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Subject:flangy guitar sound
Posted by: martin7
Date:10/24/2008 1:20:20 PM

I've recorded a guitar lead line in AP6 @48/24 bit and at 72bpm. I then render the track at that sample rate etc .and put it in a project that is running at 44,100/24 bit and 70 bpm.
Because of the lower bpm I've left it as a beatmapped rather than one shot but I get what sounds like a lot of flanging. I've experimented with different modes (A01 being the best) but still sounds rough at times and at other times not so flangy.
Is there anything else I can try to keep the sound clean?
m7

Subject:RE: flangy guitar sound
Reply by: thirdnostril
Date:10/27/2008 6:45:14 AM

I'm sure you have a good reason to do it that way, but if you told us what it is, it would give us more to work with.

Personally, no matter what the software, I would never record a guitar track at one tempo and use it at another. Even drums, which are relatively atonal most of the time, are only good for about 7-10 BPM up or down, before they don't sound natural anymore. This is all you need if you're doing dance mixes, which rarely vary in tempo. But for anything with a guitar lead in it, build the project around what you're going to record. Start a 70BPM project, and record everything into that. I know that doesn't salvage the recorded track, but use that in another project, at 72BPM.

Beatmapping, in my experience, is very useful for getting your drum loops to line up with your instrumental playing (ACID-izing a long track, so to speak), but not for using tracks at tempos other than what they were recorded at.

Of course, the sample size/rate must match exactly.

If this doesn't answer your question, by all means, elaborate.

Subject:RE: flangy guitar sound
Reply by: martin7
Date:10/27/2008 10:10:02 AM

Yeah, that's what I thought. I did it and then changed my mind after the guitarist had gone home. I'll just have to get him back in. But thanks for getting back to me.
m7

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