Ok, we've got a new choice in V9 with Project Properties. Now we can use 32-bit floating point (full range) and 32-bit floating point (video levels). Which is best and when should we choose other options? And what's the difference between the two?
The Help topic says this...
"32-bit floating point (video levels) is recommended when working with 10-bit YUV input/output or when using xvYCC/x.v.Color media."
I'm not a total newb but I'm not a techie either and that means absolutely nothing to me. I'm ediing HDV/M2T files. I have no idea if they are 10-bit YUV blah blah blah.
The Help topic says this...
"32-bit floating point (video levels) is recommended when working with 10-bit YUV input/output or when using xvYCC/x.v.Color media."
I'm not a total newb but I'm not a techie either and that means absolutely nothing to me. I'm ediing HDV/M2T files. I have no idea if they are 10-bit YUV blah blah blah.