MPEG render not using pre-renders

Jason_Abbott wrote on 11/25/2003, 9:04 AM
Maybe I mistook someone's request for a feature, but I thought with Vegas 4 that MPEG renders would leverage any pre-renders. That's definitely not happening for me. I had an 11 minute project, completely pre-rendered, that was going to take 18 hours to render as MPEG2 for DVDA. After reaching 1% completion after 45 minutes I cancelled and rendered out as a complete AVI and then rendered that as MPEG2. Going that route took less than an hour for both steps. Is there a checkbox I missed somewhere, or was this just a request, not a feature yet?

- Jason

Comments

johnmeyer wrote on 11/25/2003, 9:37 AM
There appears to be no attempt to use the pre-renders for the final render. I would guess, that from a technical point of view, keeping track of all the "dirty" flags for each millisecond of track time, was probably too complicated. Unfortunately, this also means that if you pre-render, and then edit something else, when you play from the timeline, the results from your pre-render are often lost and you go back to playing herky-jerky video during the portion that you just patiently waited to pre-render.

This is definitely not one of Vegas' strong points, especially compared to Pinnacle products.