I am reminded on this sound mix of the most frustrating bottlenecks in Vegas:
1) No “sections” behavior. You REALLY need to improve the way envelopes behave when you move stuff around in Vegas. In Acid, when you introduced SECTIONS, it meant you could take whatever you wanted and move it wherever you wanted without it creating all sorts of crazy envelope ramps from one place to another, destroying other areas of your mix. This needs to somehow be translated to work on the clip level so you can take something, copy it and paste it so it has the same envelope settings around it that the original had.
2) No Mono. God, this is awful. You NEED to have a mono button SOMEWHERE. I have to go through the most ridiculous steps to just make a stereo effect mono. I have to pan the track 50% left, then bus it, then pan the bus 50% right. There should either be a bus you can send stuff to that will downmix to mono, or a mono button on a track or event.
3) Event render – you need to give the user the ability to render the event effects in place as a new take. Large projects get way too bogged down with event FX.
thanks for listening.
1) No “sections” behavior. You REALLY need to improve the way envelopes behave when you move stuff around in Vegas. In Acid, when you introduced SECTIONS, it meant you could take whatever you wanted and move it wherever you wanted without it creating all sorts of crazy envelope ramps from one place to another, destroying other areas of your mix. This needs to somehow be translated to work on the clip level so you can take something, copy it and paste it so it has the same envelope settings around it that the original had.
2) No Mono. God, this is awful. You NEED to have a mono button SOMEWHERE. I have to go through the most ridiculous steps to just make a stereo effect mono. I have to pan the track 50% left, then bus it, then pan the bus 50% right. There should either be a bus you can send stuff to that will downmix to mono, or a mono button on a track or event.
3) Event render – you need to give the user the ability to render the event effects in place as a new take. Large projects get way too bogged down with event FX.
thanks for listening.