Titling - New Features Coming to BluffTitler

kcrosley wrote on 11/15/2005, 6:22 PM
Those of you into 3D graphics and titling (or existing users of BluffTitler) might want to check out some new "previews of coming attractions". The developer of BluffTitler released some new examples of upcoming features (next release coming in December) that include:

* Realtime shadows
* A "cloth simulation" effect
* Light beams (volumetric lights)
* 3D model import
* Dynamic content (including RSS feed reading)

The examples (both stills and movies) can be found on my BluffTitler tutorial and examples site:

http://www.mediablitzed.com/

Or go to http://www.blufftitler.us and click "Examples" (scroll down the page).

I'm hoping to have a beta test version of the next release soon and will post some more examples at that time.

Cheers,
Keith

Comments

frazerb wrote on 11/16/2005, 7:30 AM
Does BlufTitler create titles suitable for HDV? In other words does it have a 1920x1080 size setting?
Buddy
DavidMcKnight wrote on 11/16/2005, 7:50 AM
Thanks for the info Keith. I bought BT sometime back but didn't experiment with it too much when I saw the jagged appearance of text. I'm guessing that's a direct correlation to the quality of my video card?

- David
kcrosley wrote on 11/16/2005, 10:50 AM
The general techniques for smoothing output in BluffTitler are described here:

http://www.outerspace-software.com/antialiasing.html

The general technique I use is to turn on maximum hardware anti-aliasing at render time. I also use the scale to half with bilinear interpolation option (i.e., if I'm rendering a 640 x 480 final output, I'll double the window size first -- easy to do by selecting File > Set Show Resolution and then clicking the "Double" button -- and then ensure the "halve" option is set in the "Export as Movie" dialog).

In some cases, the "Blur" option in Export might give you a better result.

Best Regards,
Keith
kcrosley wrote on 11/16/2005, 10:55 AM
If your video card and monitor support these resolutions, then BluffTitler does as well! Works on my machine.

Cheers,
Keith
FrigidNDEditing wrote on 11/16/2005, 2:01 PM
Are you able to adjust the depth of the light rays source in correlation to the position of the layer that it's applied to? - if so that would be a an incredible feature.

If not it's still pretty nice to have :)

Dave
DGrob wrote on 11/16/2005, 4:51 PM
I'm using the Bluff Titler in Cineform HDV projects captured via Connect in the Cineform codec into V6c. (Along with PCG Plus HD Beta) Currently output in widescreen DVDA mpeg2 until the dust settles over delivery. Project settings per "read me." Bluff is a very cool app. This thing is going places. Darryl
Dan Sherman wrote on 11/16/2005, 5:47 PM
So I've got my finger poised to click and buy Cayman Graphics.
Why should I consider BluffTitler?
Cost aside.
farss wrote on 11/16/2005, 6:26 PM
To me the most critical aspect is the quality of the antialiasing. From what I see on commercial television anyone can do all sorts of fancy animated 3D graphics, what separates the men from the boys is the quality of the rendering and how it looks on a big screen fed both from component and composite.
Reading through some of the previous posts it would seem that Bluff falls down in this area. However IF it's as good as say Cayman and C4 quality wise I'll gladly give them my money.

All the samples I've looked at are very small and not interlaced so I cannot tell what the quality is like but I'm all ears.
Bob.

Paul_Holmes wrote on 11/16/2005, 7:48 PM
I just bought Bluff Titler a few days ago and am amazed by what I can do with it for the price they're charging. Using the doubling method Keith mentioned above I'm getting great looking titles on my TV. Since in Vegas I am often using blurring to make my normal titles stop from crawling, I'm pleased to see no crawling, aliasing with Bluff using the above method. I haven't tested it extensively but am happy with what I see so far.

Keith Crossley's tutorial is extremely good and worth watching several times as it keys you into most of the basics and gets you up and running.
DGrob wrote on 11/16/2005, 8:32 PM
I use them both. I'm still struggling with Caymen Graphics FX animation, but very pleased with the extremely high quality of their font graphics, especially crawls and rolls. Bluff is creative slap 'longside the head when it come to maiking the wild and crazy come to life. Each has its moments. Darryl
ken c wrote on 11/17/2005, 4:14 AM
good tip re doubling, will try it.

very pleased w/bluff, it's excellent ... been using it for over a year, recommend it, two thumbs up.. :-)

ken
kcrosley wrote on 11/17/2005, 1:29 PM
For anyone who's interested in BluffTitler, I'd suggest you just try it out -- the demo version is fully functional (it doesn't allow you to make your own "presets" or save shows and final output has "DEMO" tag written across it), but you can explore all the features and see if it fits your needs.

Just go to www.blufftitler.us and click "Download" to snag the latest version. When you buy the product, you get an unlock code that brings your installation up to full functionality.

For my purposes, the output from BT is great as far as jaggies are concerned, but YMMV based on your video card, output technique you use and any additional post-processing that you do in Vegas or other non-linear editing system.

My excitement around BluffTitler isn't so much around output quality -- it's about the realtime capabilities, particle systems, and ease and speed with which one can accomplish cool effects.

Best Regards,
Keith
FrigidNDEditing wrote on 11/17/2005, 1:50 PM
"Are you able to adjust the depth of the light rays source in correlation to the position of the layer that it's applied to? - if so that would be a an incredible feature."

Any response to this? - maybe you missed it?

Dave
kcrosley wrote on 11/19/2005, 3:22 PM
Hi Dave,

I haven't yet received the beta version with this feature, so I'm not exactly sure what the interface to it (and its overall capabilities) are yet. In traditional BluffTitler fashion, it'll probably have 3 different control sliders, but I don't know what those are...

Best Regards,
Keith