Comments

Grazie wrote on 10/23/2006, 11:27 PM
but Vegas velocity envelopes are "straight line".

They don't HAVE to be? By adding POINTS, right click on Velocity Envelope and ADD POINT, on the straight and pulling the "straight-line" up and down into curves you can:

#1 - Go faster

#2 - Sustain a rate of change

#3 - HOLD the action

#4 - Even REVERSE it!

And now with Vegas7 you can hold the SHIFT key and PAINT a Velocity Curve! Excellent!

Now, if you knew all this already, apologies. If hadn't? Well are you gonna have some fun!?!

Oh yes, to adjust your points you can use ALT to adjust VERTICALLY and use CTRL to adjust horizontally.

MH_Stevens wrote on 10/23/2006, 11:50 PM
Thanks Grazie. I've been doing that with volume envelopes for years so why did I not guess it worked with velocity envelopes? Old age maybe but for now I'll just pretend I was drunk.

Thanks again old boy.

Grazie wrote on 10/24/2006, 1:12 AM
If you DO have V7, Do dio do try out the Envelope Painter. Wild! And use it on the Audio track too. I've just done a piece that called for some visual to audio referencing - Watching<>Listening<>Altering - and now being ABLE to paint what I want! Kewl!
ibliss wrote on 10/24/2006, 4:21 AM
Right-click on the velocity envelope line and you can choose between fast fade, quick, linear, smooth etc, giving various curve shapes to the line.

So 1xpoint a the begining of your car movement, another at the end, change the curve to 'slow', and you should get the effect you have described.