolete, CD Architect will be too! These “future drives” you speak of needn’t worry about being compatible, because by the time the need presents itself (the need of replacing my current CD-Writer), Redbook audio will on its way out. SACD and DVD are the audio storage mediums of the not-so-distant future, and as fun as it’s been waving my little flag and spouting anti-DVD rhetoric, I, like everyone else, have to recognize that times are changing. Redbook audio, in all honesty, sucks. Think about it. The human ear can hear in increments as small as 5 microseconds, slightly over a 192 kHz sample rate. Redbook audio captures less than a quarter of that information. It’s time for something new. CD Architect is becoming a dated product (which is why your going to have to hunt for it). As we speak, Sony and Panasonic are continuing to shape the inevitable future with their SACD and DVD formats that will soon change the audio standards. But I’m sure you already knew that. You do follow industry trends, don’t you? The same arguments stand for “the future [versions] of Windows”. Let’s see, we’ve got Whistler coming up (aka Windows XP). That’s about it for the next, what? 5 years? Oh and you’re worried about compatibility, aren’t you? Well, if you had done your research, you’d see that the consumer edition of Windows XP is based on the current Windows 2000 kernel. Which means we’ll have pretty much the same Windows we have now, just with NTFS partition support (which is a plus, BTW). So any future incompatibility problems should have already been reported by Win2K users, right? I can’t cite any problems. How about you? Oh, and you know what else? When ANOTHER version comes out five years later that renders the Win2K kernel obsolete, Redbook audio will have been long dead. So CD Architect will have served all the purpose necessary before a new, better format is ushered in. Interesting, isn’t it? In your next paragraph, you state, “I can't think of a single example of a similarly pre-eminent application being discontinued. Perhaps you could give us some examples.” You probably can’t think of one because you haven’t used one outside the AV platform, or else you would have been aware of at least the MetaCreations sell-off. But let me embellish a bit. You’re correct. I can give you examples. Here are a few: THE METACREATIONS TRANSITION About a year ago, MetaCreations had a highly regarded and powerful line of 3D graphic design tools. Some of their more prominent ones were Bryce (the definitive landscape generator), Poser (the award-winning figure editor), and Ray Dream Studio (the leading choice among graphic composers), to mention a few. Each of these products were regarded as top-of-the-line and cutting-edge. But what happened? MetaCreations decided to make the transition to internet marketing and focus mainly on their Viewpoint Experience Technology. They sold off everything else. Yeah, I was a bit pissed at first, but hey, I’ve matured since then and taken great joy in using these classic programs. What has happened since then? With Poser, almost nothing. One patch from Curious Labs in more than a year. Bug fixes. No new features. Bryce? Well, Bryce 3D (the one I own) has all but been forgotten, totally discontinued. Bryce 4 got one patch from Corel. One new feature. A few bug fixes. That’s it. Am I pissed? No. Bryce still works great. I love the interface, the power of a ray-tracing NURBS engine, and versatile file exports. Same with Poser. Beautifully done figurines, awesome integration with other programs, and a flexible interface. I don’t care if they’re discontinued, nor does any other artist. We will use our software until it’s unprofitable or inefficient to do so. We haven’t griped and chided MetaCreations for their move. We’re proud to own their products. Products that continue to work as they become more dated each day. Why should the rest of you cranky musicians be any different with CD Architect? MGI, ONE VERSION AFTER ANOTHER Version 7.0 of PhotoSuite was discontinued long ago. It is not possible to upgrade it anymore. It’s no longer supported, nor is it sold. The interface and philosophy is completely different now (a new program with the same name). As each new version comes out (2, 3, now 4, and Platinum), users must make a decision whether to buy something new, or keep what they’ve got if they feel their needs are being satisfied. Sound familiar? They do the same with their VideoWave series, now at version 4 as well. BLIZZARD SOFTWARE/ID SOFTWARE, ETC Okay, when’s the last time StarCraft was patched? Ages ago. Why? Because it works fine. Is there still support for it? No more than CD Architect from SF has now. Yet the user/fan base continues to grow each year. Ask yourself why. The Quake and Doom series from id Software are no different. Both are so old that their source codes were long ago released. Are people furious over the lack of support? No. Both communities are still active. And don’t even try to tell me these aren’t “pre-eminent”. Doom and Quake transformed the multiplayer online community and FPS genre into what it is today. They are the two most important games in digital entertainment history. Ask any gamer/developer worth his salt and he’ll tell you the same thing. PRECISION COMPUTER SYSTEMS Once the standard for educational inventory and scholastic networking, Precision has stopped developing and selling their software. Are people pissed? No. Why? Cuz it works fine as it is, and will continue to do so until a better product replaces it. NEED MORE EXAMPLES? HERE ARE A FEW: Painter 3D, ArtDabbler, Kai’s Power Tools, Kai’s Power SHOW, Kai’s Super GOO, Office Advantage, Headline Studio… all highly useful and regarded graphical composition programs. Do I need to continue? Next we have the argument that: “streaming media is nothing more than … just another file format”. Please excuse me while I laugh, sir! Just another format? Are you living under a rock? Take a look around you! The internet is growing, and it will continue to do so! Broadband access is becoming more and more mainstream each day. Internet 2 is in the middle of development (and if you don’t know what that is I suggest you look it up). Streaming media is becoming THE CHOICE MEDIUM of corporate business, electronic artists, and marketing alike. Why? Because it’s small, it’s cheap, it’s stable, and easily used. Find me another medium that can promise all that. Think of it this way: If you, as an artist, want your material to get as much exposure as financially possible, what’s the best way to it? Well, obviously, the internet is the way to go. More people subscribe to an ISP than any magazine or cable service. You target audience is HUGE. Millions of people can be reached at a fraction of the cost. So you make you webpage. How are you going to let them sample your material? Send everyone a gift wrapped CD? Please. You’re going to have to post your material on the page itself. But what format? How are you going to let EVERYONE listen? Well, there’s MP3, which is good in it’s own right, but how many people would want to wait 15 minutes to download your song (an artist they’ve never heard before), when they can just point, click, and stream with the competition? Think about it. So please, don’t insult my intelligence by calling streaming media “just another file format”. As an artist or producer, I’d be interested in seeing how long one might keep their job with that kind of attitude. Shameful. I love this next paragraph: “No [Sonic Foundry] [doesn't make decisions to piss us off], but not because they love us so much (I hope this isn't too painful for you): what makes you think they give a damn what we think?” Now as STUNG as I am by your comment (please note the sarcasm in my voice), I’d like to tell you why I think SF does indeed care about what I think. No, they don’t send me flowers every month, I don’t get phone calls asking about how my day went, and I have yet to receive a birthday card from them. Boo hoo. I don’t trust SF out of some blind affection. I’ve bought other good products from good companies. Take for instance MGI. I own several of their programs. Each one, I use a lot. Do I trust the company based solely on this? Nope. I don’t really like MGI to be honest with you. The same goes for Eidos, d-Lusion, and Microsoft… I like their products, but I don’t really have a trust in the companies. Why is Sonic Foundry different? Because the quality I get from their products and their customer service is unparalleled. Now of course, a few of you will scream and shout about how terrible customer service is, how Sound Forge 5 sucks, etc etc. Well let’s see, what was the biggest complaint about Sound Forge 4.5? People wanted 24-bit file support and higher sample rates. Sonic Foundry listens and then delivers, and then some. And yet you chide them. I question some of these claims that customer service is terrible. Granted, Sonic Foundry isn’t a perfect company, but every single time I’ve had to call customer service or e-mail tech support, I get nothing but cooperation from them. No lip, no wait, no cop-out answers. That leaves a heavy impression on me. The software I’ve bought from them is top notch. It allows me to express myself in ways I didn’t think were possible, and helped me find my voice as a musician. So yeah, I watch the stocks. I’ve watched them drop steadily since last March. But does that stop me from taking joy in expressing myself with this software? No. Does that make me regret the rather large investment I have in this software? No. I’m happy with what I have. These are good times for me. I’m enjoying myself. I’m proud to be a Sonic Foundry customer, and neither you, nor the stock market can take that away from me. I can’t say that about many other companies I’ve dealt with. And then this Sound Forge 5 business, that, “Sound Forge 5.0 is an absolute disgrace and an insult…” Ash, I don’t even know where to start here. A disgrace? I guess 192 kHz sample rates and 32 bit floating point file resolutions are out of style huh? I guess the fact that these specifications exceed the finest audio hardware on the planet is an insult to your intelligence. I guess having software that guarantees you’ll have support for the highest quality components available today is just silly, isn’t it? Give me a break! I suppose free stuff insults you too, doesn’t it? I guess you don’t want Acoustic Mirror, XFX 1, 2, and 3. I suppose a better, more productive user interface is a waste of time, huh? I gather that Perfect Clarity Audio is a meaningless feature, right? And I guess you’d rather spend more money on a compressor besides Wave Hammer? A disgrace and an insult? For a program that let you be more integrated, efficient, and productive? Not the mention that the investment in your expensive hardware is finally realized? Gee, maybe I’m in the wrong industry or something, because that sounds like a hell of a bargain and a smart move for a miniscule $100. Or maybe the rest of you complainers need to open your eyes, pull the sticks out of your rear ends, and take a look at what a good deal you’ve been dealt. I wouldn’t go back to Sound Forge 4.5 unless my life depended on it, which oddly enough, some of you are acting like. I’m proud of my investment. Sound Forge 5 has been worth every penny. It was an absolute steal. I use this program to make money. It’s integral to my career. And you know what? I’m not scared, nor should I be. Believe me, it paid for itself within weeks. Overall Ash, all I can say is that… Well, I don’t know what else I can say that I haven’t already. We’re on two separate sides of a fence. You and everyone else around here. Like I said, the school of thought has split. I think the majority of you are making a mountain out of a molehill. An insult? A disgrace? Flawed business? A company that doesn’t care? I don’t know what planet you live on, but back here on Earth, things are quite different. I’m not out to change your mind. I can’t do that with anyone. Nor can I make you all happy with your investments. It’s not my job, nor do I really care. All I can tell is that I’m happy. I’m not afraid. I notice trends. I make adjustments, and I’m preparing for the future. I ask one more time… Are you? Nick LaMartina |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/21/2001 8:01:05 PM
Sreams, I never stated that we should just throw out CD's and move on to streaming media. You misinterpret. My point is that by the time CD Architect is obsolete, the Redbook audio standard will be as well. Additionally, that comment was in refrence to data distribution, and as I said before, that's in the next few years, by which time the Redbook standard will have been replaced. Nick LaMartina |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: ashdown
Date:3/22/2001 10:14:06 AM
Nick, Well I was going to be generous and assume that your arrogance ("the end-all CD Architect post") might at root be insecurity (paradoxically, perhaps just a different manifestation of anxiety about Sonic Foundry's future that quite a few of us seem to share?) but while you persist in dismissing everyone's comments as "mindless, spoiled complaining" and making wild assumptions about my occupations (hilariously wide of the mark in most instances - how I've ever managed our network without the benefit of your profound knowledge of Windows I'll never know), you're just making a fool of yourself. Let me make this clear, my principal concern is with the discontinuation of CD Architect and the minimal development of Sound Forge as symptoms of a malaise within Sonic Foundry. It's all very well you talking about the media of the future but if the company doesn't survive that long, what's the point? You do care about Sonic Foundry don't you? You're happy with your studio. That's fine. You're confident that future compatibility won't be a problem. That's nice for you; I'm specifying and buying stuff for other people and I simply can't be so casual. Disregarding the dubious relevance of your "examples" (CD Architect hasn't been sold, superseded by another product from the same developers, made open source (it's news to me that the Quake series has been discontinued incidentally), and it's never been the mainstay of the company), I am truly amazed (I'm almost impressed) that you can accept the discontinuations with such equanimity. I accept that sometimes there is no way development can continue but this shouldn't have been the case with CD Architect (or Sound Forge). I have to say that you almost seem to be deluding yourself in your readiness to exonerate the company: "CD Architect is becoming a dated product (which is why your going to have to hunt for it)." Nothing to do with Sonic Foundry discontinuing it then? From the point of view of production, streaming media is just another file format. I just can't see how you can disagree with this: in the end one always has to head for Save As and simply choose from a list of file types. Whether the destination is a streaming media server or a CD is as trivial a matter to me as whether I'm saving an image for the World Wide Web or for print and I have to say I find your apocalyptic warnings and zealotry ("I’m not afraid. I notice trends. I make adjustments, and I’m preparing for the future. I ask one more time... Are you?") incomprehensible. In what way do you assume I'm unprepared? Presumably you would encourage Adobe to abhor Postscript since XML etc. is unquestionably the way forward. I retract everything I implied about your love affair with Sonic Foundry. On further reflection I realise you don't give a damn and that I, the critic, am paradoxically the one who cares. I do need to trust the company otherwise I can't buy their products (at least not for other people). Sonic Foundry lied about Sound Forge 5.0. There has been minimal development and it was not done when I and others were told it was being done. 24 bit support was indeed the most requested enhancement but the point is not that Sonic Foundry has been generous in providing this now ("Sonic Foundry listens and then some"!) but that it was madness that it wasn't in place long ago. 32 bit resolution is good of course but could they really have provided anything less: this is now par for the course. As to the "free stuff", in what sense is this free? If it hadn't been for these things the list of new features would have been very, very short (come to think of it the list was very, very short anyway). Poor value for $99 though? Not at all. A disgrace and an insult? In the context of its history, yes. N. |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/22/2001 12:56:54 PM
Ash, As I take a closer look at this lengthy debate that has ensued between us, I'm starting to realize that I've gotten a bit out of hand. I'm not going to change my mind about certain issues, but what I will do is admit is I've gotten far off-topic out of the thirst for some kind of answer stemming from my own dissatisfaction with the situation. That frantic search led me to the rather odd behavior we see in the previous posts. I was wrong to make accusations about your career, education, etc. Please understand that it was never my motivation to slander you, although I realize it could be interpreted that way. For that, I apologize to both you and the community. Musicianship and artisanship is no excuse for immaturity and childish banter. So I'll end that here. Let me also say that I believe in the validity of your concerns. Yes, I love Sonic Foundry products, and I wouldn't have stuck with them unless customer service echoed some amount of care toward me. That is my experience. And you are right. Part of my exaggeration comes from a bit of uncertainty. I've waited too long to find software that lets me express myself this way, and to think that it could all just evaporate in an instant is a horrifying thought. So good catch there. As to our differing views of the future of media, I believe I'm going to stick with my opinions for now. Granted, I could be wrong, just as easily as you or anyone else (including Sonic Foundry, for that matter), but I'm going to try my best to continue to please both my potential listeners and clients. The best way I can excuse my "apocalyptic warnings and zealotry" (and I genuinely smile when I read that) is that I'm excited about the future. I really am. I love audio, with a passion. I've noticed that with each passing day, as I become more and more of an audiophile, I'm becoming more and more dissatisfied with current technology. We've been promised for almost two decades now, "It's almost like being there." I'm not swallowing it anymore. Yeah, it's a bit of a mission of mine to try and advocate the proliferation of new audio technology that will finally allow us the "experience" audio, not just listen to it. However, with all passions, unless a harness is used to keep that bubbling energy in check, things can get a little out of control (view some of my previous posts for examples). So again, I apologize for not acting with maturity. Even though I consider myself a pretty successful engineer/musician, I've still got a lot of learning and growing to do. Thankfully, I've still got lots of time for that. So where does this leave us? Well, a bit closer in position that I thought. As I've started this whole mess, let me try and end it by saying that yes, I am upset over this whole situation. No, I'm not happy with the decisions Sonic Foundry has made thus far. Yes, I'm a bit worried about the future, and I think we all share these feelings, as musicians, as producers, and as enthusiasts. Bickering doesn't fix things. That is my lesson learned. I don't feel any better or any more secure after this whole thing. In fact, I feel a bit worse. What should have been a simple suggestion in the first place, turned into an unproductive and silly battle. I place the blame on myself. Thank you for your thoughts, though. Some of this discussion has made me think a bit more critically about the future. I'm sure it will help. Humblest apologies, And I truly wish the best to you, Nick LaMartina |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: sreams
Date:3/22/2001 2:24:33 PM
Agreed... and that is when CDArchitect should be discontinued... years from now. -S |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/22/2001 2:51:13 PM
Let's just hope that this rumored "replacement" of CD Architect will come out "before Christmas", as stated in an old forum response by a SF rep. I can't say that I'm all that optimistic, considering how long we've been waiting for Acid 3.0, and that's a confirmed product, not a rumored one. Nick LaMartina |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: ashdown
Date:3/25/2001 5:05:57 PM
Nick, Thanks for your message. No harm done - assuming Sonic Foundry aren't encouraged to dump any more products! If only for the fact that you now recognise how painful the abandonment of CD Architect is for some people, this really hasn't been a fruitless conversation. I'm still not sure we do have greatly "differing views of the future of media". I look into the future as avidly as anyone; it's just that for me the increasing importance of streaming media is simply a fact of life rather than anything particularly good or bad. The problem I have with Sonic Foundry is not their commitment to streaming media technologies (which is absolutely necessary), but that they seem prepared to neglect the core of their business (and therefore the existing customers). Does anyone in these forums really think of Sonic Foundry as a media solutions provider (whatever that means)? Does anyone not think of them as an audio (and now video) tools developer? As I've said, I can understand why positioning the company in this sector seemed clever a year ago but it's proving catastrophic now (another 17 per cent lost from the shares this week). How long can they go on like this? What can morale be like? Sonic Foundry (though comparatively tiny) remind me of Borland making their Inprise detour (though even then, I don't recall any products being discontinued). It was all very grand but it was a hell of a mistake and thank heavens they went back to their core business (rehiring the same developers in many cases) before things (both the company's financial viability and the goodwill of clients) were unrecoverable. It cost the CEO his job of course... N. |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: Rednroll
Date:3/25/2001 6:23:29 PM
Nick, you astonish me with arrogance of knowledge, or as I perceive it the lack there of. Let me give you a little background about myself and education in the audio field, so you can insult me some more. I have been an audio engineer working in the field for the past 10 years doing music and national advertising work. I am also an instructor who teaches recording techniques at a trade school. Currently I own my own recording studio. I also have a degree in electrical engineering and work with an international company who developes CD and DVD technology products(ie Panasonic/Sony). I think your claims of Redbook audio Cd's disappearing in the near future is absurd, and misinformed on a global basis. Do you know my company sells 5000 cassette players per day, to countries south of the equator. That's cassettes!!, CD players are even more than that, so they're not going away anytime soon. I have done tests on human hearing and 90% of the people can't even hear frequencies over 15Khz...now that's a real world test, so I imagine the 22Khz frequencies of CD's is not too shaby. My knowledge comes from actual personal experience tests, where does yours come from? Now I don't know who you know, that can actually hear 196Khz frequencies, but you are truly misinformed. I believe the bit resolution is the major improvement from CD's compared to DVD's not the increased sampling rate. DVD very well might take over the redbook audio CD, but don't be too sure. Do you know there are CDR's that are being developed which have 6 layers per side on 1 CD....that would be 6x650Meg, per 1 side of a CD of storage space, not too shaby either. Do you truly know what "redbook" means? Redbook is not only a standard of how data is written to a Disc, but also the dimensions of the CD itself. If you are an intern as you claim, then you should learn from the pros, not criticize them. Opening and closing programs is not a big deal, for me and doesn't take much time, it's the perception of the client that I expressed my concerns about. When you have done as many sessions as me and worked with many different kinds of clients you will some day understand my point. Protools is the leader in this kind of understanding and that's why everything is integrated into 1 program. Just like you can get to sound forge from Vegas, you should be able to get from the latest version of Sound Forge to CD architect. My clients aren't stupid and won't be tricked by a short cut which reads CD architect and the program opens saying "sound forge 4.5" on the title bar. Clients like to see you're using the latest technology, even though you may not even be using all of that technology to it's full potential, like I said perception is everything, once you get some more experience you will learn that some day. Best regards, Brian Franz |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/25/2001 7:19:33 PM
Rednroll, Whoah, hang on a second there bud. Let me clarify a few things here. There's no need to get hostile (although that's like the pot calling the kettle black). First off, I don't claim Redbook audio is going to "disappear", no more than cassettes have. It IS however, my prediction that this format will be replaced by something more advanced in the near future. You are as entitled to your opinion as I am of mine. Just because your education is superior to mine doesn't make me stupid, wrong, or misinformed. Opinions are just that. Opinions. Now to the 192kHz thing. I have taken this data from course material, sir. I don't make stuff up. When I say that humans can hear slightly above a 192kHz sample rate, I mean just that... SAMPLE RATE. I didn't say that humans can audibly percieve frequencies at 192kHz. Yes, I've done my research, and I know that we actually "sense" frequencies between 4Hz and 40kHz. We audibly hear between 20Hz and 20kHz. Our brains sample audio data above 192,000 times per second, or 192kHz. See the difference? Yes, I do know redbook refers to dimensions, as well as the data standard. I use the term a bit liberally sometimes, yes, but I was not incorrect in my use of the term. Yes, I know about the multi-layed CD from Sony, but I see this simply as a stepping stone to recordable DVD's. I also know about the 1 TByte flourescent disc that uses similar principles. Believe me, I may not be the best intern in the world, but I'm not an ignorant one. Finally, I had no intention of insulting you in my response. Our experiences differ, so I gave you a comparison. A fair one at that. I even made suggestions to try and help you. If you don't like that, fine. I'm not going to tell you how to run your business, but please don't throw it back in my face and make assertions about my experience, my expertise, or my integrity. That's not appropriate. As for criticizing the pros, it's something I need to do. If I disagree with something, I need to voice this and get feedback. It's called learning, sir. I'm sure you did the same thing when you were my age. If I do a phrase period/analysis of a Beethoven or JS Bach piece in my theory class, and I come across what I feel is an inappropriatly placed 6-4 inversion or an odd half-cadance, you better believe I'm going to say something about it to my professor. And you know what? We could battle for days with no conclusion, but it's the debate that makes me grow (him too!). So please, don't chide me because I disagree. That's how we define ourselves as people. So you see, no harm done. Now that that's all clarified, I hope you have a wonderful evening. Best wishes, Nick LaMartina |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: sreams
Date:3/25/2001 10:13:53 PM
You said: "Now to the 192kHz thing. I have taken this data from course material, sir. I don't make stuff up. When I say that humans can hear slightly above a 192kHz sample rate, I mean just that... SAMPLE RATE. I didn't say that humans can audibly percieve frequencies at 192kHz. Yes, I've done my research, and I know that we actually "sense" frequencies between 4Hz and 40kHz. We audibly hear between 20Hz and 20kHz. Our brains sample audio data above 192,000 times per second, or 192kHz. See the difference?" What research tells you that we sense up to 40KHz? I have heard these types of statements before, but they have never been backed up with proof. Also... if you are talking about being able to sense up to 40KHz, then you should know that the associated sampling rate is 80KHz (Nyquist frequency is half of the sample rate)... so where does 192KHz come from? |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/26/2001 12:11:44 AM
Sreams, I'm glad you ask this question, and I'd be more than happy to explain. I'll try one more time to explain this mathematically, but I'll also quote from some of my reading material so I don't sound ill-educated. Here we go: THE 192KHZ ARGUMENT - According to tests, almost everyone can hear a 15 microsecond time delay. This is determined by having a subject listen to a stereo recording and phasing the speakers out so that one is delayed by 15 microseconds. It's easily detected. - Of that group, most can hear a delay as little as 5 microseconds (meaning our brains must be detecting samples at or above that rate). - If you were to sample noise (a band, a voice, etc.) every 5 microseconds, you'd end up with around 196,000 samples after one second. - This translates to a sample rate of about 196 kHz. - Thus, we can conclude that the human brain can sample data at or above 196 kHz. - Thus, the best audio techonology would have 24/32-bit resolution with a sample rate of 192 kHz to truly represent the auditory image. Here're a few quotes from my course material, written by Bill Gibson (bio below): "It’s been determined that time delay differences of 15 microseconds between left and right ears are easily discernible by nearly anyone. That’s less than the time difference between two samples at 48kHz (about 20 microseconds). Using a single pulse, one microsecond in length as a source, some listeners can perceive time delay differences of as little as five microseconds between left and right. It is therefore, indicated that, in order to provide a system with exact accuracy concerning imaging and positioning, the individual samples should be less than five microseconds apart. At 96kHz (a popularly preferred sample rate) there is a 10.417-microsecond space between samples. At 192kHz sample rate there is a 5.208-microsecond space between samples. This reasoning suggests that a sample rate of 192kHz is probably a good choice. As processors increase in speed and efficiency and as storage capacity expands high sample rates, long word length will become an insignificant concern and we’ll be able to focus on the next audio catastrophe. Maybe full integration of tactile virtual audio and video imagery." I hope that helps explain my contentions. Now... THE 4HZ - 40KHZ ARGUMENT - The current school of thought states that since most humans can only hear between the 20 Hz and 20 kHz range, that everything outside of it is useless. This is why all CD players have gates that filter out this "useless information". - However, forward thinkers are starting to deduce that we need to start recording things outside the sonic spectrum, ie, between 4 Hz and 40 kHz. This is done to preserve audio intergrity, truly representing the sound, and not just what we can audibly "hear". - It's a well known fact that humans can "feel" waves outside this spectrum. Think of a bass drum. You hear its sound, but you feel its punch when you're there live. That "punch" can't be heard. It's only "felt", since its frequency is below 20 Hz. Therefore, in order to truly represent the live event, one must record outside the sonic spectrum to capture the moment. - It's difficult to fully legitimize this practice since ultrasonic noise is considered to have more an emotional impact on listeners, and assists in aural perception. This is hard to conclude with actual scientific data. Here are a few supporting quotes. First, from Bill Gibson again: "Controversy follows the question of whether there is a need for higher sample rates and longer word length. Some feel that a sample rate of 44.1kHz is ample, since filters effectively eliminate any artifacts above 20kHz, and 20kHz is the upper limit of mankind’s hearing range. Some feel that a 16-bit word provides more than adequate resolution for accurate audio. However, since all frequencies interact acoustically and work together to create a waveform, it seems believable and practical that capturing a broader frequency range and a more accurate resolution is justifiable. We don’t yet realize the impact and result of high-frequency content above 20kHz on the emotional and physical perception of sound. Though the debate continues, many—I think, justifiably—contend that, at the very least, we should be archiving important audio material at the highest sample rate and most exact word length that’s technologically feasible." Next, a quote from David Blackmer, president of Earthworks (they make microphones and preamps): "There is much controversy about how we might move forward towards higher quality reproduction of sound. The compact- disc standard assumes that there is no useful information beyond 20kHz and therefore includes a brick-wall filter just above 20kHz. Many listeners hear a great difference when 20kHz band-limited audio signals are compared with wide band signals. A number of digital systems have been proposed which sample audio signals at 96kHz and above, and with up to 24 bits of quantisation. Many engineers have been trained to believe that human hearing receives no meaningful input from frequency components above 20kHz. I have read many irate letters from such engineers insisting that information above 20kHz is clearly useless, and any attempts to include such information in audio signals is deceptive, wasteful and foolish, and that any right-minded audio engineer should realise that this 20kHz limitation has been known to be an absolute limitation for many decades. Those of us who are convinced that there is critically important audio information to at least 40kHz are viewed as misguided. We must look at the mechanisms involved in hearing, and attempt to understand them. Through that understanding we can develop a model of the capabilities of the transduction and analysis systems in human audition and work toward new and better standards for audio system design. What got me started in my quest to understand the capabilities of human hearing beyond 20kHz was an incident in the late eighties. I had just acquired a MLSSA system and was comparing the sound and response of a group of high quality dome tweeters. The best of these had virtually identical frequency response to 20kHz, yet they sounded very different. When I looked closely at their response beyond 20kHz they were visibly quite different. The metal-dome tweeters had an irregular picket fence of peaks and valleys in their amplitude response above 20kHz. The silk-dome tweeters exhibited a smooth fall off above 20kHz. The metal dome sounded harsh compared to the silk dome. How could this be? I cannot hear tones even to 20kHz, and yet the difference was audible and really quite drastic. Rather than denying what I clearly heard, I started looking for other explanations." "The human auditory system, both inner and outer hair cells, can analyse hundreds of nearly simultaneous sound components, identifying the source location, frequency, time, intensity, and transient events in each of these many sounds simultaneously and develop a detailed spatial map of all these sounds with awareness of each sound source, its position, character, timbre, loudness, and all other identification labels which we can attach to sonic sources and events. I believe that this sound quality information includes waveform, embedded transient identification, and high frequency component identification to at least 40kHz (even if you can't 'hear' these frequencies in isolated form). To fully meet the requirements of human auditory perception Ibelieve that a sound system must cover the frequency range of about 15Hz to at least 40kHz (some say 80kHz or more) with over 120dB dynamic range to properly handle transient peaks and with a transient time accuracy of a few microseconds at high frequencies and 1°-2° phase accuracy down to 30Hz. This standard is beyond the capabilities of present day systems but it is most important that we understand the degradation of perceived sound quality that results from the compromises being made in the sound delivery systems now in use. The transducers are the most obvious problem areas, but the storage systems and all the electronics and interconnections are important as well." There's some of the information I've gathered for you. Here are the author bios: Bill Gibson (www.artistpro.com): "Bill has spent the last 20 years teaching, writing, and recording music. He holds various degrees in education, composition and recording and has taught music theory and performance programs in Seattle, WA. Currently owner of Northwest Music and Recording, Bill is the author of the best-selling MixBooks series, The Audio Pro Home Recording Course Vol.'s I-III." David Blackmer (I couldn't find his bio, but here's the bibliography from the paper I read) (www.earthwrks.com): An Introduction to the Physiology of Hearing, 2nd edition, James O. Pickles, Academic Press 1988 ISBN 0-12-554753-6 or ISBN 0-12-554754-4 pbk. Spacial Hearing, revised edition, Jen Blauert, MIT Press 1997 ISBN 0-262-02413-6 Experiments in Hearing, Georg von Bekesy, Acoustical Society of America ISBN 0-88318-630-6 Hearing, Gulick et al, Oxford University Press, 1989 ISBN 0-19-50307-3 That should do it! I hope you find this as educational as I have. I'd love to hear your thoughts on this stuff. Regards, Nick LaMartina |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: sreams
Date:3/26/2001 1:33:26 AM
Nick, I am very much aware of the fact that very small time delays across the stereo field can be perceived. This becomes useful in a sound reproduction system only when mix engineers start using time delays in place of pans... so, existing mixes typically will get no benefit on this level. Time delay panning is used in very rare cases... perhaps it will become more commonplace as sample rates increase... perhaps not. We'll see. As for the argument that humans "feel" audio above 20KHz... all I can see from the article you posted is that this is the authors opinion. There are exactly zero indisputable real-world tests that prove this to be true. Brickwall filtering is necessary to avoid aliasing artifacts. Since many lower-end converters provide less-than-adequate anti- aliasing filters, you WILL hear a quality improvement when moving to 96KHz... But I challenge you to take a set of Apogee A/Ds and tell the difference between 48KHz and 96KHz with them. The filtering is excellent and pretty much eliminates aliasing... which in my book is the only thing proven to be inferior with 44.1/48KHz sampling. What we need are blind tests showing subjects can repeatedly distinguish between 48KHz and 96KHz audio (with quality converters). Tests such as these have been attempted, but none have shown any valid results to date. Even if you were to discover that 2% of listeners can tell... the other 98% simply cannot, and do not care to invest in the technology. Yes, down the road it will be commonplace... but we are somewhat far from there now. You have to remember that every component of your system must be able to handle and reproduce these frequencies. That's expensive... especially when you talk about speakers... at this point in time. -S |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: Rednroll
Date:3/26/2001 12:42:04 PM
Well Nick, you have some very useful data base of information, which will probably never be implemented in the real world, but must still exists on a scientific level. I just don't know of any scientists doing audio engineering and if they are I bet they're mixes sound like shit :-). By the way, when things are recorded, they are sampled at much higher frequencies than 44.1Khz and 48Khz, this is known as "over sampling", usually 4 times those frequencies. You know in theory analog recordings are sampled at an infinite sampling rate and also an infinite bit depth, so why not just use analog to get the resolution you think CD's are lacking? You know what Nick? even after all that knowledge you quoted verbatim, I still want CD architect to be implemented into Sound forge 5.0 so I don't have to save and reopen in 4.5 when I'm doing mastering work, plus the ability to edit a mix in cd architect and it automatically get's updated in SF 4.5, plus when I save a bunch of regions it shows up in CD architect. I use these features a lot when doing editing and mastering work. Wouldn't it be even nicer if CD architect was still available to burn DVD audio disks instead of just letting it die? Don't worry, Steinbergs wavelab will be around doing just that when it's time comes, but where will Sound Forge be without it? Answer: Out of business |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/26/2001 1:08:21 PM
Sreams, Thanks a lot for your response. I've been thinking about this data for a long time and it's exciting to get some feedback from artists other than myself, so that I may continue to tailor my personal ideas in recording theory. You are correct in your analysis that most of this theory is currently only opinion, and that conclusive tests have yet to show hard data that confirms these beliefs. As my academic studies continue, this will be something I'll probably focus on in my personal ventures (perhaps it will be the topic of my senior thesis, who knows). Perhaps my view is a bit biased, as one who can notice a pitch detuning by as little 1Hz, and hear well into the 20kHz gate (although I need earphones that go beyond the 20kHz mark to find my limit). Naturally, I want to hear everything that is humanly perceptible in my recordings. And maybe as part of that 2% that you site, I'm one out of the mass that desires this technology, making it a financial gamble, if not financial suicide. Who knows? Certainly, I’ll keep my potential listeners’/clients’ needs in mind, though. As for your challenge, I'll gladly take it (when I can afford it, that is). I've got my eye on some equipment that I intend on acquiring this summer, and testing with this setup is one of my main motivations. And yes, I’ve been aware about the need for EVERYTHING to be up to specification, for as the Mackie credo goes, “You can blow gazillions on fabulously expensive mics, esoteric tube gear and tera-hertz-sampling-rate processors… but you won’t hear the difference without accurate near field monitors.” I look at that quote, and I say, “You know what, they’re absolutely right.” And then I say, “Until Hell freezes over, I can’t afford those monitors.” You’re right, that at this point in time, it’s not a particularly feasible idea. Hopefully by the time I’m done with my schooling, it will be! =) Thanks again for your reply. I really appreciate your input. Nick LaMartina |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: sreams
Date:3/26/2001 3:09:24 PM
I look forward to hearing about your findings... Something else that I just thought of... Currently it is a known fact that humans can hear time delays in the stereo field that are as low as 5-10 microseconds. When you try to reproduce delays this small, you run into another very real issue... you would have to remain absolutely still in the exact center point between your two speakers for there to be any usefulness to this idea. Any slight motion or change in position will ruin the effect of a delay that small, so while it is theoretically beneficial to go to 192KHz, it is pretty much useless on a practical level. So... this leaves the frequency spectrum question. And all hat we need to reproduce the theoretical 40KHz limit is an 80KHz sample rate... so let's see what you find out in regards to this. -S |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/26/2001 3:22:22 PM
Rednroll, Thanks for your reply. You are correct in stating that this theoretical data is far from coming out of a lab. Further yet is it from industry standard. However, I doubt it will stay that way. Technology always gets better. How many years down the road this stuff is, I haven't a clue. But one must at least acknowledge the possibilities. Oh yeah, and I agree with your comment concerning scientists doing mixes. What would you call them? Doctor Jockeys instead of Disc Jockeys? =) Oh yeah, I understand how down-mixing works, simply because it's a practice I employ. When I record a performance, I'm well aware that all the data will eventually end up on a 44.1kHz sampled disc, but I record at 48kHz for down-mixing purposes. It not only makes acoustic sense, but logical sense. And you're right. Acoustic sound devices and recordings create a TRUE representation of the way sound waves travel through the air, better than any digital recording will (that's why I get my parents' record player in the will). However, since the industry demands a cheap, durable, easily copied, and accurate medium, we need digital devices. Acoustic devices howl at high volumes. The mediums can break down over time. There’s generation loss. That’s why the future demands digital technology. The only way to bridge that gap is to gather more data digitally than our ears are capable of processing (Speaking from an audiophile point of view, not a consumer. The common consumer could care less about this stuff, and probably doesn’t know the difference anyway). That's why I think the 192 kHz sample rate is a great idea, for entertainment purposes (and maybe someday, the industry). Realistically, no. For fun and enjoyment, yeah. Oh, speaking of record players, check this out: http://www.elpj.com/ It’s a record player that uses lasers to track the grooves. No scratches, no dust noise, no warping, and even minor cracks aren’t an inconvenience… Nothing but acoustical goodness. THAT is the pinnacle. If only… Finally, you are correct in saying that none of this conversation helps the CD Architect situation. However, I can’t help but wonder if Sonic Foundry plans on releasing a replacement that will write non-Redbook CD’s, or SACD’s, or DVD’s for that matter. It’s been rumored that it could exist, we now have SF software that can create the high- quality images, and so logic would show that we’d soon get an architect program that can deliver hard copies. Dunno. We’ll have to just wait and see. Good luck and best wishes, Nick LaMartina |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: sreams
Date:3/26/2001 4:20:32 PM
>It’s a record player that uses lasers to track the >grooves. No scratches, no dust noise, no warping, and even >minor cracks aren’t an inconvenience… Nothing but >acoustical goodness. THAT is the pinnacle. If only… Laser Discs were the best example of the potential of analog... looks and is tracked (laser) like a big CD, but the video is analog. Imagine analog audio on this medium... -S |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/26/2001 5:06:59 PM
Sreams, Excellent catch! I never considered that moving one's head even slightly to-and-fro would throw the monitors out-of- phase by the same miniscule amount testing would use to prove someone is hearing a difference, because of speed (which also would cause detuning), and distance. However, I'm sure the testing group took this into account and most likely used headphones to avoid this problem. Or did they? I'm not sure since the data doesn't specify, but I'll look into that. Also, this observation doesn't necessarily remove the need (want) for a 192 kHz sample rate. The "phase" tests were only done to try and gauge the amount of "resolution" our ears gather data at, not to validate the use of some funky phase-out effect. Mathematically, this shows our brains sample auditory data around 196 kHz, and that’s regardless if we're static or moving, if our source is in phase or out of phase, or if we perceive the source as tuned, or detuning because of speed. So regardless if the phasing is lost or not, our ears would still hear a nearly exact representation of what was actually there in a 192 kHz, 24- bit recording. Even during playback, if listener motion were to detune the aural perception, or throw it out of phase, it would be no different than if we had actually been there, since the same effects occur in real life. Primary reflections would still be primary, as would secondary reflections be secondary (although playback venue interaction would change this using a loudspeaker setup, thus presenting a serious need for headphones). That's why we take so much care at setting our microphones on a steady surface when we record, instead of running around the room with them like hooligans. In my mind, it's about capturing all the sound, all that we are capable of sensing, if not hearing, just as it was presented (so for me, that includes things we can’t hear, since air still moves at a frequency below 20Hz and above 20kHz). For fun, maybe we should even throw in a dummy-head/torso recording to capture the HRTF’s (Head Related Transfer Functions). There is more going on at a performance than we can hear. Anyone can admit that. I hold close to the theory that we should then be recording outside our aural limits to capture the moment, and not just the sound. Unorthodox? Absolutely. Unnecessary? Time will tell. Until I get all the equipment together and running real blind tests, I can’t tell you myself (that includes the validity of the 4Hz – 40kHz idea). I’ll keep doing more research, and I’ll let you know if I find anything interesting. Thanks again for your input. Nick LaMartina |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: nlamartina
Date:3/26/2001 5:27:56 PM
Hehe, don't make me drool! It's a classic example of the right technology with the wrong specifications (namely, its humongous size that makes it less profitable for production reasons). Now when you say that the video on a LaserDisc was analog, how exactly was this data stored? I'm afraid you've stepped into an area of expertise I know little about. Were LaserDiscs not printed with pits and lands on aluminum like CD's (corresponding as 1's and 0's for PCM)? If they were, then how could the signal be considered analog if it was stored digitally? Was another method beside PCM used? If the pit and land approach wasn't used, what exactly was the printing like? A high-res record with a varnish seal? Thanks for any help you can give on this subject. Nick |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: sreams
Date:3/26/2001 9:39:36 PM
"For fun, maybe we should even throw in a dummy-head/torso recording to capture the HRTF’s (Head Related Transfer Functions)." When recording this way (some classical recordings are done using the "binaural" method... a dummy head is used)... it is ONLY useful when played back from the same location at which it was recorded. Binaural recordings only reproduce correctly with headphones. If you want the closest thing to being there with speakers... you must do this... theoretically: Let's say it's an orchestra in a concert hall. As the recording engineer, you should stand in the exact spot at which what you hear is what you want those listening to your recording to hear... Then, place a pair of mics in front of you exactly where a pair of speakers would be. The concept is that the sound is captured at a particular point in reference to the listener... and then emitted from the same exact point again when played back on a speaker system. The same is true for binaural recording... thus mics in the "ears" equals speakers in the ears (headphones). -S |
Subject:RE: THE END-ALL CD ARCHITECT POST. LISTEN UP....
Reply by: sreams
Date:3/26/2001 9:43:07 PM
My understanding is that it's like a big optical record. There is an audio track alongside the video that is digital, and is stored using the same method as a CD, but the video is closer to what is stored on VHS. Vinyl vs cassette equals Laserdisc vs VHS tape. All analog. -S |