I am trying to pan a static image across the screen but is slides across too fast. I have set the starting point in the timeline and the endpoint 5 seconds later but when you preview it the image pan across the screen in the first second of play instead of taking 5 seconds.
Open the pan/crop dialog for this image.
There should be a keyframe at the beginning of the Pan/Crop timeline.
There is likely a second keyframe at about 1 second. Move this one to the end of the pan/crop timeline.
Do not confuse the pan/crop timeline with the main Vegas Timeline.
There is a lot to cover here....PLEASE Please take the time to view the on-line SCS tutorial on event key-framing - it shows you exactly how to accomplish this. AND A LOT MORE! You will have a lot to learn and will not be sorry you took this advice.
the event is 10 seconds - the pan happens between 0 and 5 seconds. I have done this before with no problems but for some reason now any pan event I try to do happens in the first second no matter where I place the keyframes.
First, are you sure the second KF is at 5sec and not 0.5sec?
Second, right click on the first KF and check the properties to see what is set for the movement - fast, slow, smooth, linear etc...
Third, thoroughly read the help and/or tutorials on key-framing as has been suggested.
Tom
It sounds like you understand how to keyframe, so a tutorial is probably not going to help.
You may be having a problem caused by several bugs that have always been present in the keyframe interface. In particular, I have found on many occasions that I have managed to add an additional keyframe that "hides" under, or near, an existing keyframe. This "phantom" keyframe often cannot be seen without zooming way into the dialog timeline. What's more, even if you manage to find the keyframe, you often cannot select it by clicking on it.
The solution I have found to this, and something that may help in your situation, is to use the navigation buttons in the keyframe interface to move from one keyframe to the next. Click on the "next keyframe" or "previous keyframe" buttons and see if you really go directly between your two keyframes, or whether some additional, intermediate keyframe is revealed.
If this doesn't help, then the other thing to do is right-click on your two keyframes and make sure that both are set to "linear." If either one is set to "fast" or "hold" or something else like that, you may find that the speed with which the keyframe animation happens is not what you expect.
"You may be having a problem caused by several bugs that have always been present in the keyframe interface. In particular, I have found on many occasions that I have managed to add an additional keyframe that "hides" under, or near, an existing keyframe. This "phantom" keyframe often cannot be seen without zooming way into the dialog timeline. What's more, even if you manage to find the keyframe, you often cannot select it by clicking on it."
Excellent suggestions John. The Hidden keyframe issue has bit me in the keester more than I'd like to admit! And that one is a real bear to find!