Subject:how do you turn a one shot into a loop in acid
Posted by: janboi
Date:9/30/2007 7:55:24 PM
music 7 john |
Subject:RE: how do you turn a one shot into a loop in
Reply by: tascolas
Date:10/1/2007 10:33:55 PM
A one shot file can be a whole song length file or just a crash cymbal for example.For the small bits it depends on how u want this file to loop . If i.e. you have a crash wav and u want it to play every 4 bars in your arrangement u just make a loop selection on the timeline from the start of your one-shot for 4 bars ,solo this track and render to new track . U end up with a new loop thats 4bars long and actually it ll be a crash repeating every 4 bars.It may sound complicated but to most ppl this is a 1-2 seconds process...Of course if u want your one shot to be in a different position within these 4 bars u have to adjust your selecion starting from before the start of your oneshot sample and adjusting accordingly. For longer files it gets more compicated. Beatmapper wizard can help give your long (or not so long ) one shot file, time ''signature'' within Acid. Unfortunately this can only help with audio material thats rhythm based. If your material is ambient or has strange rhytmic passages, the beatmapper will only frustrate u more. In general if your one shot syncs ok with the rest of your tracks as it is within acid, just use the crash loop example aforementioned. Hope this helped ,cheers |
Subject:RE: how do you turn a one shot into a loop in
Reply by: JohnnyRoy
Date:10/2/2007 3:51:16 AM
I don't have Music 7, only Music Studio 6 but in MS6 you would right-click on the track header and select Properties..., then in the Track Properties set the Track Type to Loop. ~jr |
Subject:RE: how do you turn a one shot into a loop in
Reply by: tascolas
Date:10/3/2007 1:44:41 PM
Hi JohnnyRoy :). While this is of course the fastest way to turn a one-shot file into a loop ,it's pretty much useless as the resulting loop will be the exact same length as the one-shot file thus its playback will be stretched to the whatever tempo is set as main song tempo. Small one shots will be stretched too slow if your tempo is too slow and vice versa. Therefore i'd say that while this method is cool for experimenting, unless you are given a specific oneshot with matching tempo its better to stick with traditional grid selection & render to loop imho. Cheers Message last edited on10/3/2007 1:47:22 PM bytascolas. |