First, you can read about my HDV exploits here: http://mediasoftware.sonypictures.com/Forums/ShowMessage.asp?MessageID=350531&Replies=16&Page=1
...where it was basically determined that I was running out of memory.
So, at any rate today I had this brilliant idea of replacing the SD clips in my finished 7 minute video with their HD counterparts - since I know exactly what clips I need, etc.
So, at first this went swimmingly, but when I reached the 5 minute mark replacing clips I started having the exact same problem - my 1gb memory was full and the pagefile had grown to near 2gb and caused playback to stop.
So I added another gigabyte of memory, upping the system to 2gb real memory. Loaded the file back up... and I continue to have **exactly** the same problem, except that now my entire 2gb of memory is used *and* a near 2gb pagefile is created.
What the - exactly what was working in 3gb before is now consuming 4gb and allowing no further expansion?
At this point I am severely annoyed with the whole Vegas/CineForm/HDV thing, especially since it appears that buying the most powerful PC on the planet will NOT help the situation.
Am I expected to only want to create 30 second HDV clips?
What I don't understand is why merely having the HDV clips on the timeline is consuming so much more memory than their SD counterparts. We're not talking rendering or even playing the clips back at this point, I just mean having the clips *exist*. Sure, they're higher resolution and bigger in file size, but what kind of information is Vegas trying to keep in active memory that needs so much more space for HDV versus DV videos?
...where it was basically determined that I was running out of memory.
So, at any rate today I had this brilliant idea of replacing the SD clips in my finished 7 minute video with their HD counterparts - since I know exactly what clips I need, etc.
So, at first this went swimmingly, but when I reached the 5 minute mark replacing clips I started having the exact same problem - my 1gb memory was full and the pagefile had grown to near 2gb and caused playback to stop.
So I added another gigabyte of memory, upping the system to 2gb real memory. Loaded the file back up... and I continue to have **exactly** the same problem, except that now my entire 2gb of memory is used *and* a near 2gb pagefile is created.
What the - exactly what was working in 3gb before is now consuming 4gb and allowing no further expansion?
At this point I am severely annoyed with the whole Vegas/CineForm/HDV thing, especially since it appears that buying the most powerful PC on the planet will NOT help the situation.
Am I expected to only want to create 30 second HDV clips?
What I don't understand is why merely having the HDV clips on the timeline is consuming so much more memory than their SD counterparts. We're not talking rendering or even playing the clips back at this point, I just mean having the clips *exist*. Sure, they're higher resolution and bigger in file size, but what kind of information is Vegas trying to keep in active memory that needs so much more space for HDV versus DV videos?