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Subject:Some acid questions for the SOFO team.
Posted by: Twinstates
Date:2/27/2003 9:44:29 AM

1. Is there any way ( I am sure not, but worth checking) to add send fx to busses? If not could this be added in future releases?

2. Is there any way to draw in cc#'s, in the same way as fx parameters? i know you can type the values in but the ability to draw in modulation data for example would be cool.

3. I would love to see something like the parabolic curve tool in Cubase for FX and (hopefully) cc# automation. That would rock and would be a very cool addition, I know there are a couple of different curve types but afaik there is no way to draw perfectly sinusoidal fx modulations (i.e. like an lfo would).

4. Any chance of groove template create / import type business?

5. Will we ever see native (rather than through a VST wrapper) VST support? You have instruments and midi why not add the VST2 standard. Acid could be so, so, so wonderful with a few enhancements. . . I would pay top dollar for an upgrade that gives all of the above. . .


Not really bothered about rewire (well I am, but would be happy to just see groove template and the other additions).

BTW, I see a lot of people here getting down on sofo about acid, I would just like to say that it is hands down, easily the best music app out there in terms of ease of use and enjoyment. It's easy to pick up and for may functions I still find that Acid out-performs both Logic and Cubase (both of which I use regularly). good on Sofo for the 2 best PC audio products (have you ever tried using wavelab? euurgh).
Now that I can use the UAD I am getting seriously into Acid again. . .

Cheers

TS

Subject:RE: Some acid questions for the SOFO team.
Reply by: billybk
Date:2/27/2003 1:01:26 PM

Hey TS,
Are you using ACID 4b, XP and the latest UAD-1 3.01 update? If you are, can you do me a favor? Load up a project in ACID 4 and add some UAD-1 DX effects to the track inserts and the master bus. Open the Windows Task Manager and watch the CPU meter once you press play to start your project. Does the native CPU usage seem exceedingly high? While the project is still playing, use the UAD-1 Performance Meter to disable and then enable the PPI's. Does the native CPU usage become drastically reduced? I have found that both ACID 4 and Vegas 4 exhibit this behavior on my PIII 1Ghz/XP Pro DAW when using the UAD-1. It does not happen when using the 3.01 DX versions in SONAR, only with the SOFO apps. I will have a ACID/Vegas project that uses around 25% CPU and then once I add some UAD-1 DX effects, the native CPU usage zooms way up to the 70%-80% range. I can disable and then enable the PPI's while the project is still playing and the native CPU drops back down to the 25% range. If you stop and then start the project the CPU zooms way back up again until you disable and then enable the PPI's again during playback. It is really weird behavior, I just want to be sure it is not just me that this is happening to. Other than that, I would say the DX implemention is next to perfect. I agree, ACID 4 and the UAD-1 make for a kickass combo. Unlike SONAR, you can actually loop arrange using the UAD-1's effects and the timing stays rock solid.

Thanks,

Billy Buck


Subject:RE: Also....
Reply by: billybk
Date:2/27/2003 1:50:09 PM

Be sure to load up on the effects(7-10 PPI's) to really see the CPU anomaly I am talking about. Using a couple effects will not be as revealing as when loading up on these babies ;) It is like the native CPU is reflecting the DSP usage of the PPI's.
Very strange behavior indeed.

Billy Buck

Subject:RE: Also....
Reply by: Twinstates
Date:2/28/2003 3:05:30 AM

Hmmm,

not in the studio at the moment but I will check when I get home. I think you may be right though as have a few busses that I have various PPI combo's loaded onto for dub / delay / spatial / chorus fx combos loaded onto I have to then disengage those otherwise I get audio drpoouts etc. . .

Will check this weekend.

...............................................

Also can any of the SOFO guys answer my initial questions please?

Thanks

TS

Subject:RE: Some acid questions for the SOFO team.
Reply by: Twinstates
Date:2/28/2003 3:18:25 AM

Oh And another very cool feature for Acid would be the Cubase SX / Logic function which will turn an audio / VSTi track with all it's fx into an audio one and mute the original track (thus saving on DSP) and then let you undo the processing at any point later on during the production. Especially cool for those of us using PPI's / lots of softsynths.
It's always useful to have the opportunity to go back and change stuff easily as it makes for a more fluid style of production imo.

Cheers

TS

Subject:RE: Some acid questions for the SOFO team.
Reply by: ATP
Date:2/28/2003 3:45:10 AM

if you just want SOFO to respond, try e-mailing them rather than posting your questions on a message board.

Subject:RE: Some acid questions for the SOFO team.
Reply by: Twinstates
Date:2/28/2003 4:27:04 AM

Umm,*respectfully* this is their official forum for ACID, moderated by company employees. Not just some message board on the net.

Further to that most of the posts here have dialogue with SOFO employees plus one of their guys was saying that someone should post their crashlog on the board so i don't think it's that strange that one should expect a reply from them. Also more to the point it's interesting to see what othe users think of the suggestions. . . No?

Cheers


Subject:RE: Some acid questions for the SOFO team.
Reply by: coolout
Date:2/28/2003 7:31:54 AM

twinstates,

did you see the video on logic 6's "freeze" tracks...utter marketing bullsh*t it was.

it's the same as rendering a vsti or audio track as a loop, drawing the rendered file into the arrangement, and muting the original.

from what i gathered by watching the guy waiting for the process to complete it takes about the same time to do in acid because of SOFO's excellent GUI.

also aren't back to back smooth fade-type sinusoidal?

Subject:RE: Some acid questions for the SOFO team.
Reply by: stusy
Date:2/28/2003 8:09:56 AM

Can somebody just to HELL answer Twinstates, please...? geeeeeeeeezzzzzz...........

Subject:RE: Some acid questions for the SOFO team.
Reply by: Twinstates
Date:2/28/2003 9:40:40 AM

Thanks Stusy :)

umm, I haven't seen the freeze function in Logic working, rather I heard about it. Now my understanding of this is that you are not limited by the undo history as you would be in Acid currently. Specifically you render an Audio track or VSTi track with loads of plugs etc and at anypoint you can go back and un-freeze it. Which is a bit different to render to new track in some respects. My specific use for somehting like this would be when using my UAD card, you can only load x number of plugs once they are used up that's it, rather than having to save the plug chain / fx parameters for each fx it would be great to have an elegant one click solution which will allow you to go back and make chages as and when you need. . .

And once again :) Any thoughts from the SOFO guys about the questions in my first post?

Cheers

TS

Subject:RE: Some acid questions for the SOFO team.
Reply by: coolout
Date:2/28/2003 11:49:45 AM

twin you don't get it.

"freeze" tracks are a ploy.

i saw the video demo. all freeze did was stream the audio track with effects or vsti and placed the rendered file in the same track.

there was a noticable lag time because it was rendering to disk even though the guy had a dual-gig G4.

the same thing can be done in acid in the same amount of time.

it's just new to logic users because you have to jump through hoops to arrange audio in logic, which is why i prefer to arrange and mix in acid.

none of this matters anyway logic 6 is mac only.

Subject:RE: Some acid questions for the SOFO team.
Reply by: SonyJennL
Date:2/28/2003 12:05:26 PM

Answers below the questions...

1. Is there any way ( I am sure not, but worth checking) to add send fx to busses? If not could this be added in future releases?

Yes. The easiest way to do this is to add an FX bus (click the Insert FX button in the Mixer). You can route audio from your tracks with the multi fader (It defaults to volume- just change to FX). There is a routing button on your FX fader in the Mixer... just send it to whichever bus you wish. (Note: the routing button will not appear if you only have the Master bus.)

As for your other questions... We don't have any of those features, yet. However, we are maintaining a list of requests and there are many items we would love to see added to ACID.

Happy mixing,
Jenn

Subject:RE: Some acid questions for the SOFO team.
Reply by: dkistner
Date:2/28/2003 4:05:49 PM

Of all the features that have been mentioned for Acid, the one I would most like to see, which would most get me back into Acid more of the time, would be the ability to arrange short midi loops into a composition in Acid using what Acid is so good at (painting in loops) and then be able to save it all out to one midi file that accurately reflects the arrangement. This, then, could be pulled into a scoring program or sequencer for complex midi tweaking prior to recording. It would actually be better for me if it went out rigidly quantized because I'm not even going to try to tweak midi in Acid.


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