Subject:Bug: Beatmapping messing up the timing of vocals
Posted by: darrena
Date:11/29/2008 1:32:35 PM
Maybe I'm uniqe in my use of Acid + Sound Forge, but the new beatmapping alogrithms are having VERY unexpected results and without actually thinking I'm employing any beatmapping, they're messing up the timing of my recorded vocals. It took a while for me to catch on to this, I was just thinking that my female vocalist must have been singing off-tempo. But then I recorded some of my own vocals today and I realized it was Acid that was messing with the timing. Here's all it takes: 1. Arm a track for record 2. Record some audio that's not meant to be stretched or manipulated in any way. 3. Copy and place this audio in another part of the song (song does NOT change tempos). The result is that the vocal passages get moved around in the strangest ways as to be out of beat. Sometimes instead of step 3 I do this (this is when I saw it today): 3. Edit the vocal passage in Forge9. Don't change length. Usually I just run a noise gate pass and then some dynamics control to fatten up the sound. 4. Save as a new file name so as not to destroy the original clip in case I want to go back. 5. Insert the new file as a clip in the same track and either: 6a. right-click the original clip and change the clip to the new file (which should replace it identically, with all trimmings and timings -or- 6b. insert it elsewhere in the track. I found that this problem seems to go away if I edit the acid properties in Forge to change it from beatmapped to one-shot. This is a pretty huge flaw and has cost me a lot of time. |
Subject:RE: Bug: Beatmapping messing up the timing of vocals
Reply by: sidecut
Date:11/29/2008 4:23:51 PM
There is no bug or flaw. You need to go into the preferences for Acid. I'm not in front of computer now but there is an easy to find box that you need to change. It selects recoding as beatmapped or one shot. Make it one shot. Message last edited on11/29/2008 4:25:52 PM bysidecut. |
Subject:RE: Bug: Beatmapping messing up the timing of vocals
Reply by: darrena
Date:11/29/2008 4:43:05 PM
I never hit this bug in 6.0d and did this process a lot. I think it's a flaw in the new beatmapping algorythms. I mean I'm not changing tempos or anything, just pasting the same vocals (like a chorus) in multiple places in the same song. Message last edited on11/29/2008 4:46:07 PM bydarrena. |
Subject:RE: Bug: Beatmapping messing up the timing of vocals
Reply by: jumbuk
Date:11/29/2008 6:11:13 PM
"I never hit this bug in 6.0d and did this process a lot. I think it's a flaw in the new beatmapping algorythms." Ummm ... it's not a bug. You yourself said it goes away if you change the default recording format to one-shot. You can argue that Acid should have one-shot as the default - and I might be with you - but it's hardly a bug. |
Subject:RE: Bug: Beatmapping messing up the timing of vocals
Reply by: sidecut
Date:11/29/2008 9:39:11 PM
Did you go and change the preferences or not? |
Subject:RE: Bug: Beatmapping messing up the timing of vocals
Reply by: JohnnyRoy
Date:11/30/2008 6:07:24 AM
> You can argue that Acid should have one-shot as the default - and I might be with you Yup. One of the very first things I do when installing a new instance of ACID is to change the record behavior to not do anything if I press record without a track ARMed and to change the default recording type to a One Shot. That's what the preferences are there for. Just change them. ~jr |
Subject:RE: Bug: Beatmapping messing up the timing of vocals
Reply by: Iacobus
Date:12/1/2008 9:56:34 AM
I never had any problems recording tracks as Beatmapped tracks as I don't really change anything about their ACIDized properties. However, the moment one starts futzing with their length, etc., one is asking for trouble. (The same can be said for Loops.) If you want to absolutely, positively make sure that the sound is as you wanted it to be, always record as One-shot as it's the only form of ACIDized audio that ACID does not timestretch or keystretch in any way. Iacobus |