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Subject:Recording in Sound Forge 8.0
Posted by: Luckyzl230
Date:3/5/2007 9:56:25 PM

I have Sound Forge 8.0 and Sony Acid Pro 6.0.
Which is better for recording vocals. I heard that there was a way to record vocals to SF while using AP as your main project for your entire project/song.
So which is better to records vocals in?
And why?
Thanks

Subject:RE: Recording in Sound Forge 8.0
Reply by: pwppch
Date:3/5/2007 10:38:21 PM

If you intend on recording your vocals against other tracks, then you should use ACID as ACID has multi-tracking capbilities. Forge does not.

If you want to record just your voice, then either app will do this for you.

Peter


Message last edited on3/5/2007 10:38:32 PM bypwppch.
Subject:RE: Recording in Sound Forge 8.0
Reply by: Luckyzl230
Date:3/6/2007 9:40:39 AM

So, if I wanted to add some doubles and some trips to an original vocal, then acid would work better?
What I'm getting at, is I'm now starting to render my recorded vocals as wave files then bring them back up in Acid. Reason being is that in mono there way to soft. When I rendered it. It gets rendered in Stereo which increases volume.
Well, if I'm going to render the vocals anyways to get stereo sound, then would SF render it better if I recorded it into it instead of AP.

But again, how many times can you render something (either vocals or beats) before it looses some clarity? EX. take a any song and bring it up in AP or SF, then render it as a song making no adjustments to it. Then take the song you just rendered and bring it back up in AP or SF and do the exact same thing until you've rendered the same song about 5 times. Now listen to your first and last one you rendered, you'll be able to tell a difference in clarity and over all sound between the first one and the fifth one.

So the big question is (I know I've hopped around a bit) how many times can one render a file over and over till it looses clarity?

Subject:RE: Recording in Sound Forge 8.0
Reply by: Chienworks
Date:3/6/2007 10:10:54 AM

Rendering doesn't increase the volume. It can't. It won't, ever. If it did, every single professional user and most of the amateur users woulod be throwing their install discs back at SONY and screaming for refunds. What you are probably doing is increasing the volume somewhere in ACID, either with the track level control or the master fader. This volume increase is reflected in the rendered file. Don't do this. Just increase the level in ACID and work with the original file there.

Better yet, record your files with a higher level to begin with.

For what you are doing, there would be no benefit at all in using Sound Forge. It wouldn't improve anything at all. It would just be an extra, unnecessary step to move the file from Sound Forge over to ACID in order to keep working on the next track.

Subject:RE: Recording in Sound Forge 8.0
Reply by: Geoff_Wood
Date:3/6/2007 1:50:28 PM

Whoever suggsted that doing things this oblique way did you a disservice.

If you are working in Acid, record in Acid. You can record in Acid in mono or stereo. This recording in another app and rendering is just totally pointless, as would be recording stereo into Acid and rendering to mono !

If something is too quiet, just turn it up ! Preferably prior to entering the computer as long as not clipping.

The more times you process something, the more it will deteriorate. But don't fret, you can process something *many* times before any noticable degradation would happen.

geoff

Message last edited on3/6/2007 1:50:48 PM byGeoff_Wood.
Subject:RE: Recording in Sound Forge 8.0
Reply by: Luckyzl230
Date:3/6/2007 2:13:48 PM

Certainly makes sense to me, now that I think about it.

But, you said:
"Rendering doesn't increase the volume. It can't. It won't, ever. If it did, every single professional user and most of the amateur users would be throwing their install discs back at SONY and screaming for refunds."
Then why do my vocals get louder when I render them. They're recorded in mono and I always found my self increasing the vocal bus volume level to match the beat. But when I render them as wave files and brought them back into my project there louder than the original mono file. Now I find myself turning down the bus volume level on the vocals to match the beat.
So in sense it gets louder when I render it to a wave file!
How can that be?

Subject:RE: Recording in Sound Forge 8.0
Reply by: Chienworks
Date:3/6/2007 3:41:55 PM

"I always found my self increasing the vocal bus volume level to match the beat."

Do you leave the bus volume level turned up when you render? That's where the volume increase comes from. The render preserves whatever you have set on the timeline; it does not increase the volume. I even mentioned this in my previous post.

Subject:RE: Recording in Sound Forge 8.0
Reply by: Luckyzl230
Date:3/6/2007 5:59:00 PM

Do you leave the bus volume level turned up when you render?

No. It's a simple recorded vocal verse thats in mono. I'll create a region around the verse and render it only and not the rest of the project. Then I reinsert the verse I just rendered that now in stereo, into my project again. Asign it a bus and then press play. Right off the bat my vocals are off the charts. I always have to decrease the verse bus volume level by at least -6 db.

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