Comments

Logan5 wrote on 4/17/2007, 3:09 PM
yes that would be a bad news for me and other users of MB
CClub wrote on 4/17/2007, 3:54 PM
Correct me if I'm wrong, but I don't believe the previous versions of Magic Bullet worked with Vegas anyways. I think that only Magic Bullet for EDITORS worked with Vegas.
Jonathan Neal wrote on 4/17/2007, 5:11 PM
I don't know if Sony is working on something to replace it, per say, but doesn't VASST have comparable tools?
jaegersing wrote on 4/17/2007, 5:23 PM
The new version of Editors (Magic Bullet Looks) does not list Vegas as a supported NLE.

jaegersing wrote on 4/17/2007, 5:25 PM
The VASST tools have similar looks but to my eyes they're not as good as MB. They also don't use GPU acceleration which MB does, and that is what I will miss the most.
DJPadre wrote on 4/17/2007, 6:25 PM
MB and MB2 are fully supported by Vegas, however MB3 is not (yet)
Thng is i dont see any major improvements, unless of course theyre planning on running GPU with MisFire

I also wouldnt mind "instant HD" for Vegas.. but at the mo, its only for premiere, FCP and AE...

bugger
FrigidNDEditing wrote on 4/17/2007, 7:31 PM
Even with the GPU accel, MB still renders slower for me than with the movie looks and my card ain't no slouch. I'm sorry to see them do that, but I'm not totally lost w/o it. (IMO the look's comperable).

Dave
Coursedesign wrote on 4/18/2007, 12:02 AM
Here's what Stu Maschwitz says about it in his blog (http://prolost.blogspot.com):

It's been over five years since I designed Look Suite, the look creation tool that has become the most important feature of Magic Bullet. The "magic" of the Bullet used to be its ability to convert interlaced video to 24p, but as 24p cameras hit the scene the Bullet stayed relevant and, in some peoples' eyes, necessary, because of Look Suite.

apit34356 wrote on 4/18/2007, 6:26 AM
thanks coursedesign for the MB update, I miss the announcements from MB about the "looks" demos. Have you seen the new RED updates?
mark-woollard wrote on 4/26/2007, 5:15 AM
Got this reply yesterday from a Red Giant spokesperson:

"Magic Bullet Looks v3.0 will work within Sony Vegas. This new version is scheduled to ship in July."

Mark
jaegersing wrote on 4/26/2007, 7:06 AM
Hi Mark. Well that's great news for me if it's true. Thanks a lot for that!

Richard
TheHappyFriar wrote on 4/26/2007, 7:12 AM
last e-mail I sent to them said MB3 will support ATI hardware rendering on PC (yippie!). And if it's in Vegas that's a major plus for 1/2 the vegas users out there (who use ATI).
CClub wrote on 4/26/2007, 9:37 AM
Why wouldn't it support nVidia? Some time ago, I purchased nVidia 7800 GTX specifically due to their website stating how MB would use it in preview/render. Would MB3 not continue this support?
Coursedesign wrote on 4/26/2007, 10:12 AM
MB3 and other applications using GPU acceleration have rarely been specific about brands of graphics card (or more specifically chips as in ATI vs. nVidia).

In practice, nVidia has been well ahead of ATI in providing stable recent version OpenGL drivers suitable for GPU acceleration of video apps.

So the news is that ATI cards are catching up (on the Windows platform)..

ATI was focusing their development resources on gaming performance which was more lucrative to them, but then they saw that they stood to lose too much to nVidia.

I should mention that ATI always had pricey professional OpenGL cards such as their FireGL series, and those of course had stable drivers. Then they saw a lot of pros buy nVidia "consumer cards" and run them successfully at great savings, so they had to do something.

TheHappyFriar wrote on 4/26/2007, 5:56 PM
Why wouldn't it support nVidia? Some time ago, I purchased nVidia 7800 GTX specifically due to their website stating how MB would use it in preview/render. Would MB3 not continue this support?

Who said it wouldn't? Says right on their website that Windows MB2 supports Nvidia GPU's & Mac's support ATI GPU's.

MB3 supports both.