How would I go about rendering all my audio tracks seperately onto a dvd? I am sending my tracks to get mxied and they want each of my tracks burned seperately.
Also, I suggest you put all the waves into one folder, or it will take forever to bring them in a new computer, one at a time.
If sending to another Vegas user, you can even send your .veg file, so they can see how you have them set up now.
Test the disc before you send it. IE: try importing the folder back to your computer and make sure a few random choices play okay.
My approach would be to use "Batch Render" script. Browse to my DVD drive and let it go? Wouldn't that work? Or do I HAVE to pre-prepare to folders on my INTERNAL HDs?
Maybe I have a gap in my basic PC knowledge, but would this not work? If not, why not?
Solo track 1, render out the entire T/L to a wav file at 16/48K.
Unsolo track 1, solo track 2 and repeat, etc, etc.
If any of the source files are at a different sample rate e.g. 44.1Khz from audio CD, make certain in the Audio tab of your project settings that you select Best for Resample quality.
When done bring all the rendered tracks back into the project and check that they all line up exactly. If so burn the files to DVD(s).
This process would be much easier and basically goof proof IF Vegas would export the whole thing in one BWF file, that'd give you audio with time code. Hopefully then you'd get the mix back the same way.
Grazie, did that create separate WAV files for each track? And, since the original question was about the whole project, why not do a double-click below the bottom track to select the whole project as a loop in one shot?
OK, will the VASST script take the audio off of several tracks that are spread over say 10 vertically aligned audio tracks? And then make separate WAV files from them?
the VAAST script will take the whole audio track and make a WAV file from that track. The rendered wav file will be the total length of the project so when importing back into the project, you just start it at the beginning of the timeline.
This means that the WAV file for track 1 for example, will contain every audio event on the audio track and any spaces between events (silence).
'This process would be much easier and basically goof proof IF Vegas would export the whole thing in one BWF file, that'd give you audio with time code."
Actually OMF does exactly this, but much more easily on export/import. BWF would make it possible to send audio files to their origin TC (which can also be useful - hint hint Sony :-), but OMF also includes basic automation, and event handles (big hint ;-). AAF (coming in v8) also does this, but has issue with later versions of ProTools - I haven't tried it from Final Cut to/from Nuendo though - we always use OMF since it works everytime.