Exporting MPEG freezes

Tommo wrote on 5/29/2005, 2:54 AM
Hi everyone, just a quick post here about Vegas 6

I've tried exporting my video as mpeg with the dvd architect template. Everything seems fine but then on a random frame it will just freeze and the time elapsed counter will keep going so the program hasn't crashed. I only have a 1.4ghz processor and 256mb ram with plenty of hard drive but this shouldn't freeze the program.

Just wondering if anyone else has had this problem, and if they have how did they overcome it??

thanks for your time

Comments

B.Verlik wrote on 5/29/2005, 1:09 PM
Have you downloaded V6b yet? See very top of Vegas Video forum page
beugnet wrote on 5/29/2005, 10:49 PM
It has happened twice to me since I upgraded to 6 (and 6b). In one case it even hung the computer. And I thought it couldnt happen any more (with XP and all).
Anyways, I thought I was stuck with a bad .veg file that I couldnt render (although it played correctly interactively). The only way I found was to open the project, do a CRTL+A (copy all), open another Vegas, and CRTL+V (paste all).
And it worked, I could render out again.
I guess that some bad (maybe hidden) stuff corrupted the project. Doing a copy/paste got rid of it.
Weird problem though. I'm wondering if this is linked to all the rendering problems people seem to be having with this release.

Cheers,


Beugnet
AndyMac wrote on 5/30/2005, 11:40 AM
YES!! I've just had exactly the same problem. I waited until 6.0b until upgrading, hoping that the bugs had been ironed out.
I've been working for three days on an hour-long program for DVD - rendering out to MPEG and it was counting down the time left... after 1-1/2 hours it got to zero... but the elapsed time kept on counting.
Major PITA!!!
This has cost me dearly! I'm not a happy camper.

Andy Mac
ForumAdmin wrote on 5/31/2005, 6:33 AM
This may or may not help but if you are willing to experiment: Select all timeline events and move them 1 (one) frame down the timeline (to the right). Try re-rendering, same settings.
AndyMac wrote on 5/31/2005, 7:52 AM
Thanks for getting back on this issue. Apologies for the somewhat 'irked' tone of my post - I'd been working every waking hour of my 'holiday' weekend to finish a project by a certain deadline, and five minutes after it was due the render stalled at 96% done!
Certainly willing to experiment - when I have a window, I'll re-render and get back with the results.

Thanks,

Andy
AndyMac wrote on 5/31/2005, 9:55 AM
Just had another render on a completely different project, this time rendering a 5 min project to .MOV format - after taking around 25 mins to do the render, at the point of completion an error message appeared saying:-
"An error ocurred while creating the media file xxxxxx.mov
The file could not be created"

Plenty of space on the target drive - no obvious reason why it should render out seemingly OK, then fail at the last minute.

If this happens every time I try to do a long render, I'm stuffed!

Btw, after the disaster of the hour-long project render to MPEG yesterday, I could render out individual 5-min sections from the same project to MPEG without problems... weird.

Andy
AndyMac wrote on 5/31/2005, 2:25 PM
Update - went back to the original hour-long project I had a problem rendering. Tried your suggestion of selecting all events on the timeline and shifting right by one frame.
Sadly, same problem as before - the 'Approximate time left ' counted down to zero with 96% completed, but the 'Elapsed time' counter keeps on running.
Just checked,and the target MPEG file is still increasing in size, so on the offchance that it's just a problem with the progress display and counter, will keep it running and see what happens.
AndyMac wrote on 5/31/2005, 5:26 PM
...Well, the render carried on for another 40 minutes and finally finished.
It seems there is a major issue with the 'Approximate time left ' counter and the progress bar.
Having reached 'zero', it remained that way for over 10 minutes with the progress bar stalled; then the progress bar moved to 97% and the time left figure leapt up again. It then counted down to zero and repeated the pattern - displaying zero time left for a long period before eventually recalculating. Whilst in this state, the entire system seemed to almost freeze - Windows Explorer would grind to a halt and the computer seemed almost paralyzed.

Something is definitely amiss - any clues or suggestions?

Andy
AndyMac wrote on 6/15/2005, 4:08 PM
Seeing that more people are reporting render problems with V6.0, is there any official word on a fix or workaround?

Andy Mac