Subject:About Compression
Posted by: number6
Date:3/24/2000 3:43:00 PM
I'm experimenting with audio compression in the Effects | Dynamics | Graphic dialog. For now, since I'm a rank neophyte, I'm using the presets, and I'm just not getting what I'm after. I have a recording (badly miked) of a question-and-answer session where I'd like the questions from the audience to be a lot louder than they are normally, and when the answerer speaks, to have the volume drop down, and come up again automatically for the next questioner. I get the first questioner nice and loud, then the answerer begins, the volume drops, and when the next questioner comes up, the volume stays virtually the same. What do I have to do to get this pumping effect? I have a similar musical app where a low passage at the beginning is made loud as I desire it to be, then when it repeats in the middle, the volume has been pushed down by the preceding loud passage, and I want that middle soft part automatically pumped back up. You know, almost like a bad radio-station sound we all hate. It does have its applicatiions, though! :-) Any thoughts? |
Subject:Re: About Compression
Reply by: SonicOtherTed
Date:3/24/2000 4:08:00 PM
You might want to try RMS normalization as the solution to both of the problems. It can be found under Process|Normalize. Hope this helps. Thump Steven Matzura wrote: >>I'm experimenting with audio compression in the Effects | >>Dynamics | Graphic dialog. For now, since I'm a rank >>neophyte, I'm using the presets, and I'm just not getting >>what I'm after. I have a recording (badly miked) of a >>question-and-answer session where I'd like the questions >>from the audience to be a lot louder than they are >>normally, and when the answerer speaks, to have the volume >>drop down, and come up again automatically for the next >>questioner. I get the first questioner nice and loud, then >>the answerer begins, the volume drops, and when the next >>questioner comes up, the volume stays virtually the same. >>What do I have to do to get this pumping effect? I have a >>similar musical app where a low passage at the beginning is >>made loud as I desire it to be, then when it repeats in the >>middle, the volume has been pushed down by the preceding >>loud passage, and I want that middle soft part >>automatically pumped back up. You know, almost like a bad >>radio-station sound we all hate. It does have its >>applicatiions, though! :-) Any thoughts? |
Subject:Re: About Compression
Reply by: number6
Date:3/25/2000 9:00:00 AM
The_Thump wrote: >>You might want to try RMS normalization as the solution to both of >>the problems. It can be found under Process|Normalize. Hope this >>helps. >> >>Thump >> >>Steven Matzura wrote: >>>>I'm experimenting with audio compression in the Effects | >>>>Dynamics | Graphic dialog. For now, since I'm a rank >>>>neophyte, I'm using the presets, and I'm just not getting >>>>what I'm after. I have a recording (badly miked) of a >>>>question-and-answer session where I'd like the questions >>>>from the audience to be a lot louder than they are >>>>normally, and when the answerer speaks, to have the volume >>>>drop down, and come up again automatically for the next >>>>questioner. I get the first questioner nice and loud, then >>>>the answerer begins, the volume drops, and when the next >>>>questioner comes up, the volume stays virtually the same. >>>>What do I have to do to get this pumping effect? I have a >>>>similar musical app where a low passage at the beginning is >>>>made loud as I desire it to be, then when it repeats in the >>>>middle, the volume has been pushed down by the preceding >>>>loud passage, and I want that middle soft part >>>>automatically pumped back up. You know, almost like a bad >>>>radio-station sound we all hate. It does have its >>>>applicatiions, though! :-) Any thoughts?Well, it helped somewhat, but I got really close to the sound I wanted by going back to Effects | Dynamics | Graphic, choosing the hard limiter preset, and knocking the hell out of the threshold value. I moved it from - 6dB to -18dB, bringing the low-level floor up dramatically. I just have to poke around with the attack and release values so the sound level doesn't quiver up and down as little noises in the audio stream, like paper rustling or other such incidentals, come along and force the levels down and then bounce right back up again after half a second. Otherwise, it's really great. |
Subject:Re: About Compression
Reply by: O_G_Killa
Date:4/9/2000 5:48:00 PM
I would either try making the release time of the compressor shorter, or try using the RMS Normalizer and set the "If clipping Occurs" to Dynamic Compression. The reason why the second question is still quiet is because the compressor hasn't released it's compressing effect from the previous answer. by lowering the release time as soon as the loud noise stops the compression can turn off and let the quiet sections be louder. Try putting the release time as low as possible (to something like 1.0 or 0.1) and then increase that number little by little until you get what you're after. Steven Matzura wrote: >>I'm experimenting with audio compression in the Effects | >>Dynamics | Graphic dialog. For now, since I'm a rank >>neophyte, I'm using the presets, and I'm just not getting >>what I'm after. I have a recording (badly miked) of a >>question-and-answer session where I'd like the questions >>from the audience to be a lot louder than they are >>normally, and when the answerer speaks, to have the volume >>drop down, and come up again automatically for the next >>questioner. I get the first questioner nice and loud, then >>the answerer begins, the volume drops, and when the next >>questioner comes up, the volume stays virtually the same. >>What do I have to do to get this pumping effect? I have a >>similar musical app where a low passage at the beginning is >>made loud as I desire it to be, then when it repeats in the >>middle, the volume has been pushed down by the preceding >>loud passage, and I want that middle soft part >>automatically pumped back up. You know, almost like a bad >>radio-station sound we all hate. It does have its >>applicatiions, though! :-) Any thoughts? |