How come my butt hurts whenever I visit this forum?

Dick_Withers wrote on 7/13/2000, 2:22 PM
Hey, I believe Peter when he says they're trying to address
the plug-in infrastructure issue, and I'm confident they’ll
come up with something. They kinda have to…
Anyway, I don’t wanna beat up on the guys who made ACID, as
it pulled my fat out of the fire again just the other day.

Aaron, I know I’ll take some heat for this, but I recently
used the Bomb Factory classic compressors on a project with
my Digi 001. Digidesign’s RTAS plug-in system is a good
example of what you can do regardless of Microsoft.
Ok, I guess that’s all I have to say, you can continue
hacking off each other’s limbs now.

Comments

PipelineAudio wrote on 7/13/2000, 2:35 PM


Dick_Withers wrote:
>>Aaron, I know I’ll take some heat for this, but I recently
>>used the Bomb Factory classic compressors on a project with
>>my Digi 001. Digidesign’s RTAS plug-in system is a good
>>example of what you can do regardless of Microsoft.
>>Ok, I guess that’s all I have to say, you can continue
>>hacking off each other’s limbs now.
>>

You arent gonna get any heat from me on this!
Maybe SF should investigate a DSP plug system, but that's the reason
my protools system sits idle...it is SOOOOOOO frustrating when you
have almost finished a mix and need just one more track, or just one
more effect, to come up against that wall of now I need ANOTHER DSP
farm card....it sucks! I will push Vegas till it gets to bug city,
but I can ALWAYS find ways around the need for more hardware (dont
tell my partner because I would LIKE much more hardware, it makes my
life easier!)

I would be overjoyed if SF could use its massive corporate weight to
shame all of the RTAS, Soundscape,VST, and DSP farm companies into
coding their plugs for direct-x, or even vegas only.

Imagine:
Focusrite compressors on every track!!! Followed by TL Audio eq's!
Bombfactory's 1176's linked stereo on your drum overheads, and their
LA-2A on the vocals!!!
Aphex and apogee and Drawmer are coding plugs now too!!!! Come on,
lean on them Peter!
pwppch wrote on 7/13/2000, 2:53 PM
>>I would be overjoyed if SF could use its massive corporate weight
to
>>shame all of the RTAS, Soundscape,VST, and DSP farm companies into
>>coding their plugs for direct-x, or even vegas only.
>>
I wish we were the 800 lb gorrila everybody thinks we are. (BWT: He's
not dead, but down to 220 because we forgot to feed him as well.)

>>Imagine:
>>Focusrite compressors on every track!!! Followed by TL Audio eq's!
>>Bombfactory's 1176's linked stereo on your drum overheads, and
their
>>LA-2A on the vocals!!!
>>Aphex and apogee and Drawmer are coding plugs now too!!!! Come on,
>>lean on them Peter!
>>

I am doing my homework. Perhaps something can be done.

If you feel so inclined, please send me a list of all the pluging
vendors you'd like to see port to directX. I will do what I can. We
make it very easy to develop DirectX plugins with our developers
kit. If they have the DSP code working, getting it running under
Windows as a DirectX plugins is trivial.

Peter
PipelineAudio wrote on 7/13/2000, 4:00 PM


>>I am doing my homework. Perhaps something can be done.
>>
>>If you feel so inclined, please send me a list of all the pluging
>>vendors you'd like to see port to directX. I will do what I can. We
>>make it very easy to develope DirectX plugins with our developers
>>kit. If they have the DSP code working, getting it running under
>>Windows as a DirectX plugins is trivial.
>>
>>Peter
>>

TC Electronics makes a good Dynamizer compressor plug for Soundscape
Mixtreme, and a reverb...I dont understand why most of their direct-x
products are so rotten..:
http://www.soundscape-digital.com/Products/TcDynamizer/Intro/

Wavemechanics makes a KILLER reverb for Mixtreme as well:
http://www.wavemechanics.com/

Aphex Aural Exciter:
http://www.digidesign.com/products/all_prods.php3?
location=main&product_id=8

Aphex big bottom:
http://www.digidesign.com/products/all_prods.php3?
location=main&product_id=9

Bombfactory stuff:
http://www.digidesign.com/products/all_prods.php3?
location=main&product_id=55

http://www.digidesign.com/products/all_prods.php3?
location=main&product_id=56

http://www.digidesign.com/products/all_prods.php3?
location=main&product_id=144
I hear bombfactory is working on a POD emulator too!

Drawmer!!! Must have:
http://www.digidesign.com/products/all_prods.php3?
location=main&product_id=18

Focusrite....yes FOCUSRITE!!!
http://www.digidesign.com/products/all_prods.php3?
location=main&product_id=19
http://www.digidesign.com/products/all_prods.php3?
location=main&product_id=20

Lexicon:
http://www.digidesign.com/products/all_prods.php3?
location=main&product_id=24
User-9871 wrote on 7/13/2000, 6:34 PM
Hi, Dick.

It is always a pleasure to have you back. Wishing we still enjoyed
Bruce Swanson & Irvin Gomez's company. Then we would have a REALLY
animated forum!!!!

Victor.




Dick_Withers wrote:
>>Hey, I believe Peter when he says they're trying to address
>>the plug-in infrastructure issue, and I'm confident they’ll
>>come up with something. They kinda have to…
>>Anyway, I don’t wanna beat up on the guys who made ACID, as
>>it pulled my fat out of the fire again just the other day.
>>
>>Aaron, I know I’ll take some heat for this, but I recently
>>used the Bomb Factory classic compressors on a project with
>>my Digi 001. Digidesign’s RTAS plug-in system is a good
>>example of what you can do regardless of Microsoft.
>>Ok, I guess that’s all I have to say, you can continue
>>hacking off each other’s limbs now.
>>
pwppch wrote on 7/13/2000, 7:18 PM
Aaron:

Nice list!

I know what part of the problem is going to be. Digi has licensed
many of these plugins exclusively and are sole distributor of them.
Don't know if that limits the vendor from releasing for non TDM
platforms. Will have to poke around a bit.

I am checking around to see what is going on. Let you know what I
find out.

Peter


>>TC Electronics makes a good Dynamizer compressor plug for
Soundscape
>>Mixtreme, and a reverb...I dont understand why most of their direct-
x
>>products are so rotten..:
>>http://www.soundscape-digital.com/Products/TcDynamizer/Intro/
>>
>>Wavemechanics makes a KILLER reverb for Mixtreme as well:
>>http://www.wavemechanics.com/
>>
>>Aphex Aural Exciter:
>>http://www.digidesign.com/products/all_prods.php3?
>>location=main&product_id=8
>>
>>Aphex big bottom:
>>http://www.digidesign.com/products/all_prods.php3?
>>location=main&product_id=9
>>
>>Bombfactory stuff:
>>http://www.digidesign.com/products/all_prods.php3?
>>location=main&product_id=55
>>
>>http://www.digidesign.com/products/all_prods.php3?
>>location=main&product_id=56
>>
>>http://www.digidesign.com/products/all_prods.php3?
>>location=main&product_id=144
>>I hear bombfactory is working on a POD emulator too!
>>
>>Drawmer!!! Must have:
>>http://www.digidesign.com/products/all_prods.php3?
>>location=main&product_id=18
>>
>>Focusrite....yes FOCUSRITE!!!
>>http://www.digidesign.com/products/all_prods.php3?
>>location=main&product_id=19
>>http://www.digidesign.com/products/all_prods.php3?
>>location=main&product_id=20
>>
>>Lexicon:
>>http://www.digidesign.com/products/all_prods.php3?
>>location=main&product_id=24
>>
JohanAlthoff wrote on 7/13/2000, 7:22 PM
Speaking of this, does anyone know why some of the Arboretum plugs
got thrown out of the Hyperprism Direct-X kit? Is it because of the
automation
restrictions? I read there was a doppler-plugin that I could really
use for my upcoming FMV editing... Also, I'm curious about the TC
Native Pro-FX doppler, anyone tried using it?

Peter Haller wrote:
>>Aaron:
>>
>>Nice list!
>>
>>I know what part of the problem is going to be. Digi has licensed
>>many of these plugins exclusively and are sole distributor of them.
>>Don't know if that limits the vendor from releasing for non TDM
>>platforms. Will have to poke around a bit.
>>
>>I am checking around to see what is going on. Let you know what I
>>find out.
>>
>>Peter
>>
>>
>>>>TC Electronics makes a good Dynamizer compressor plug for
>>Soundscape
>>>>Mixtreme, and a reverb...I dont understand why most of their
direct-
>>x
>>>>products are so rotten..:
>>>>http://www.soundscape-digital.com/Products/TcDynamizer/Intro/
>>>>
>>>>Wavemechanics makes a KILLER reverb for Mixtreme as well:
>>>>http://www.wavemechanics.com/
>>>>
>>>>Aphex Aural Exciter:
>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>location=main&product_id=8
>>>>
>>>>Aphex big bottom:
>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>location=main&product_id=9
>>>>
>>>>Bombfactory stuff:
>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>location=main&product_id=55
>>>>
>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>location=main&product_id=56
>>>>
>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>location=main&product_id=144
>>>>I hear bombfactory is working on a POD emulator too!
>>>>
>>>>Drawmer!!! Must have:
>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>location=main&product_id=18
>>>>
>>>>Focusrite....yes FOCUSRITE!!!
>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>location=main&product_id=19
>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>location=main&product_id=20
>>>>
>>>>Lexicon:
>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>location=main&product_id=24
>>>>
darr wrote on 7/13/2000, 10:17 PM
Hacking each others limbs off ...that is very funny!!!!hahahaha
:-)
Thanx for the chuckle.
No time to argue just laugh thanx.
DR.

Victor Harriman wrote:
>>Hi, Dick.
>>
>>It is always a pleasure to have you back. Wishing we still enjoyed
>>Bruce Swanson & Irvin Gomez's company. Then we would have a REALLY
>>animated forum!!!!
>>
>>Victor.
>>
>>
>>
>>
>>Dick_Withers wrote:
>>>>Hey, I believe Peter when he says they're trying to address
>>>>the plug-in infrastructure issue, and I'm confident they’ll
>>>>come up with something. They kinda have to…
>>>>Anyway, I don’t wanna beat up on the guys who made ACID, as
>>>>it pulled my fat out of the fire again just the other day.
>>>>
>>>>Aaron, I know I’ll take some heat for this, but I recently
>>>>used the Bomb Factory classic compressors on a project with
>>>>my Digi 001. Digidesign’s RTAS plug-in system is a good
>>>>example of what you can do regardless of Microsoft.
>>>>Ok, I guess that’s all I have to say, you can continue
>>>>hacking off each other’s limbs now.
>>>>
darr wrote on 7/13/2000, 10:25 PM
Another session logged in the books tonite while doing a vocal
session with punch ins,it works actually well.Client was amazed at
how smooth the punch ins were.So was I actually.Just had to get used
to working on the clock with it.Then we compted.Then we burned.Then I
came back to the forum to see nothing has changed.Yes I was the one
who suggested the mp3's and will still agree it is a good idea.
Off to do editlists.Good evening!!!
Happy mixes.:-)

David W. Ruby wrote:
>>Hacking each others limbs off ...that is very funny!!!!hahahaha
>>:-)
>>Thanx for the chuckle.
>>No time to argue just laugh thanx.
>>DR.
>>
>>Victor Harriman wrote:
>>>>Hi, Dick.
>>>>
>>>>It is always a pleasure to have you back. Wishing we still
enjoyed
>>>>Bruce Swanson & Irvin Gomez's company. Then we would have a
REALLY
>>>>animated forum!!!!
>>>>
>>>>Victor.
>>>>
>>>>
>>>>
>>>>
>>>>Dick_Withers wrote:
>>>>>>Hey, I believe Peter when he says they're trying to address
>>>>>>the plug-in infrastructure issue, and I'm confident they’ll
>>>>>>come up with something. They kinda have to…
>>>>>>Anyway, I don’t wanna beat up on the guys who made ACID, as
>>>>>>it pulled my fat out of the fire again just the other day.
>>>>>>
>>>>>>Aaron, I know I’ll take some heat for this, but I recently
>>>>>>used the Bomb Factory classic compressors on a project with
>>>>>>my Digi 001. Digidesign’s RTAS plug-in system is a good
>>>>>>example of what you can do regardless of Microsoft.
>>>>>>Ok, I guess that’s all I have to say, you can continue
>>>>>>hacking off each other’s limbs now.
>>>>>>
PipelineAudio wrote on 7/14/2000, 2:36 AM


Johan Althoff wrote:
>>Speaking of this, does anyone know why some of the Arboretum plugs
>>got thrown out of the Hyperprism Direct-X kit? Is it because of the
>>automation
>>restrictions? I read there was a doppler-plugin that I could really
>>use for my upcoming FMV editing... Also, I'm curious about the TC
>>Native Pro-FX doppler, anyone tried using it?
>>


Yeah, I would LOVE to have Hyperprism's ionizer....
MacMoney wrote on 7/14/2000, 7:41 AM
Hi Johan
I didn't Know TC had a doppler plug in. Waves has out the Pro FX+
with a Doppler Plug in. It's pretty nice I use it a lot for that fly
by your face effect.

George Ware

Johan Althoff wrote:
>>Speaking of this, does anyone know why some of the Arboretum plugs
>>got thrown out of the Hyperprism Direct-X kit? Is it because of the
>>automation
>>restrictions? I read there was a doppler-plugin that I could really
>>use for my upcoming FMV editing... Also, I'm curious about the TC
>>Native Pro-FX doppler, anyone tried using it?
>>
>>Peter Haller wrote:
>>>>Aaron:
>>>>
>>>>Nice list!
>>>>
>>>>I know what part of the problem is going to be. Digi has licensed
>>>>many of these plugins exclusively and are sole distributor of
them.
>>>>Don't know if that limits the vendor from releasing for non TDM
>>>>platforms. Will have to poke around a bit.
>>>>
>>>>I am checking around to see what is going on. Let you know what I
>>>>find out.
>>>>
>>>>Peter
>>>>
>>>>
>>>>>>TC Electronics makes a good Dynamizer compressor plug for
>>>>Soundscape
>>>>>>Mixtreme, and a reverb...I dont understand why most of their
>>direct-
>>>>x
>>>>>>products are so rotten..:
>>>>>>http://www.soundscape-digital.com/Products/TcDynamizer/Intro/
>>>>>>
>>>>>>Wavemechanics makes a KILLER reverb for Mixtreme as well:
>>>>>>http://www.wavemechanics.com/
>>>>>>
>>>>>>Aphex Aural Exciter:
>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>location=main&product_id=8
>>>>>>
>>>>>>Aphex big bottom:
>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>location=main&product_id=9
>>>>>>
>>>>>>Bombfactory stuff:
>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>location=main&product_id=55
>>>>>>
>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>location=main&product_id=56
>>>>>>
>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>location=main&product_id=144
>>>>>>I hear bombfactory is working on a POD emulator too!
>>>>>>
>>>>>>Drawmer!!! Must have:
>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>location=main&product_id=18
>>>>>>
>>>>>>Focusrite....yes FOCUSRITE!!!
>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>location=main&product_id=19
>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>location=main&product_id=20
>>>>>>
>>>>>>Lexicon:
>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>location=main&product_id=24
>>>>>>
JohanAlthoff wrote on 7/14/2000, 9:58 AM
Waves! Waves!!! Sorry, it was that very same pack I was referring to.
Must have been a typical pre-coffee mind slip.

So, how does it work? Is the doppler LFO or envelope controlled?

George Ware wrote:
>>Hi Johan
>>I didn't Know TC had a doppler plug in. Waves has out the Pro FX+
>>with a Doppler Plug in. It's pretty nice I use it a lot for that
fly
>>by your face effect.
>>
>>George Ware
>>
>>Johan Althoff wrote:
>>>>Speaking of this, does anyone know why some of the Arboretum
plugs
>>>>got thrown out of the Hyperprism Direct-X kit? Is it because of
the
>>>>automation
>>>>restrictions? I read there was a doppler-plugin that I could
really
>>>>use for my upcoming FMV editing... Also, I'm curious about the TC
>>>>Native Pro-FX doppler, anyone tried using it?
>>>>
>>>>Peter Haller wrote:
>>>>>>Aaron:
>>>>>>
>>>>>>Nice list!
>>>>>>
>>>>>>I know what part of the problem is going to be. Digi has
licensed
>>>>>>many of these plugins exclusively and are sole distributor of
>>them.
>>>>>>Don't know if that limits the vendor from releasing for non TDM
>>>>>>platforms. Will have to poke around a bit.
>>>>>>
>>>>>>I am checking around to see what is going on. Let you know what
I
>>>>>>find out.
>>>>>>
>>>>>>Peter
>>>>>>
>>>>>>
>>>>>>>>TC Electronics makes a good Dynamizer compressor plug for
>>>>>>Soundscape
>>>>>>>>Mixtreme, and a reverb...I dont understand why most of their
>>>>direct-
>>>>>>x
>>>>>>>>products are so rotten..:
>>>>>>>>http://www.soundscape-digital.com/Products/TcDynamizer/Intro/
>>>>>>>>
>>>>>>>>Wavemechanics makes a KILLER reverb for Mixtreme as well:
>>>>>>>>http://www.wavemechanics.com/
>>>>>>>>
>>>>>>>>Aphex Aural Exciter:
>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>location=main&product_id=8
>>>>>>>>
>>>>>>>>Aphex big bottom:
>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>location=main&product_id=9
>>>>>>>>
>>>>>>>>Bombfactory stuff:
>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>location=main&product_id=55
>>>>>>>>
>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>location=main&product_id=56
>>>>>>>>
>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>location=main&product_id=144
>>>>>>>>I hear bombfactory is working on a POD emulator too!
>>>>>>>>
>>>>>>>>Drawmer!!! Must have:
>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>location=main&product_id=18
>>>>>>>>
>>>>>>>>Focusrite....yes FOCUSRITE!!!
>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>location=main&product_id=19
>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>location=main&product_id=20
>>>>>>>>
>>>>>>>>Lexicon:
>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>location=main&product_id=24
>>>>>>>>
brettsherman wrote on 7/15/2000, 1:47 PM
to shame all of the RTAS, Soundscape,VST, and DSP farm companies into
coding their plugs for direct-x, or even vegas only.>>

It seems like there would be a lot of money to be made by a company
porting their plug-ins to DirectX. If it is as easy as SF suggests I
would think they'd be trying a lot harder.

If indeed Digidesign/Avid is pulling the strings that could be a
problem. Avid has a long history of nasty monopolistic practices with
video editing systems, so it wouldn't really suprise me if they're up
to the same old tricks.

I really like the way Vegas works, but unfortunately if the
professional plug-ins aren't developed I may have to jump ship.

So, note to SF, you're Vegas's survival is VERY dependent on getting
3rd party plug-in writers to support you. Clearly, you need to take a
more proactive role or you will let Digidesign control the
marketplace.
PipelineAudio wrote on 7/15/2000, 2:55 PM


Brett Sherman wrote:
>>It seems like there would be a lot of money to be made by a company
>>porting their plug-ins to DirectX. If it is as easy as SF suggests
I
>>would think they'd be trying a lot harder.
>>
>>If indeed Digidesign/Avid is pulling the strings that could be a
>>problem. Avid has a long history of nasty monopolistic practices
with
>>video editing systems, so it wouldn't really suprise me if they're
up
>>to the same old tricks.
>>
>>I really like the way Vegas works, but unfortunately if the
>>professional plug-ins aren't developed I may have to jump ship.
>>
>>So, note to SF, you're Vegas's survival is VERY dependent on
getting
>>3rd party plug-in writers to support you. Clearly, you need to take
a
>>more proactive role or you will let Digidesign control the
>>marketplace.
>>

If it were only digidesign, I could see a big problem...
But there are many other plugs out there...some run on the Soundscape
mixtreme, some on the MOTU MAS platform,and I'm sure there are others.
I am worried about the need to jump ship as well...I've got a PT
system to fall back on, but I was planning on selling it so I could
buy some TASCAM DA-98 HR's.
I love the way Vegas works, and I think the lack of good plugs is
gonna be a problem for any program that supports only direct-x.
The world of VST is only slightly rosier, but with the VST adapters
on the market, even this isnt TOO much of an issue.
Sonic Foundry now has a LOT of programs, for all different types
of work. Collectively, a sonic foundry plugin and hardware monitoring
setup, could be a cash cow for some third party developers.Hopefully
it could be affordable, and not the "we got you where we want you"
pricing of the protools plugs and hardware.
MacMoney wrote on 7/16/2000, 10:00 AM
Hi Johan
Sorry it took me so long to get back to you I was in Phoenix. Waves
Doppler is Very Good for special effects, when you need that what the
hell was that! blended in a mix.It does a very good Doppler effect.It
does change pitch as it approaches and passes you by, it also has
Gain, Air Damping, Pan, Pitch, Reverb, Reverb Time and Reverb Bright
all of which you can enable or disable and set up,You can also set
the Track Time and Center delay time,you also have a mode for loop or
pan effect. A Trigger mode by Energy or Manual. I don't know if you
can download a demo, but check it out. Now I will tell you it's not
an FX that I use on every project. But I like it. Hopes this helps

George Ware



Johan Althoff wrote:
>>Waves! Waves!!! Sorry, it was that very same pack I was referring
to.
>>Must have been a typical pre-coffee mind slip.
>>
>>So, how does it work? Is the doppler LFO or envelope controlled?
>>
>>George Ware wrote:
>>>>Hi Johan
>>>>I didn't Know TC had a doppler plug in. Waves has out the Pro FX+
>>>>with a Doppler Plug in. It's pretty nice I use it a lot for that
>>fly
>>>>by your face effect.
>>>>
>>>>George Ware
>>>>
>>>>Johan Althoff wrote:
>>>>>>Speaking of this, does anyone know why some of the Arboretum
>>plugs
>>>>>>got thrown out of the Hyperprism Direct-X kit? Is it because of
>>the
>>>>>>automation
>>>>>>restrictions? I read there was a doppler-plugin that I could
>>really
>>>>>>use for my upcoming FMV editing... Also, I'm curious about the
TC
>>>>>>Native Pro-FX doppler, anyone tried using it?
>>>>>>
>>>>>>Peter Haller wrote:
>>>>>>>>Aaron:
>>>>>>>>
>>>>>>>>Nice list!
>>>>>>>>
>>>>>>>>I know what part of the problem is going to be. Digi has
>>licensed
>>>>>>>>many of these plugins exclusively and are sole distributor of
>>>>them.
>>>>>>>>Don't know if that limits the vendor from releasing for non
TDM
>>>>>>>>platforms. Will have to poke around a bit.
>>>>>>>>
>>>>>>>>I am checking around to see what is going on. Let you know
what
>>I
>>>>>>>>find out.
>>>>>>>>
>>>>>>>>Peter
>>>>>>>>
>>>>>>>>
>>>>>>>>>>TC Electronics makes a good Dynamizer compressor plug for
>>>>>>>>Soundscape
>>>>>>>>>>Mixtreme, and a reverb...I dont understand why most of
their
>>>>>>direct-
>>>>>>>>x
>>>>>>>>>>products are so rotten..:
>>>>>>>>>>http://www.soundscape-
digital.com/Products/TcDynamizer/Intro/
>>>>>>>>>>
>>>>>>>>>>Wavemechanics makes a KILLER reverb for Mixtreme as well:
>>>>>>>>>>http://www.wavemechanics.com/
>>>>>>>>>>
>>>>>>>>>>Aphex Aural Exciter:
>>>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>>>location=main&product_id=8
>>>>>>>>>>
>>>>>>>>>>Aphex big bottom:
>>>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>>>location=main&product_id=9
>>>>>>>>>>
>>>>>>>>>>Bombfactory stuff:
>>>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>>>location=main&product_id=55
>>>>>>>>>>
>>>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>>>location=main&product_id=56
>>>>>>>>>>
>>>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>>>location=main&product_id=144
>>>>>>>>>>I hear bombfactory is working on a POD emulator too!
>>>>>>>>>>
>>>>>>>>>>Drawmer!!! Must have:
>>>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>>>location=main&product_id=18
>>>>>>>>>>
>>>>>>>>>>Focusrite....yes FOCUSRITE!!!
>>>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>>>location=main&product_id=19
>>>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>>>location=main&product_id=20
>>>>>>>>>>
>>>>>>>>>>Lexicon:
>>>>>>>>>>http://www.digidesign.com/products/all_prods.php3?
>>>>>>>>>>location=main&product_id=24
>>>>>>>>>>
User-9631 wrote on 7/16/2000, 11:32 AM
Yeah the pricing of TDM and A.S. plugins is nutts. I assume the
authors figured that since a full Pro Tools system can cost $15000,
they're justified in asking a measly $700-$1200 for their plugin!
Right now the RTAS plugins for the Digi 001 are similarly priced,
which has got to change. How do you justify a plugin, with a
footprint of 1mb, that costs more than the system it was designed to
run on?





Aaron Carey wrote:
>>
>>
>>Brett Sherman wrote:
>>>>It seems like there would be a lot of money to be made by a
company
>>>>porting their plug-ins to DirectX. If it is as easy as SF
suggests
>>I
>>>>would think they'd be trying a lot harder.
>>>>
>>>>If indeed Digidesign/Avid is pulling the strings that could be a
>>>>problem. Avid has a long history of nasty monopolistic practices
>>with
>>>>video editing systems, so it wouldn't really suprise me if
they're
>>up
>>>>to the same old tricks.
>>>>
>>>>I really like the way Vegas works, but unfortunately if the
>>>>professional plug-ins aren't developed I may have to jump ship.
>>>>
>>>>So, note to SF, you're Vegas's survival is VERY dependent on
>>getting
>>>>3rd party plug-in writers to support you. Clearly, you need to
take
>>a
>>>>more proactive role or you will let Digidesign control the
>>>>marketplace.
>>>>
>>
>>If it were only digidesign, I could see a big problem...
>>But there are many other plugs out there...some run on the
Soundscape
>>mixtreme, some on the MOTU MAS platform,and I'm sure there are
others.
>>I am worried about the need to jump ship as well...I've got a PT
>>system to fall back on, but I was planning on selling it so I could
>>buy some TASCAM DA-98 HR's.
>> I love the way Vegas works, and I think the lack of good plugs
is
>>gonna be a problem for any program that supports only direct-x.
>>The world of VST is only slightly rosier, but with the VST adapters
>>on the market, even this isnt TOO much of an issue.
>> Sonic Foundry now has a LOT of programs, for all different types
>>of work. Collectively, a sonic foundry plugin and hardware
monitoring
>>setup, could be a cash cow for some third party
developers.Hopefully
>>it could be affordable, and not the "we got you where we want you"
>>pricing of the protools plugs and hardware.
User-9871 wrote on 7/16/2000, 6:54 PM
Couldn't agree more, Bruce.
That's the type of abuse that forces people to look for the easy way
out: a friend burns a copy, Radium releases the plugin, etc.
I firmly believe that if given a REALISTIC chance, most people will do
the right thing.
No plugin should cost more than $100-150, assuming it includes a
printed manual in READABLE english!


"Honesty" is just an alien word to most audio software companies.



Victor.





Bruce Swanson wrote:
>> Yeah the pricing of TDM and A.S. plugins is nutts. I assume the
>>authors figured that since a full Pro Tools system can cost $15000,
>>they're justified in asking a measly $700-$1200 for their plugin!
>>Right now the RTAS plugins for the Digi 001 are similarly priced,
>>which has got to change. How do you justify a plugin, with a
>>footprint of 1mb, that costs more than the system it was designed to
>>run on?
>>
>>
>>
>>
>>
>>Aaron Carey wrote:
>>>>
>>>>
>>>>Brett Sherman wrote:
>>>>>>It seems like there would be a lot of money to be made by a
>>company
>>>>>>porting their plug-ins to DirectX. If it is as easy as SF
>>suggests
>>>>I
>>>>>>would think they'd be trying a lot harder.
>>>>>>
>>>>>>If indeed Digidesign/Avid is pulling the strings that could be a
>>>>>>problem. Avid has a long history of nasty monopolistic practices
>>>>with
>>>>>>video editing systems, so it wouldn't really suprise me if
>>they're
>>>>up
>>>>>>to the same old tricks.
>>>>>>
>>>>>>I really like the way Vegas works, but unfortunately if the
>>>>>>professional plug-ins aren't developed I may have to jump ship.
>>>>>>
>>>>>>So, note to SF, you're Vegas's survival is VERY dependent on
>>>>getting
>>>>>>3rd party plug-in writers to support you. Clearly, you need to
>>take
>>>>a
>>>>>>more proactive role or you will let Digidesign control the
>>>>>>marketplace.
>>>>>>
>>>>
>>>>If it were only digidesign, I could see a big problem...
>>>>But there are many other plugs out there...some run on the
>>Soundscape
>>>>mixtreme, some on the MOTU MAS platform,and I'm sure there are
>>others.
>>>>I am worried about the need to jump ship as well...I've got a PT
>>>>system to fall back on, but I was planning on selling it so I
could
>>>>buy some TASCAM DA-98 HR's.
>>>> I love the way Vegas works, and I think the lack of good plugs
>>is
>>>>gonna be a problem for any program that supports only direct-x.
>>>>The world of VST is only slightly rosier, but with the VST
adapters
>>>>on the market, even this isnt TOO much of an issue.
>>>> Sonic Foundry now has a LOT of programs, for all different
types
>>>>of work. Collectively, a sonic foundry plugin and hardware
>>monitoring
>>>>setup, could be a cash cow for some third party
>>developers.Hopefully
>>>>it could be affordable, and not the "we got you where we want you"
>>>>pricing of the protools plugs and hardware.