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Subject:Sound Forge 7.0b 301 changes/fixes
Posted by: sugiere
Date:9/3/2004 11:51:59 AM

A bug has been fixed that caused the Explorer window to lose its Favorites settings if the list was too long. Favorites are now saved in the following file: C:\Documents and Settings\<username>\Application Data\Sony\Sound Forge\7.0\ExplorerFavorites.txt. The file is saved whenever you close the Explorer window or exit the application. You can copy the file to different computers or user accounts to migrate Favorites settings.

(To see this file, you must have the Show hidden files and folders radio button selected on the View tab of the Folder Options Control Panel.)

A bug has been fixed that could cause excessive CPU usage when playing back or zooming files saved using the Windows Media Audio Lossless codec.

ADPCM formats for IVC, NeXT/Sun, SD1, and VOX files will now build proxy files (.sfap0) when opened. Use of a proxy file will prevent glitching when you seek through the files during playback (these formats do not support seeking natively).

The QuickTime file format plug-in now properly checks the path length when you render QuickTime files. QuickTime files are limited to a maximum of 51 characters.

A bug has been fixed that caused inaccurate Undo/Redo history information when multiple files were created from the same source file.

Timed recording settings now persist when you close and reopen the application (to record the timer events, the application must be running and recording must be armed in timer mode).

Threshold-based recording will now properly display the Time Recorded value when using a prerecord buffer.

Markers placed during recording when using a prerecord buffer will now be placed at the correct locations when you stop recording. In previous versions, your markers would be added to the prerecorded buffer.

Prerecord buffer settings now persist when you close and reopen the application.

A bug has been fixed that caused metadata—such as timecode and tape name—to be stripped when files created in Sony Video Capture were edited in Sound Forge software.
A bug has been fixed that caused sample loop markers to be off by one sample in AIFF files.

A bug that could cause AIFF files to produce noise when saved as MP3 has been fixed.

Workspace (.sfw) files created in Sound Forge v6.0 now open correctly.
Markers and regions now move more predictably when a plug-in changes the length of your audio data.
When a plug-in is applied from the DX Favorites menu, markers are not moved if the input and output length match and no tail is created.
When a plug-in is applied from the DX Favorites menu, markers beyond the selection are moved if the plug-in creates a tail and the Real-Time Preview Configuration window is set to insert the tail data.
When a plug-in is applied from the DX Favorites menu, markers are scaled accordingly if the output from the plug-in is shorter then the input.
When a plug-in is applied from the DX Favorites menu and the output is longer than the input, the full output is inserted in the file and downstream markers are scaled accordingly.
When a plug-in is added from the Plug-In Chainer, markers and regions within the selection are not moved.
If the output of the Plug-In Chainer is shorter than the input, markers beyond the selection are moved back as if data has been cut.
If the output of the Plug-In Chainer is longer than the output, markers beyond the selection are moved downstream accordingly.

A bug that caused the Graphic Dynamics plug-in to report inaccurate Ratio and Threshold settings has been fixed.

A bug has been fixed that caused files saved as .raw audio to ignore the selected Big-endian or Little-endian setting.

A bug that could cause a crash when applying the Pitch Bend plug-in to a mono file has been fixed.

A bug has been fixed that prevented Preview on External Monitor functionality from working correctly with some PAL DV devices.

Zoom Out Full and Sync Graphs commands now work correctly in the Spectrum Analysis sonogram mode.

When you're viewing a stereo file, the windows in the sonogram mode can have different zoom levels unless Sync Graphs is selected.

Display range settings from the Spectrum Settings dialog are now applied in normal or sonogram mode.

A bug has been fixed that could cause the spectrum graphs of stereo file's channels to be displayed at different sizes.

Subject:RE: Sound Forge 7.0b 301 changes/fixes
Reply by: porkjelly
Date:9/3/2004 2:57:37 PM

Finally! After 10 long months. I was beginning to lost faith in Sony. Now, time to see if this darn thing works.

Subject:RE: Sound Forge 7.0b 301 changes/fixes
Reply by: Ben 
Date:9/5/2004 12:25:08 PM

Wow, this was kept quiet. Thanks for the heads up. It had been far too long. I hope the bug of Forge sometimes shutting down/crashing when just previewing a wav in the Open dialog has been fixed.

Release notes say July 2004 - when was this officially released?! Why no announcement on this board Sony?

Subject:RE: Sound Forge 7.0b 301 changes/fixes
Reply by: kbruff
Date:9/5/2004 2:16:18 PM

I am grateful -- for this update...

But why does my zoom level reset itself after I do a DC offset, the zoom should remain the same so that I may continue to inspect the results.

Also if I work on an "unsaved" file, and attempt to apply some DX pluggins, why does SF7 continue to freeze. This of course does not occur if I apply DX pluggins to saved files.

Finally thanks for this great tool, it is a major part of my operation.


Subject:RE: Sound Forge 7.0b 301 changes/fixes
Reply by: spiderlegs
Date:2/1/2005 8:28:44 AM

I've never had any of the problems with my version 7.0 that have been fixed with the upgrade. I mainly use SoundForge for Mastering and mixing down tracks. I've heard that this update is sort of buggy (and that's the reason I registered and posted here). I have had really bad experiences in the past with partial upgrades--mainly with Cubase--and I've read some posts on this forum talking about bugs in the upgrade that would affect me when the fixes don't. Should I just steer clear of this upgrade and get 8.0 when it comes out instead?

Are any of you beta testers for SoundForge? I'd like to be on that list.

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