Subject:Internal number of bits
Posted by: bjorn
Date:3/6/2004 4:50:28 PM
How many bits resolution does the ACID audio engine use internally? Is there any benefit from using 24-bit loops when the project bit depth is set to 16 bits? |
Subject:RE: Internal number of bits
Reply by: pwppch
Date:3/6/2004 5:09:16 PM
All processing in ACID is done in 32 bit normalized floating point. So, you will not loose anything internally. However, if you load a 24 bit loop, but your project is 16 bits, then you will loose 8 bits of resolution when it is sent to your audio hardware. You should set your project to be 24 bits - if your hardware supports it. The project setting tells ACID how to talk to the audio hardware. The conversion from 32 bit floating point to the hardware fixed point is done at the very last stage. The same goes for rendering. The rendering bit depth is used only at the very final stage. All processing is done internally at 32 bit floating point. Peter |