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Subject:WAY TO MULTI-TRACK
Date:3/12/2005 4:27:33 PM

How do I multi-track?

a.k.a

Is there a way that I can listen to what I already have recorded while I record something new?

chase

Subject:RE: WAY TO MULTI-TRACK
Reply by: Rednroll
Date:3/12/2005 5:48:03 PM

Not in Sound Forge. Sony's multitrack program is Vegas and does what you're looking for.

Subject:RE: WAY TO MULTI-TRACK
Date:3/13/2005 12:48:09 PM

Thanks,

I bought this and it has no returns :(

o well

Subject:RE: WAY TO MULTI-TRACK
Reply by: Rednroll
Date:3/13/2005 6:29:01 PM

Well, don't be too disappointed. Sound Forge does a lot of good things. If you decide to later save up and purchase Vegas for multitracking, you will have a combo of tools that is hard to beat for editing and recording audio. Vegas and Sound Forge integrate well together. So you can do you're multitracking in Vegas and if you want to do micro surgery on a particular track you can right click on it open it or a copy of it in Sound Forge and use all the features in Sound Forge, and then when you save the changes in sound Forge they automatically get updated in Vegas. Once it's updated in Vegas and if you find you don't like the changes you made in Forge, then undo them in Forge and again everything get's updated in Vegas.

Subject:RE: WAY TO MULTI-TRACK
Date:3/13/2005 7:47:17 PM

Thanks alot man i really appreciate it

Subject:RE: WAY TO MULTI-TRACK
Reply by: Phil Sayer
Date:3/18/2005 10:45:36 PM

A passing thought... Sgt Pepper was recorded on a 4-track machine, enhanced by a technique known as "bouncing," where the first four tracks are recorded, mixed, and "saved" (analogue tape remember!) to another machine... then, another four tracks are recorded.

In theory, SF could be used to bounce two tracks to one and eventually build a multi-track audio item. Added advantage - no degradation due to tape noise! The Mix facility could also prove useful. Something of a Boy Scout solution, but a challenge for anyone with the time....

Subject:RE: WAY TO MULTI-TRACK
Reply by: Chienworks
Date:3/19/2005 5:04:55 AM

Phil, good idea, except that Sound Forge has no way to play and record at the same time.

What one could do is play back the first recording in Media Player, then mix this playback and the new material in the sound card and record the resulting mix in Sound Forge. Keep repeating this cycle as many times as necessary. There are two limitations though. First, you'll probably be dealing with a D/A and A/D conversion of the material with each pass, leading to degredation and increased noise. Secondly, once new material is added it is impossible to change the existing mix of previous tracks. From a practical standpoint, it probably isn't worth using this process for more than 3 or 4 passes.

Message last edited on3/19/2005 5:05:44 AM byChienworks.

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