Comments

rs170a wrote on 3/5/2009, 5:10 PM
As long as all your pictures are (properly) sequentially numbered, this can be done very easily.
When you go to import your images, click the first image in the sequence, click the box at the bottom of the window that says Open still image sequence and click Open.
Set any necessary options in the box that comes up and click OK.
All your images will now be in one file in your media pool and waiting to be placed on the timeline.

Mike
BaldEagleOne wrote on 3/5/2009, 7:32 PM
Mike
I rendered my 3d animation as bmps so that there would be no compression going into Vegas. I did what you said and I got 242 jpgs, each about 5 sec long. Do I have to paste each in the timeline? How do I make the video if each photo is 5 secs?
Thanks,
Richard
rs170a wrote on 3/5/2009, 7:44 PM
How did you end up with jpgs?
If you followed the steps I described, each image would only be on screen for one frame, hence the term "image sequence".
242 frames would give you an animation of just over 8 seconds.
This can then be rendered out to your format of choice or used as is in a video.
I know it works because I've done it several times with frame sequences from Maya and Lightwave.
All I can suggest is to try it again and make sure to follow each step exactly as written.
BTW, Targa or PNG files would probably be a better choice for source images as they would be smaller in size but still maintain the quality you want.
It's time for me to go to sleep so, if someone else doesn't answer any other questions you may have, I'll see it in the morning.

Mike
BaldEagleOne wrote on 3/5/2009, 8:03 PM
Mike
Thanks. Got it.