Who is Now Using V11.683 for Paid Projects?

TheRhino wrote on 5/17/2012, 7:34 AM
PLEASE do not turn this into a rant/rave discussion about Vegas or compare it to other NLEs (like past forum posts...) I just want to know how many of you are happy with the 683 update & now find it stable-enough to use for paid projects.

As for me, I have used V11.683 for several short paid projects without any glitches. However, I have started-out all 2+ hour projects in Vegas 9.0e. Once I nail the cuts, color correction, etc. I load the project into V11 for 3rd party FX & final render. So far, so good. Right now my biggest dislike is the new arrangement of the color wheels but I am adapting... I also do not use GPU accel. because our video cards are not CUDA....

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...

Comments

John_Cline wrote on 5/17/2012, 8:03 AM
I've used it on a number of paid projects.
PeterWright wrote on 5/17/2012, 8:23 AM
I've been able to use each build of V11 for continuous paid work. This is on a modest Core 2 duo with 4 Gb RAM, with a GTX550Ti graphics card.
Tom Pauncz wrote on 5/17/2012, 9:52 AM
Ditto here...
Tom
Steve Mann wrote on 5/17/2012, 10:10 AM
Vegas has never given me a problem and I upgrade mid-project with confidence.
david-ruby wrote on 5/17/2012, 10:33 AM
Honestly I have had to stop using it for now. We use raw dslr footage for our work flow and I went to a clients office to re work a TV commercial edit and it glitched on a few transitions and it freaked out the client. Let's say it was not very comfy having to say oh it was just the machine and it won't be like that everytime a transition happens. Simple cross fades. So we switched NLEs. First time in too many years. Returned with other NLE and great edit. This wasn't a rant. Just a fact.
darbpw1 wrote on 5/17/2012, 10:53 AM
I've completed 1 small and 1 medium paying job entirely in V11.683 without incident. That being said, I still don't fully trust it because V11 stabilization doesn't work, MCU control doesn't work, and other issues discussed elsewhere in this forum.

I keep V9 for editing large projects (and this was last Vegas Version that works with Mackie Contro Pro), ingest into V10 for lightweight image stabilization if necessary, then render in V11 for GPU-assist (again, as needed). Klugey workflow, I know, but kids gotta eat.
warriorking wrote on 5/17/2012, 10:58 AM
Working on 2 current paying projects, no issues with Vegas V11.683 other than the New Blue Pro Titler lock ups that pop up from time to time....
ChipGallo wrote on 5/17/2012, 11:14 AM
Loaded and edited a 1:48 minute project in the previous version of 11 (one AVCHD cam and one HD tape), then upgraded to 11.683 and rendered out to DVD and BD files no problems. This project switches cams with VASST Quad Cam and has several audio tracks and a video insert track.
dxdy wrote on 5/17/2012, 12:06 PM
I am using it for paid projects. AVCHD input, Internet output. No problems here.
ddm wrote on 5/17/2012, 12:25 PM
I've been using Vegas 11 x64 in al of it's iterations for paid work with no problems. Knock on wood. I just started a 5 camera concert edit with v.683. so far so good. One quick caveat. Excalibur multicam would not sync (create the overlay tracks) I had to create the complete concert overlay in Vegas 10 and then open it in V 11. Otherwise, Excalibur is working perfectly.
jetdv wrote on 5/17/2012, 12:48 PM
Download version 6.0.8 from www.jetdv.com/excalibur and Sync will work in Vegas Pro 11 too!
Guy S. wrote on 5/17/2012, 12:49 PM
Used V11 for our last product video, installing program and graphic driver updates throughout the project. I've noticed fewer program crashes since installing 683 and nVidia 296 drivers.

I did have an issue with my last render, however - black flashes during a couple of transitions. These issues were not present prior to upgrading the program and graphic card drivers. This is a very occasional issue and it's happened with Vegas 10 and 11 when editing native AVCHD. I can usually fix the problem by making a slight adjustment to the In/Out points of a clip. If that doesn't work, simply rendering the problem clip to an alternate format (I use mxf) solves the issue every time.
bsuratt wrote on 5/17/2012, 1:36 PM
No problems at all with 683 on Win7/64... weekly 1 hr show 3 cameras external audio HDV material.

Laurence wrote on 5/17/2012, 3:06 PM
I've been working all day in V11 .683 without a crash. It doesn't have to be crash free for me to use it. I just can't live with crashes every few minutes (or seconds). I had a couple crashes the other day (v11 .683)on an hour and a half event that I recorded, but today I am wroking on a project that is about five minutes and everything seems fine.

On this release, compatibility mode won't render, so I am back to "au natural". So far so good. Right now the GPU is turned off and I'm not using any OFX filters. I will ease these in as I get braver. This definitely seems more reliable than the previous version.
tumbleweed7 wrote on 5/17/2012, 3:23 PM
No issues here...
Input: MPEG 2 SD, AVCHD, WMV...
Output: MPEG 2 SD, WMV...
[r]Evolution wrote on 5/17/2012, 3:29 PM
Paid Projects here... all the way back to Vegas Video 2.
Laurence wrote on 5/17/2012, 4:09 PM
I just got another "trying to write protected memory" error. Again during a render. I have done four or five renders before I ran into this one this time. Restarting Vegas 11 again, this time as an administrator but with no compatibility modes checked. It is so close to working properly now...
mudsmith wrote on 5/17/2012, 4:21 PM
I am using it as the first version I have used extensively, and it is on a paid project. Some things are working great, but there are other unexplainable crashes, and I am unhappy with the way chaining multiple plugins for audio, and sometimes video, are working in real time preview......and real time preview in general.

However, I still have to examine my configuration a bit, so I can't come to any conclusions yet.
rdolishny wrote on 5/17/2012, 5:32 PM
I have had none of the issues reported by many others except perhaps with full-screen secondary monitor playback. So I just don't use that.

However, I just took on 20+ one minute corporate videos and decided to cut my teeth on Premiere CS 5.5.

Lots to like there. All the weird little problems are just gone. It's kinda clunky almost like Avid actually, but playback is smooth and performance is somewhere between Avid and FCP. Not as smooth as Vegas but somehow more precise.

I'm running both and there's no clear winner. But for professional work I'd go for Premiere. Having more than one timeline per project is killer. I forgot how much I like that.

And the ` tilde key thing is very nice. (for full screen playback)
ushere wrote on 5/17/2012, 7:15 PM
just done a couple of 1minute spots. hdv and jpg / png. rendered to mp4, mxf, mpg. went ok.

seems to be working ok at the moment, but i'm hesitant doing anything more complex till i know the swap media bugs fixed - once bitten twice shy ;-(
ddm wrote on 5/17/2012, 8:12 PM
jetdv, great, thanks, excalibur 6.08 does indeed work. Did you just post it? I could swear I just downloaded the latest version and it was 6.07. Anyway, thanks, still love the program.
MTuggy wrote on 5/17/2012, 8:25 PM
V10e for the NLE work, then I may render in V11 (compatibility mode) just for the speed. Still not quite there with the trust factor for V11-683 yet.

MT
Geoff_Wood wrote on 5/17/2012, 8:44 PM
All V11 builds, mainly audio in pro studio. Occasionally ythe above with video conent (just SD-DV), and quite a bit of video transfer incl editying at home.

Only problems turned out to be memory hardware errors, which now seems to have 'settled in ' (!).

geoff
Zeitgeist wrote on 5/17/2012, 11:30 PM
I use it everyday. Vegas is very stable. I have it on two windows 7 machines both are OC, built by me, & both use gpu rendering. The renders are very fast compared to when I first started editing HD. Renders that took all day, now take two hours or less. I am very happy with Vegas's stability.