I loaded this video from a Swann DVR4Net video recorder. This recorder is a hard disk based unit that is used in security video.
The problems I'm having:
1. When playing the video back directly on the recorder, the video is slow and very choppy. Frames jump back and forth, one frame forward, one frame back, and then one frame ahead of the first frame. This makes it almost impossible to save on a VHS tape (to give to it to the police).
2. When saving the video digitally via ethernet, similar problem occurs, although I am able to adjust the saved framerate.
My guess is that the problem is in the framerate setting, which was 60fps. Since this recorder uses modified MJPEG codec, my guess is that it records the fields as frames, and then displays them like that on playback, but in a little messed up way.
I am also guessing that the solution to this problem would be to remove every second frame or so, in order to remove redundant frames, or the ones "jumping back". I will also have to stretch the video, so that the timecode imprinted onto video (thank God for that) matches real time.
Any suggestions for fixes, and/or how to apply the above mentioned solution in Vegas Studio 6?
The problems I'm having:
1. When playing the video back directly on the recorder, the video is slow and very choppy. Frames jump back and forth, one frame forward, one frame back, and then one frame ahead of the first frame. This makes it almost impossible to save on a VHS tape (to give to it to the police).
2. When saving the video digitally via ethernet, similar problem occurs, although I am able to adjust the saved framerate.
My guess is that the problem is in the framerate setting, which was 60fps. Since this recorder uses modified MJPEG codec, my guess is that it records the fields as frames, and then displays them like that on playback, but in a little messed up way.
I am also guessing that the solution to this problem would be to remove every second frame or so, in order to remove redundant frames, or the ones "jumping back". I will also have to stretch the video, so that the timecode imprinted onto video (thank God for that) matches real time.
Any suggestions for fixes, and/or how to apply the above mentioned solution in Vegas Studio 6?