Subject:Recording Your Own ACID Loops?
Posted by: SJH
Date:8/16/2002 12:43:59 AM
I've been using ACID for almost two years but only just decided to try recording my own loops. I tried recording some bass lines from my synth/keyboard into ACID, then edited in SoundForge, and ACIDized in the Properties panel in ACID, but I encountered two problems: 1) The file would not loop, even when I trimmed back almost all the extraneous data from the wave 2) The tempo was only about 15% of the original ie. dreadfully slow I even tried the Edit ACID Properties function in SoundForge, but to no avail. And as I was anxious to finish the track I was working on, I ended up saving my new loops as disk-based files, then tediously pasting them along the timeline. It sounded great, but it was a real pain to accomplish. Is there a previous post or article that someone can point me to? Many thanks. sjh |
Subject:RE: Recording Your Own ACID Loops?
Reply by: Spirit
Date:8/16/2002 1:32:05 AM
I like to create these in FruityLoops. That way you can just "export acidised" and there's no worry about trimming it to the right length or fiddling with tempos. As well, any effects you apply can be "wrapped" when you export so it's a good continuous effect, not chopped. I also find that fruity is an excellent drum machine (either samples or synthesised), so if that's the sort of loops you're after, that's what I recommend. |
Subject:RE: Recording Your Own ACID Loops?
Reply by: Iacobus
Date:8/16/2002 1:37:51 AM
Hmmm. Once you edited (and saved) the file in Sound Forge and switched back to ACID, did you make sure that you reloaded the file in ACID? (Access the track's properties by double-clicking the track's track icon in the track list. Click the "Reload..." button.) Here's the step-by-step: -Record your track in ACID as usual. -Edit the track in Sound Forge. Save. -Switch back to ACID. Access the track's properties. Click the "Reload" button. The track should now resemble what you've done in Sound Forge. More than likely, you might have to either redraw or repaint the track in. Just erase what you had and use either the Pencil Tool or the Paint Tool to paint your newly-created loop in. HTH, Iacobus |
Subject:RE: Recording Your Own ACID Loops?
Reply by: SJH
Date:8/17/2002 12:19:46 AM
Md: Thanks for the help. What you suggest is actually what I did before I read your post, the only difference being that my version of ACID (2.0) does not have the RELOAD function you mention. Is this a feature in PRO? (I know: I should upgrade). Having said that, I did re-paint the track back in. Still no luck. I will try again tomorrow -- when I can make some noise -- and see what I come up with. Thanks again. sjh |
Subject:RE: Recording Your Own ACID Loops?
Reply by: SJH
Date:8/17/2002 12:28:38 AM
Spirit: I have to admit that I have never heard of FruityLoops (although I have, on occasion, enjoyed a bowlful). I will search on the Web and see what I can find out re: features, price, etc. MY LOOPS? I want to start my own library of loops, some from my Alesis synth (bass lines, pads) but also live drums and percussion. It's not that I don't want to buy more loops, it's just that I want to have more control AND to do more playing, which is the only downside of being an ACID-head -- you get lost in loop-land and forget that you actually are a musician. Thanks for the help. |
Subject:RE: Recording Your Own ACID Loops?
Reply by: Iacobus
Date:8/17/2002 12:47:27 AM
Oh, damn. I don't think it was even in ACID Pro 2.0. Try deleting the track entirely from the track list and then adding it back into the project? That seems tedious but it may do the trick. (Maybe.) HTH, Iacobus |
Subject:RE: Recording Your Own ACID Loops?
Reply by: Spirit
Date:8/17/2002 2:35:47 AM
Fruityloops info: http://www.kvr-vst.com/inst.php?inst=247 http://www.fruityloops.com/ |
Subject:RE: Recording Your Own ACID Loops?
Reply by: Jacose
Date:8/17/2002 8:37:11 AM
I highly recommend Fruityloops, it has helped me just as much as ACID has in expanding my creativity and Making cool loops! |
Subject:RE: Recording Your Own ACID Loops?
Reply by: SJH
Date:8/17/2002 1:19:42 PM
FRUITYLOOPS I visited the website, read all the passionate testimonials, then did an overnight download on the 3.5 demo. This morning, I fiddled with the program. It certainly is amazing, but it is WAY over my head at this point. My background is in live recording, to-tape, and using physical (outboard) processors. I am neither a MIDI nor a capital-A electronic musician, so this program really made my head spin (not to mention the gray background and heavy shadows, which alone are enough to make me say no). And while I am reasonably familiar with the science of sound, there are controls in this program which are really only indigenous to advanced engineers and/or serious electronic musicians. As such, I merely want to record loops using my Alesis synth., with nothing more than some mild tweaking in SoundForge, if required. Regarding making loops in FruityLoops, I was unimpressed with the instructions in the HELP. Again, it is over my head, due to my lack of MIDI experience. And here's the kicker for me, there is no mention of being able to record audio. For for a percussionist, foley artist and voice-over artist, this is the kiss of death. An amazing tool for others, but not for me. I shall give the demo to my brother-in-law, who is 10 years younger and familiar with both the terminology and type of late Gen-X GUI that Fruit Loops has. Full marks to these people in terms of what you can do with the program. Thank you all for your help. What I'll try now is contacting SoundForge directly, to see where I've been going wrong in ACID. Cheers. sjh |
Subject:RE: Recording Your Own ACID Loops?
Reply by: Spirit
Date:8/17/2002 8:10:38 PM
I'm not trying to convert you about FruityLoops, but this is an easy way to work IMHO: - record your guitar or drums or whatever in SoundForge - take this single, raw, unlooped wav and load it into the first step of a FruityLoops track - possibly add a bass drum every 4 steps so you have a reference beat - adjust the tempo of FruityLoops until you get a perfect loop. (You may need to go into song settings and make the track 32 steps if it's a long wav) - "export" this loop "acidised" Best of all you can do all this with the demo version at a cost of $0 I find this a very easy way to get perfectly timed Acid loops out of live audio or other little chunks of audio I have lying around. |
Subject:RE: Recording Your Own ACID Loops?
Reply by: salad
Date:8/18/2002 8:34:30 AM
Have you heard of the Acidizer by X squared Media? It's a simple drag and drop. Not saying that this will do much for you, but it is worth a looksee. http://www.geocities.com/xavierj/acidizer.html |
Subject:RE: Recording Your Own ACID Loops?
Reply by: Erik_Nygaard
Date:8/18/2002 12:35:17 PM
Acidizer (shareware) bug: loops will often (always?) get the wrong info inbedded turning loops into oneshots etc. Acidhead (freeware) bug: the "Don't transpose" option doesn't work making it useless for drumloops. To my knowledge Chickensys' Translator (commercial) is the only app to perform bugfree batching of Acid waves. The only thing I've noticed is that sometimes rebatching (is that a word?) 24-bit waves will not alter the original loop info. |
Subject:RE: Recording Your Own ACID Loops?
Reply by: MatthiasPowerbomb
Date:8/18/2002 4:59:12 PM
You should be able to record a sound or bassline, select it in the loop region selector (when recording something without a metronome or drumbeat, it helps to zoom way in) and "render as" or "render to new track". On the Record Dialog box, do you have "make new track following project tempo" clicked? Did you record it at the intended tempo? Are you trying to hear it art the intended tempo. Look at the "track properties" and see if it's a loop, one-shot, or beatmapped. This may also affect how you hear it. When recording an instrument, let's say a keyboard, I set the project tempo to what I want very first thing. Then I put in a simple drumloop to serve as a metronome, check that to make sure it's the right tempo, then I hit record, opening the record dialog box. Then I hit start, record my melody line, then hit stop. Now you have a beatmapped track that you just recorded. Take the loop region selector and stretch it out to the number of bars your melody line will be. Make sure "Options/Snapping/Enabled" is checked. Now just put the loop region selector around the melody line. Mute the drumtrack. Then go either to "Tools/Render to New Track" or "File/Render as". In the dialog box that it brings up, make sure "Render Loop Region Only" is checked. It should render your track with the right tempo info and with the root note of your project (or none if that's what you have selected) There should really be no need for Acidizer, or even editing ACID properties in Sound Forge. If you record in ACID, it should save with that info already. Hope this helps. |
Subject:RE: Recording Your Own ACID Loops?
Reply by: SJH
Date:8/21/2002 10:33:21 PM
Matthias: Yes, thank you. It certainly does help, and combined with some help from SOFO themselves this week, I think I'm almost there. Tomorrow, time permitting, I will combine these suggestions into my next test looping session. If SOFO had written a better step-by-step tutorial for looping from scratch (at least in my older version of ACID), I might have got it right from the beginning. That said, you folks ahve been great. thanks again. SJH |
Subject:RE: Recording Your Own ACID Loops?
Reply by: SJH
Date:8/21/2002 10:37:51 PM
Spirit: Sorry, but I can't go back for another try with Fruity. Even my brother-in-law (younger, and with some 15 years exp. in MIDI and computer sequencing) didn't like it. I'm glad it works for you, though. Keep on, brother. Cheers, SJH |
Subject:RE: Recording Your Own ACID Loops?
Reply by: SJH
Date:8/21/2002 10:39:21 PM
Salad: I'll give it a look, thank you. SJH |
Subject:RE: Recording Your Own ACID Loops?
Reply by: SJH
Date:8/21/2002 10:41:15 PM
Erik: The chickensys sounds interesting. Re: the 24-bit rebatching, I'm only into 16 for now, so that's not an issue. Thanks. SJH |