Subject:SF 6.0e amazes me again.
Posted by: JJKizak
Date:9/25/2003 11:16:35 AM
My Canon XL1-s while shooting out the car window recorded a huge amount of wind noise and clipped it, well about 50% of it. In forge I used the "clipped peak restoration" filter then the "click and crackle removal" filter and the wind noise was fully restored. It wasn't restored a little bit but totally. God, I love this stuff. JJK |
Subject:RE: SF 6.0e amazes me again.
Reply by: Chienworks
Date:9/25/2003 3:30:13 PM
Good for you! Pardon my little chuckle, but this has to be one of the first cases in which someone went to that much effort to restore noise to it's pure, pristine state! ;) |
Subject:RE: SF 6.0e amazes me again.
Reply by: MJhig
Date:9/25/2003 3:40:58 PM
Perfect Kelly, I had no clue as to how to respond! MJ |
Subject:RE: SF 6.0e amazes me again.
Reply by: JJKizak
Date:9/25/2003 5:07:17 PM
I failed to explain. I have several movies I shot in the 1960's with no sound. So now to add sound I need good noisy backgrounds and such. Without Forge and the plugins I'm dead in the water. Some of the problems are learning how to lip read--(maybe two hours of watching a loop of somebody saying something), sound environments are easily created. But splicing words together of a persons voice in the right cadence and inflection are very time consuming. You probably can edit one full movie to my creating one phrase of a persons voice. Sounds a bit much but I have nothing else to do. I do the movies in sections of about 45minutes to one hour and usually spend about 6 months or more on each. And then it never comes out perfect but the laymen can't tell the difference. I explain to them that none of the sound is real and they say "what do you mean? There are even some phrases where I use my voice as babble then change it a few octives and with background noise nobody knows the difference. There is one thing--it's a hell of a lot easier to record the sound in the first place. JJK |
Subject:RE: SF 6.0e amazes me again.
Reply by: philsayer
Date:9/26/2003 2:45:08 PM
"Sounds a bit much but I have nothing else to do." I don't suppose you'd like to edit this 7-hour long narration I've just recorded, would you? I don't "fluff" THAT often.... *sigh* |
Subject:RE: SF 6.0e amazes me again.
Reply by: wildbird
Date:9/30/2003 6:00:01 PM
>> Pardon my little chuckle, but this has to be one of the first cases in which someone went to that much effort to restore noise to it's pure, pristine state! ;) You haven't tried recording surf sounds, have you? :-) This posting really captured my interest. I'm going to have to try this out with some of my reject recordings. --Brian |
Subject:RE: SF 6.0e amazes me again.
Reply by: MJhig
Date:9/30/2003 7:33:50 PM
These are very separate issues. He is restoring wind noise on a mic (so he says). Wind noise is very annoying intermittent thumping that is very distracting if not causes one to get up and run full speed into the nearest, most dense wall available. He is very happy to be able to restore this, something the vast majority of humans would give most anything to eliminate. Ok, to each his own. You on the other hand want surf, ocean, beach type sound. Much different, in fact there are tons of these *.wav files available on the net and within Windows themes. If these are not to your liking it's not difficult to head to the beach and record it for yourself using many techniques. MJ |