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Subject:Weird Acid/Vegas issue...
Posted by: Fleshpainter
Date:3/4/2005 2:31:20 AM

Started with an Acid loop, 6 seconds long. Dropped it into Sound Forge 7, changed the pitch, made it longer (10 seconds) rendered as a .wav file, with a new name. When I put it in Acid 4, it only plays 6 seconds. When I play the exact same .wav clip in Vegas, or Windows Media Player, I get 10 seconds. What do I need to do here to get Acid to recognize all 10 seconds?

Subject:RE: Weird Acid/Vegas issue...
Reply by: JohnnyRoy
Date:3/4/2005 5:15:11 AM

In Sound Forge, edit the ACID Properties and tell it you added extra beats. So if your wave file was 4 beats long and you just made it 6 beats, you need to change the ACID properties so that ACID knows how to interpret the extra data.

~jr

Subject:RE: Weird Acid/Vegas issue...
Reply by: Fleshpainter
Date:3/4/2005 10:30:56 AM

Found it... made it into a "one-shot" since it doesn't actually have a beat to it.
Thanks.

Subject:RE: Weird Acid/Vegas issue...
Reply by: Iacobus
Date:3/4/2005 10:33:35 AM

Adding to what JohnnyRoy said, ACID is applying its time stretching ability to your modified loop.

Vegas, being a multitracker, is taking the sample at face value, giving a "what you hear is what you get" take on the whole shebang.

Questions: What is the tempo of your ACID project? How many beats was the original loop? (I'm guessing 8; a 3 second long measure of common time (4 beats) music fits within 80 BPM.) And what is it exactly you're trying to achieve with the modified loop?

Adding 4 more seconds would greatly diminish the original tempo, which would make it 48 BPM. If you intended the sample to be symmetrical with the rest of the project, it would have to be a quarter, half, or double the original loop in length. (1.5 seconds, 3 seconds, or 12 seconds respectively.)

Iacobus
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