a couple simple things that would take vegas 4 to a REAL pro level.
1-more grid options.
you should be able to make the grid based on a loop or sample.now you have to stretch the loop to the grid.you should be able to define the beats and have the grid conform to these beats.
btw-anyone notice that acid used to export loops that fit perfectly in vegas grid (i.e. 99 bpm was exactly the same in both programs)now acid is the tiniest bit slower,its actually really anoying.
2-grouping.
its been said before, grouping in vegas is pretty much a joke.
it would be easy to have real grouping of events.
my suggestion for implementing both of these functions is to copy, rip off and steal the way pro tools does them.
this is not new technology and its something most applications that are considered pro have had for 5 years.
i still think dx automatable effects w/ vsti is a bad idea.
seems to me it should be all vst.
later
-a
1-more grid options.
you should be able to make the grid based on a loop or sample.now you have to stretch the loop to the grid.you should be able to define the beats and have the grid conform to these beats.
btw-anyone notice that acid used to export loops that fit perfectly in vegas grid (i.e. 99 bpm was exactly the same in both programs)now acid is the tiniest bit slower,its actually really anoying.
2-grouping.
its been said before, grouping in vegas is pretty much a joke.
it would be easy to have real grouping of events.
my suggestion for implementing both of these functions is to copy, rip off and steal the way pro tools does them.
this is not new technology and its something most applications that are considered pro have had for 5 years.
i still think dx automatable effects w/ vsti is a bad idea.
seems to me it should be all vst.
later
-a