Subject:Sound Forge/Acid Integration
Posted by: antonio
Date:11/5/2002 12:47:27 PM
Good afternoon listers!! SoundForge Studio 6.0 was bundled with my Acid 4.0 Pro purchase, and I was wondering how(if anyone)some people were using the two together? Is it possible for you to remove some instruments from, let's say, a combination loop file, using SoundForge? How exactly are you SoundForge users using SoundForge with Acid???? |
Subject:RE: Sound Forge/Acid Integration
Reply by: MyST
Date:11/5/2002 12:52:45 PM
"Is it possible for you to remove some instruments from, let's say, a combination loop" No, can't be done. Usually, you put your project together in Acid. Then you would render that project to a format useable in Sound Forge for fine tuning(mastering). HTH |
Subject:RE: Sound Forge/Acid Integration
Reply by: antonio
Date:11/5/2002 12:57:07 PM
thanks......so basically, SoundForge can be used for mastering techniques. what formats are useable in SF? Can't you do some fine tuning and mastering in ACID 4.0 alone?? |
Subject:RE: Sound Forge/Acid Integration
Reply by: MyST
Date:11/5/2002 1:08:34 PM
http://www.sonicfoundry.com/products/NewShowProduct.asp?PID=718 This is the link for SF Studio 6.0, you can see the product description here. Basically, Acid is best for putting a project together using loops, midi. Sound Forge is best for editing audio. Also, SF is good for editing existing songs that you import into it. I've removed pops and clics from songs before using Sound Forge. SF is a better "work area" to do this than Acid, even if it is doable in Acid. HTH |
Subject:RE: Sound Forge/Acid Integration
Reply by: indeepthought
Date:11/5/2002 1:20:03 PM
Even with all of Acid's capabilities, you will at some point need to edit sound. Either in the mastering phase as pointed out, or you maye have sounds you need to edit before you place them in acid. For instance, if you have a drum loop that you want to sound lo-fi throughout the track, there is no point in waisting your cpu to have a dedicated effect on the drum track in Acid. Instead, you can do the process on the loop in soundforge and then save a version already processed. |
Subject:RE: Sound Forge/Acid Integration
Reply by: Iacobus
Date:11/5/2002 2:00:17 PM
Definitely echo what indeepthought and MyST have said. In addition to being able to tweak/enhance audio using both together, the coolest thing for me is being able to record a take in ACID and open that up in Sound Forge, where measures are clearly marked for easy data identification and extraction. It's much easier to create loops in this fashion. Iacobus |
Subject:RE: Sound Forge/Acid Integration
Reply by: deeplfo
Date:11/5/2002 3:40:13 PM
As a side note, you could do the efx in Acid and then render to a new track to avoid cpu wasting. mohsen |
Subject:RE: Sound Forge/Acid Integration
Reply by: deeplfo
Date:11/5/2002 3:42:07 PM
As a side note, you could do the efx in Acid and then render to a new track to avoid cpu wasting. mohsen |