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Subject:Rendering Steinberg Grand vst
Posted by: decrink
Date:1/1/2004 4:40:23 PM

Anyone know how to solve a render problem with the Steinberg Grand vst plugin? When I play it in Acid it sounds great but when I render to .wav or other format to bring it into Vegas, it picks up crackles and pops? I can't figure out how to render it clean. Any suggestions?

Subject:RE: Rendering Steinberg Grand vst
Reply by: Iacobus
Date:1/1/2004 8:20:47 PM

I can't be of much help here, as I don't have that VSTi. Anyone?

Strange how it plays back fine in real time but the render isn't so hot. (It's usually the reverse.) Are you doing anything with your system during rendering?

Iacobus
-------
RodelWorks - Original Music for the Unafraid
mD's ACIDplanet Page

Subject:RE: Rendering Steinberg Grand vst
Reply by: decrink
Date:1/2/2004 11:25:54 PM

Nope, not doing anything else with the system. I'm a pretty heavy Vegas, Acid, SF user and I render stuff all the time and never have problems. Can't figure this one out. It was actually on my brother's computer, his wife is getting her Master's in music and they were trying to render out a midi file of a piano composition. Snap, crackle and pop. I was troubleshooting for him and then decided to bring it back and try it on my machine. Same result.

Just wondering if anyone else is using the Steinberg Piano with Acid???

Subject:RE: Rendering Steinberg Grand vst
Reply by: salad
Date:1/3/2004 10:01:33 AM

Hi,
decrink, I have the same issue here with Acid Pro 4.0f and The Grand v.1.05

I can't remember if The Grand rendered ok in earlier versions of AP4, or using v.1.03 of TheGrand. I only use it in Cubase.
The Grand does render perfectly for me in Cubase. However, someone at the Steinberg/Cubase/VST instruments forum did report this exact symptom just after installing the 1.05 grand update. Plays fine, records and plays back the midi file fine, but exports to audio with cutt off notes/click-pops.

So, ran a variety of tests here, but still can't fix the grand/Acid render thing, but at least I can concur. No other issues here either. I'm running 1 Gig of RAM on an AMD/ Win XP rig.

Have any other vsti host app's you can try?
I am curious to know which version of the grand is installed there???

Guess you'll have do the audio out-to-in thing for now, no biggie right? : )

Hey, maybe it's another one of those VIA chipset issues.........hehe

Subject:RE: Rendering Steinberg Grand vst
Reply by: mortalengines
Date:1/3/2004 10:58:27 PM

I don't have this app- but have you tried this workaround? Render your midi/vst track as a wav file prior to rendering the acid file as a wav to be opened in vegas- it just might work-

Subject:RE: Rendering Steinberg Grand vst
Reply by: decrink
Date:1/5/2004 4:57:37 PM

This is actually where the problem arises, when rendering a midi file to a .wav. FYI all, its happened with a few different versions of the Grand and only in Acid although I don't have Cubase or other host app to try. Not a Via problem, I avoided those a few years ago after going down that dead end with a mother board.

Oh well, at least others have had same problem. That at least helps me realize its not just my system. Let me know if you find a workaround.

Subject:RE: Rendering Steinberg Grand vst
Reply by: Djipy
Date:10/9/2005 3:33:18 AM

I've just installed Steinberg Grand VSTi 1.05.
I'm using Acid Pro 4 on Windows XP.

Preview works fine, even with best quality settings, but rendering displays "Disk overload" and the resulting wave contains audio clicks.

I have tried rendering to an USB device or even to RAMdisk but the problem is the same.

The only workaround I have found is recording the preview in real time on a second computer or an external recorder (miniDisc, DAT, etc...), then resampling that recording in Acid or Soundforge...

I'm still searching for tips about the disk cache in Windows XP...

Subject:RE: Rendering Steinberg Grand vst
Reply by: danika
Date:10/11/2005 12:35:30 PM

Don't have the Steinberg Grand. However, I did solve a similar problem with rendering in Acid by increasing my DMA buffer size.

Subject:RE: Rendering Steinberg Grand vst
Reply by: Djipy
Date:10/13/2005 3:24:40 AM

I plan to make a soundfont from the VSTi plug-in.
The only thing to do is play the individual notes in real time (not with render that does not work properly) and record those samples on another device. Then, bring the samples back to the computer and create the sounfont.

Step 1

- ACID (MIDI file with individual notes, different velocities) -> played through USB device in real time
- USB device optical output -> DAT recorder optical input

Step 2

- DAT recorder optical output -> USB device optical input
- Record the audio with Soundforge

Step 3

- Cut & edit individual samples

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