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Subject:Indexing Sound Forge mixes
Posted by: Frederick_J
Date:7/20/2002 10:50:45 PM

Is there a way to "index" cross-fade mixes created in Sound Forge so that, when burned to CD, the individual tracks are accessible instead of it being just one long track?

Subject:RE: Indexing Sound Forge mixes
Reply by: Engineer
Date:7/21/2002 1:57:06 AM

Yes but the product has now been discontinued. It is CDA and you will need SF4.5 to use it. It is a burner, and to use it, just load the program into it, move the pointer to where you wish to place a marker then press the t key.

Subject:RE: Indexing Sound Forge mixes
Reply by: MJhig
Date:7/21/2002 3:33:59 PM

Assuming the file is already 44/16 .wav...

Place the cursor at the start of the audio in the file.

Press "m" to insert a marker.

Press the spacebar to start playback.

Press "m" again at the crossfade location to insert another marker. Repeat to the end.

Click Special > Regions List > Markers to Regions, when prompted click yes or ok.
In the Regions List window highlight a region click enter to edit name.

Click tools > Extract Regions and save them to a folder and burn them all in your burning software using DAO (disk at once) to prevent spaces between tracks.

MJ

Subject:RE: Indexing Sound Forge mixes
Reply by: feldon23
Date:9/4/2002 10:44:53 PM

The instructions are great, provided you split the track up with 1/75th of a second frame boundaries. If you just cut up the CD any old place, you will get small pops and clicks during the track change.

One solution is to create a cue sheet in CDRWin. So you have to burn a CD-R to get perfect 0 second pregaps with no glitch. It's a pain but it works.

The solution in Sound Forge 5 was an annoying cludge, but it worked without burning a CD-R. You reset the video frame rate on the open document to 75 frames per second. You drop a marker where you want it. No doubt it's straddled bewteen two 1/75ths of a second. So you right-click on it and move it forward 1 frame. Hit OK. Then right-click on it again and move it back 1 frame.

Like I said, it's a pain, but it works. I don't see why Sound Forge doesn't add "Markers on Frame Boundaries". Surely this feature is important not just for music CD production but video production as well?

Oh, and the ability to change frame rate seems to be missing from Sound Forge 6. It is absolutely maddening. I have looked everywhere. Apparently I am going to have to copy a 65 minute audio track to a blank WAV file (After setting the default video frame rate to 75 in the Preferences panel) and re-save in order to change the framerate from the 15fps default to 75.

Maybe I just can't find the setting. It was easy to find in SF5. :(

Sound Forge 6's instant non-destructive editing is great. I've been waiting for a Windows sound editor to catch up with Sound Edit Pro for Macintosh (which introduced instant non-destructive editing of large sound files in 1991!!) and it's finally happened.

Subject:RE: Indexing Sound Forge mixes
Reply by: MJhig
Date:9/5/2002 12:12:39 AM

Sorry to hear you have to go through all that. I follow the steps in my previous post above and never have any noise at the splits. I use Easy CD Creator Basic that came bundled with my burner, nothing special, don't know if that's the difference. Do you have "snap to zero crossing = any slope"? Maybe forcing snapping always to a positive or negative slope causes a pop.

MJ

Subject:RE: Indexing Sound Forge mixes
Reply by: feldon23
Date:9/5/2002 12:45:02 AM

Easy CD Creator is not really compatible with Windows 2000.

Subject:RE: Indexing Sound Forge mixes
Reply by: Shaun
Date:9/25/2002 3:48:43 PM

SF5 had a setting which I think was "Edit Sample Rate" where you could pick "75 fps (Redbook Standard)." Setting "Auto Snap to Time" would always put you on a frame boundary. But SF6 doesn't seem to have that setting. I searched for it all night. Closest I got was what you described - default video frame rate = 75.

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