Waves Vocal Rider on sale $69 USD

JohnnyRoy wrote on 11/24/2012, 10:53 AM
First, I have no skin in this game. I don't work for Waves or have any affiliation with them. In fact, this is my first Waves purchase. I just saw this plug-in and thought that a lot of my peers might find it as useful as I have.

Waves is having a huge 80% sale this weekend and I picked up Waves Vocal Rider and I have to say it's really a great plug-in. If you've ever videoed an event where not everyone has a mic or some people just talk lower than others, you're gonna love this plug-in. It rides the audio gain to keep the vocals smooth and is sensitive to the human voice. I downloaded the demo and played with it for a few hours yesterday and immediately purchased it.

Anyone who spends hours playing with volume envelopes in Vegas Pro should download the demo and check it out. This is going to save me hours of editing audio where just throwing on a compressor isn't the best solution.

~jr

Comments

Jøran Toresen wrote on 11/24/2012, 11:05 AM
Johnny, what is the difference between the TDM and Native version?

Jøran
wwjd wrote on 11/24/2012, 11:20 AM
try this free one and use the $69 to buy 4 coffees :)

http://loudmax.blogspot.com/

(k, it doesn't look for human voice, but works easy and well)
JohnnyRoy wrote on 11/24/2012, 11:32 AM
> "Johnny, what is the difference between the TDM and Native version?"

Good question. TDM is for ProTools users and Native is for everyone else (Direct X, VST, AU, etc)

~jr
Grazie wrote on 11/24/2012, 11:44 AM
I'm closing of a 4 audio track.

1/-Narrative

2/- Ambient

3/- Foley

4/- CS

Essentially this would have made the job very straightforward.

G
JohnnyRoy wrote on 11/24/2012, 11:49 AM
> "try this free one and use the $69 to buy 4 coffees :)"

Actually, that's not quite the same thing. LoudMax is a Look-Ahead Brickwall Loudness Maximizer. Vegas Pro already has a very capable loudness maximizer and brick wall limiter called Wave Hammer so you could save yourself the download too.

Vocal Rider is good in situations where just throwing on a compressor isn't the best approach. It is raising and lowering the volume, not compressing the audio. It allows you to set minimum and maximum points and it averages to hit the center between those. It's also sensitive to music as well as vocals so that it doesn't raise a low music passage thinking it's low voices. It also supports writing automation to volume envelopes and reading automation (although I haven't gotten that working in Vegas yet and perhaps it doesn't work with Vegas). It also supports sidechaining (which Vegas doesn't support but other DAW's do)

I appreciate you wanting to offer a free solution but I don't want others to think a loudness maximizer is the same thing as a volume changer although it can be used in a similar way.

~jr
Byron K wrote on 11/24/2012, 3:05 PM
That's a sweet deal. Thanks John!
Hulk wrote on 11/24/2012, 4:18 PM
I use quite a few Waves plugs and this is a great deal.
Many people don't understand exactly how to use a compressor. It can be used to even out audio levels, but in the hand of a pro it is also used quite often for tone shaping. Giving a bass guitar or kick drum more punch by allowing the initial attack to come through but then compressing the tail end of the envelope. Or setting a fast attack and a longer release to make something "sit' in a mix better. So much can be done just with a good compressor.

The vocal rider is great when you need to get it done fast and don't have time to learn the mix and do the automation yourself.
Barry W. Hull wrote on 12/3/2012, 8:08 AM
JR (or anyone else),

Did you ever figure out how to automate the writing to volume envelopes in Vegas? Seems without the automated feature that Vocal Rider is rather useless in Vegas.

I tried the demo, the Rider control is automatically moving, up and down, as it should, but the automation feature, which I assume should add a volume envelope, does not appear to work. Maybe I am missing something?
JohnnyRoy wrote on 12/3/2012, 1:26 PM
> "Did you ever figure out how to automate the writing to volume envelopes in Vegas?"

You need to add an Automation Envelope and then automate the main slider in Vocal Rider (i forget what it's called but it's something like Vocal Slider). Then put Vocal Rider in Write mode and it will write it's values to the envelope. So it's not a volume envelope, it's an automation envelope that Vocal Rider will then read if you place it in read mode. This allows you to edit it and Vocal Rider will follow your edits.

> "Seems without the automated feature that Vocal Rider is rather useless in Vegas."

I'm not sure why not having an automation envelope makes it useless. You just set up Vocal Rider and let it do it's thing just like you would with a compressor or any other FX. The automation envelope gives you more fine grained control but it's not required to make it work.

~jr
Barry W. Hull wrote on 12/3/2012, 2:02 PM
Thanks, didn't know about Audio Automation Envelopes, read the Vegas Help on that section, got it working, very nice, might have to purchase this thing.
Laurence wrote on 12/3/2012, 11:09 PM
I guess I missed it. Tried adding it to my cart and it was $300! Darn!
Videoimpressions0622 wrote on 12/27/2012, 10:01 AM
Waves Universe (wavesuniverse.com) offers discounts on Waves software if you open a free account with them. Last night I purchased Vocal Rider for $66.99 and the Q10 Paragraphic Equalizer for $8.10 (both Native, of course), and these sale prices are good through the end of the year.
Laurence wrote on 12/29/2012, 8:11 AM
Thanks for that. I just got it. I do a lot of church work and pastors are always going from a whisper to forceful. It's part of the gig, and this will make my life a heck of a lot easier. :-)
dalemccl wrote on 12/29/2012, 12:42 PM
I downloaded the 7-day demo (Native version), selected Vocal Rider as the plug-in to be installed, and used the Wave License Center to activate it to my PC (the activation success message appeared on the screen and it shows "Vocal Native" as valid until January 5 - I think Vocal Rider must be part of Vocal Native?). But I can't make VP12 (64-bit) find it. Normally, installations for vst plug-ins prompt for where your VST folder(s) is so it can put a .dll in that folder. The Waves installation did not prompt.

I found "vocal rider.dll" in "C:\Program Files (x86)\Waves\Plug-Ins\Vocal Rider.bundle\Contents\Win64\". In Vegas Preferences, I put that as the Default vst folder and clicked on "Refresh". But the plugin did not appear in the "Select VST effects to be available..." box.

I also put my normal vst plug-in folder as the Vegas default vst default folder since it contains waveshell-VS 9.2 X64.dll. That didn't work either even though my one other Wave plug-in is found when I put my normal vst plug in folder as Vegas's default folder.

I could not get Sonar Producer X2 to see it either.

Can someone tell me what needs to be done to make the plug-in available to Vegas?

Thanks.
Grazie wrote on 12/29/2012, 1:22 PM
Inside VP12, did you re-scan the VST folder?

G
dalemccl wrote on 12/29/2012, 1:39 PM
Hi Grazie,

I did re-scan.

I've figured out that the dll that has to be in the VST folder path is WaveShell-VST 9.2 x64.dll. The WaveShell dll must know which Waves products are licensed. That dll is is in my normal vst folder where my other vst plug-ins are. Sonar can now see Vocal Rider but says it is unlicensed. Using my normal vst folder as the default vst folder in Vegas, and re-scanning, still does not make it show up in Vegas.

I'm thinking something may have gone wrong with the licensing of the demo. In my Wave License Center, it shows that I have a demo of "Vocal Native" until 01/05/2013. When I expand "Vocal Native" in the License Center using the "+" sign, it shows that it contains 6 plug-ins, none of which are "Vocal Rider". Maybe that is the problem? I would think "Vocal Rider" would be listed in my licenses, not "Vocal Native".

Based on the other posts in this thread, it sounds like Vocal Rider works in Vegas Pro 12 64-bit. If that is the case, I will buy it while it is on sale, and sort out the licensing problem later. The licensing may be more straight-forward on a purchased product rather than a demo.

It does work in Vegas, right?
Grazie wrote on 12/29/2012, 2:10 PM
I see. Working in VP12? Waiting for experiences.

G
Barry W. Hull wrote on 12/29/2012, 5:46 PM
Yes, Vocal Rider works great in VP12, as advertised. I had never used the automation envelopes, but after reading the VP12 manual for that section, Vocal Rider works, and is a big time saver.
dalemccl wrote on 12/29/2012, 7:32 PM
Thanks, Barry. I guess I'll buy it while it's on sale and work out the problem later.

jimsch,

thanks for the suggestion. I tried the process that worked for you, but no success here. VP11 found the plug-in but says it is not licensed. The same message pops up in Sonar when I scan the vst folder.

This seems to be a licensing problem. My Waves account says I have a license for "Vocal Native" until 01/05/2013 and that license that is associated with my PC. Vocal Native is a bundle of 6 plug-ins, none of which are Vocal Rider. Vocal Rider is not listed on my Waves account nor in the Licensing Center. I'll contact Waves about this.

Those of you who have Vocal Rider: in Waves Licensing Center, does it show you have a license for Vocal Rider or for Vocal Native?
Downunder wrote on 12/29/2012, 8:27 PM
Hiya

Vocal Rider works perfectly for me in VP12. Follow the below info.

For installation into VP12:

Locate your VST Plugin folder,
and ensure that a WaveShell 9 VST.dll file is present in that folder.
If you cannot locate this file in your VST Plug-in folder, copy it over from:
(Windows 32-bit) C:\program files\Waves\WaveShells
(Windows 64-bit) C:\program files(x86)\Waves\WaveShells
After ensuring the VST dll file is in place,
please re-launch Vegas and open it's preferences.
click on the 'VST Effects' tab, ensure that the correct VST Plug-in path is specified.
After doing so, on the same page, hit refresh.
Your VST plugins should appear in Vegas for use in audio tracks."

For Vegas operation:

1. Put Vocal Rider on a track containing audio.
(important: Leave the Vocal Rider GUI open)

2. Put the Automation on Touch/Latch.

3. Right click on the track and from the context menu choose:
Insert/Remove Envelope->Fx Automation.
and Choose to add the Rider Fader envelope.
A flat envelope line will be added to your track.

4. Put Vocal Rider mode at Write mode and hit Play on the Vegas transport.
(Remember to leave the plug-in Interface open)
Vocal Rider will respond to the audio and draw and automation curve.

5. When done "tracking" the audio, switch the Vocal Rider to Read mode.


Hope this helps

Happy New Year



dalemccl wrote on 12/29/2012, 9:15 PM
Thanks for the detailed instructions. Where it goes wrong is at this point of the steps I copied from your message:
----------------------------------------------------------------
click on the 'VST Effects' tab, ensure that the correct VST Plug-in path is specified.
After doing so, on the same page, hit refresh.
---------------------------------------------------------------

After hitting Refresh, it finds Vocal Rider, but a Waves dialog pops up and says that Vocal Rider is not licensed. It offers to "Skip" or to retry looking for the license (which also fails). I have to "Skip" to get out of the dialog and let the scan continue. Then it doesn't show up in Vegas. The exact same dialog pops up when scanning my VST folder in Sonar.

That is why I think I have a Waves licensing problem. My Waves account shows I have a license for Vocal Native, not Vocal Rider. I don't have the Vocal Native plug-ins installed. I do have Vocal Rider installed, but no license for it is listed in my Waves account nor in Waves Licensing Center.

But thanks for the detailed instructions. They will be helpful when I get the licensing problem solved.
hnguyen wrote on 12/29/2012, 9:38 PM
I have the same issue, Vegas does not see the license, but my wave account says license has been activated
Downunder wrote on 12/29/2012, 9:49 PM
Yes I had a devil of a problem at first with Waves licencing/activation. They have the most complicated and terrible user friendly activatation I have ever come across. The good news is that their support is quick and helpful so I suggest you contact Waves support via their website. They will fix your issue pretty quickly.

Cheers