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Subject:Extracting Loops
Posted by: Drin12
Date:11/27/2003 4:35:16 PM
How do I extract loops from an existing WAV file? And also, how do I cut off the end piece of a loop, if say, it has clipping issues? |
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Subject:RE: Extracting Loops
Reply by: marcarotsky
Date:11/27/2003 9:54:32 PM
are you using an external editor? (ie., sound forge, cool edit pro?) if so, just bring your .wav sample into it and edit out your loop. (sound forge is the best for this) if no editor, just adjust the wav in an acid timeline and set your loop region around the new sample. and then render it to a new track. (make sure all your other tracks are muted.)and make sure you have the box checked that says, "render loop region only" you then can go to the "properties" of that track and set it as a loop. and for your next question...same answer. you really should have some sort of an editor. acid is designed more as an "arranger" or "sequencer" editing is acid is pretty basic. --marc |
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Subject:RE: Extracting Loops
Reply by: Iacobus
Date:11/28/2003 11:22:28 AM
Adding to what marc mentioned, Sound Forge is the best bet for creating loops from existing WAV files. Be aware, however, there is a learning curve involved, both in how the tools operate and the whole process of turning a sample into an ACIDized loop. As far as ACID, Sound Forge, and the process of "ACIDizing" a loop is concerned, length of the sample and tempo of a loop are related. Example: An exact 2 second sample that's intended to be four beats long will reside in a tempo of 120 BPM when ACIDized. There may be times where ACID is preferred to create loops. For example, if you record a track in ACID and are spot on in tempo with the rest of your project, it'd probably be best to ACIDize by following marc's suggestion so that the newly rendered track will follow the overall tempo and key of the rest of your project. (It basically won't stretch.) HTH, Iacobus ------- RodelWorks - Original Music for the Unafraid mD's ACIDplanet Page |