I have now rendered several projects using network render. Admittedly, I only have one render client, but in every case so far, the network render has taken longer than the same render on a single workstation. The killer is the stitching time. I just rendered a ten minute music video. It took one hour and five minutes with my 2.8 GHz PC by itself. When I did it using network render, it rendered faster (about forty minutes), but then the stitching took another thirty-five minutes. Why stitching 2 Gbytes would take so long, I don't know. I have 512 Mbytes of RAM, two 120 GByte, mostly empty drives, both with Ultra DMA enabled.
Maybe one needs 3-4 network render clients, or maybe there is something wrong in the way my disk subsystem is configured (which I doubt, but I am open to suggestions). At any rate, for me, network rendering is definitely NOT worth the time it takes to set up and fiddle with (which is a whole 'nother post for another time).
Maybe one needs 3-4 network render clients, or maybe there is something wrong in the way my disk subsystem is configured (which I doubt, but I am open to suggestions). At any rate, for me, network rendering is definitely NOT worth the time it takes to set up and fiddle with (which is a whole 'nother post for another time).